MrGame&Rock
Smash Ace
Yes, thank you and Thinkaman for your amazing work on Balanced Brawl. If not for you guys I'd have quit smash for good a long time ago. *waits patiently for gameplay discussion from AA/Thinkaman at another point lol*
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Thanks a lot for the update! Good to hear you guys are doing well and such.Words
First of all, I should clarify that as with several other things, we were constrained by possible implementations. A common suggestion is tweaking ledge invincibility, but we didn't find this possible so from the start we needed some solution to the planking question that functioned otherwise. There were some other smaller theoretical design issues with ledge invincibility, but despite my best efforts digging through code and for variables it proved inassailable so those theoretical concerns were never explored in depth to determine if they were going to be problems or whether that model was viable.AA, if you're up to it, what was your reasoning on the LGL as implemented? Why 5? Why an automatic getup instead of allowing some choice by the player?
Actually I have loads of questions on the balance choices, I'd love to have a conversation as well.
One page ago.ahh so it does lol Any word of Bbrawl V3 for PAL yet
Your work is much appreciated. It is hands-down the best Brawl mod, and in my opinion functions as the game should have been when originally released. If you want to start a fund to get yourselves a jWii, I will make a donation.So, hey guys. Sorry Thinkaman and I have been mega-AWOL for quite a while. Life kinda caught up with both of us, especially Thinkaman who as of a few weeks ago is a college graduate. As per our focuses on the project, we hope to finalize a real BBrawlv3 release soon (we have explored some stuff that is quite interesting but kinda tangential so it's not like we've just been completely negelcting the project), as opposed to the current kinda silly "half released" BBrawl3 we have now and make sure we have proper PAL support and everything.
Honestly, this is likely to be the last version of BBrawl, but we don't look at it so much as the project ending as entering the final stage of development. We'd actually like to be able to broaden our net here and try to do a Japanese version and actually put out support for it on par with our NTSC release. That basically means that we would really like to translate the website into Japanese as well. The problem is that neither of us actually speak Japanese nor do we own Japanese Wiis for testing though we are technically proficient enough to make files as needed (though we would need to do some careful research into region specific codes for a JPN version, I'm sure it's not insurmountable). If anyone is or knows someone who can help us on the translation front, we'd really appreciate it. If we can't find anyone, this particular plan ends up going nowhere and we just do the NTSC and PAL versions like before, but we have seen that there are some diverse and interesting people playing BBrawl so we figure it wouldn't hurt to ask.
Sorry that I'm not going to jump into gameplay related discussion right now even though I always do love a huge post talking to everyone in the thread at once in its own section, but I will say to everyone here thanks for your support and I hope that what is likely our final BBrawl release will provide a good, stable version that you can enjoy for the indefinite future.
Yeah, I know. I made a custom code sheet or whatever. What I meant was having custom music in SSB4.Ehem... you can add music of your own, BBrawl does not encourage it, but they do not even say it's not recommended.
www.brawlcustommusic.com serve yourself, is a full buffette.
Absolutely nothing.coolest changes in the past few months.
Balanced Brawl isn't the far and away best mod for Brawl, because it still fails to address several fundamental flaws in the design of the game itself.
Yeah, I'm well aware of this. For me, Balanced is still a much better option for competitive play than the other mods, and no matter how often I try my hand at other mods or hear others disagree with me, that opinion of mine has yet to change...Yea, I liked BBrawl, but their pledge to not screw with frame data or animations or hitboxes means they simple can't fix all the problems or be excitingly fresh as a mod.
Of course. That's why I'm here hoping to find others like myself who would be interested.Regardless, you'll probably find it extremely hard to form a community for Balanced Brawl, simply because it's not different enough from vBrawl.
Well, I'd join
Good! Even this is honestly more than I expected. I'll try to ask around to see if I can't find anyone else who would be interested... In the meantime, would you advocate any particular form of group? I was thinking, if the BB site doesn't get its chat box back, we could just use an IRC channel.Anyway, if you make any sort of group, count me in.
Melee doesn't have 0.54 hitstun and brawl physics, just saying.BBrawl is hands-down the best Brawl mod. If I wanted all the hitstun and buffering crap, I'd go play Melee. BBrawl is just regular Brawl but without the frustration. Awesome.
Fun Fact: Melee & Brawl actually have the same amount of hitstun!If I wanted all the hitstun and buffering crap, I'd go play Melee.