If I only had one buff/nerf for each character:
![Bowser :4bowser: :4bowser:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on Whirling Fortress in general.
![Bowser Jr. :4bowserjr: :4bowserjr:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Fsmash buffs. Especially the hitbox, because it wiffs too much.
![Captain Falcon :4falcon: :4falcon:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less landing lag on Fair/The Knee.
![Charizard :4charizard: :4charizard:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less landing lag on Fair/The Claw.
![Dark Pit :4darkpit: :4darkpit:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Electroshock Arm sends opponents at a lower, more horizontal angle.
![King Dedede :4dedede: :4dedede:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Gordo buffs. Either pre-patch Gordos making them harder to reflect, less endlag on the Gordo Toss itself, or etc.
![Diddy Kong :4diddy: :4diddy:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Uair nerfs. Comes out slower (frame 3 is just silly), less damage/knockback, etc.
![Donkey Kong :4dk: :4dk:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Kong Cyclone nerfs. In particular removing/nerfing the super armor it has.
![Dr. Mario :4drmario: :4drmario:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The ability to snap to ledges almost immediately after the last hitbox of Down B comes out.
![Duck Hunt :4duckhunt: :4duckhunt:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Improved linking on the hits of his Smash Attacks. Especially Fsmash.
![Falco :4falco: :4falco:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on Blasters.
![Fox :4fox: :4fox:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on Shine/Reflector.
![Ganondorf :4ganondorf: :4ganondorf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Jab buffs. Less startup and endlag in particular. Maybe an improved hitbox too. And increase his grab range as well.
![Mr. Game & Watch :4gaw: :4gaw:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Faster Usmash.
![Greninja :4greninja: :4greninja:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less startup lag on Fair.
![Ike :4myfriends: :4myfriends:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on his Smashes.
![Jigglypuff :4jigglypuff: :4jigglypuff:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on Dair.
![Kirby :4kirby: :4kirby:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Very slight improvement in aerial speed.
![Little Mac :4littlemac: :4littlemac:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Improved shield stun/damage on his Smash Attacks. Especially Fsmash and its variants.
![Link :4link: :4link:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Improved knockback on the final hit of his aerial Up B.
![Lucario :4lucario: :4lucario:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
A little bit less endlag after landing on the ground during his vulnerable aerial state.
![Lucina :4lucina: :4lucina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Damage/Knockback improvements throughout her moveset, to make her moves safer on shield and her benefits more pronounced in comparison to Marth.
![Luigi :4luigi: :4luigi:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Changing the tapping B button function of his Luigi Cyclone to holding B instead, so people don't break their controllers.
![Mario :4mario: :4mario:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
A small increase to Uair's damage.
![Marth :4marth: :4marth:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Slightly increased running speed on the ground. Also applies to Lucina. (Because I'm a cheater like that
![Troll :troll: :troll:](/styles/default/xenforo/smilies/troll.png)
)
![Megaman :4megaman: :4megaman:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Make the sourspot hit on Flame Blast last all the way to the end of the animation, to make the move safer.
![Meta Knight :4metaknight: :4metaknight:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less startup lag on Fsmash.
![Ness :4ness: :4ness:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Dair buffs. Especially to its startup lag.
![Olimar :4olimar: :4olimar:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Removal of the Order Tackle glitch.
![Palutena :4palutena: :4palutena:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Removal of the infinite Lightweight glitch.
![Pac-Man :4pacman: :4pacman:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Grab hitbox/duration buffs. Having the grab pull people in during the entire animation, and not wiffing at the furthest range.
![Princess Peach :4peach: :4peach:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Adding a sourspot on her Bair that will last until the end of the animation, after the sweetspot.
![Pikachu :4pikachu: :4pikachu:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Heavy Skull Bash nerfs. In particular, removing the ability to quick-charge the move by smashing it.
![Pit :4pit: :4pit:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on his grounded Arrows of Light. Also applies to Dark Pit. (Because I'm a cheater like that
![Troll :troll: :troll:](/styles/default/xenforo/smilies/troll.png)
)
![R.O.B :4rob: :4rob:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
A bit less startup lag on Nair.
![Robin :4robinm: :4robinm:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less landing lag on his Nair.
![Rosalina :rosalina: :rosalina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Shooting Star Bit nerf. Far damage reduced from 5% to 4%, medium-close damage recuded from 4% to 3%.
![Samus :4samus: :4samus:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Dsmash buff. Have it send opponents at a higher angle with increased knockback. (Easier edgeguarding for Charge Shots)
![Sheik :4sheik: :4sheik:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Increased landing lag on Fair.
![Shulk :4shulk: :4shulk:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
...I honestly have no idea?
![Sonic :4sonic: :4sonic:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Damage nerfs across the board. Especially Spin Dash/Spin Charge -> Nair. +30% damage is just nonsense.
![Toon Link :4tlink: :4tlink:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Improved knockback on the final hit of his aerial Up B.
![Villager Male :4villager: :4villager:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Extreme Balloon Trip nerf. Grabbing the ledge results in the balloons disappearing instead of exploding.
![Wario Classic :4wario2: :4wario2:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The ability to jump off of his bike while preforming a wheelie.
![Wii Fit Trainer Female :4wiifit: :4wiifit:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Improved hitboxes in general, to better help her hit small characters.
![Yoshi :4yoshi: :4yoshi:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Increased damage on his throws in general.
![Zelda :4zelda: :4zelda:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Less endlag on her aerials in general.
![Zero Suit Zamus :4zss: :4zss:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
If possible, decreasing the hitstun on Uair without nerfing anything else. Either way, a small nerf to Uair.