Zenithal
Smash Rookie
Can people really say that about Wolf? It seems he has much better recovery than say... everyone's favorite pretty boy Marth or Captain Falcon, Yoshi, etc. Yes, it isn't top notch Pit/MK type recovery, but I think it's just as good if not better than the other spacies. The angle on side b gives it a better horizontal range than the others, if only by a bit, and while fire wolf isn't as far reaching as the others, it still has **** good range if you angle it right.
Also, the point of Nintendo giving him a smaller recovery range was the trade off that he is heavier, and therefore won't get knocked back as much. Plus the fact that he is pretty strong for how fast he is, your damage shouldn't be much higher than your opponents, if it isn't lower at any given time.
What I'm trying to say is, many people, especially those on the tier list discussion (and yes, I know most of them are full of crap anyway) condemn Wolf to obscurity because they have trouble recovering with him. If he is played right, and it is true you can say this about any character, recovering shouldn't be a problem at all, unless you get knocked below and far from the stage, in which case most characters are ****ed anyway besides those with multi jumps.
What I think is really going on is the fact that Wolf was amazing when people first got him (f-smash was assumed to be the most broken thing for the longest time, along with his laser), so now many just want a reason to hate him. I'm not saying he's the best, he's top tier, etc., but he is definately one of the better pick-up-and-play characters out there, but unlike most of the other characters that can be played like that, he actually has a lot of potential to be great. So, yeah, his u-air and d-air have lag, and his recovery is only good instead of godly, but, in my opinion anyway, his pros far outweigh his weaknesses.
And before you start calling wolf (no pun intended) on fanboy-ism, I main MK, then Toon Link and Pit, and Wolf only on occasion.
/rant
...
Wow, wall of text, sorry, lol.
Also, the point of Nintendo giving him a smaller recovery range was the trade off that he is heavier, and therefore won't get knocked back as much. Plus the fact that he is pretty strong for how fast he is, your damage shouldn't be much higher than your opponents, if it isn't lower at any given time.
What I'm trying to say is, many people, especially those on the tier list discussion (and yes, I know most of them are full of crap anyway) condemn Wolf to obscurity because they have trouble recovering with him. If he is played right, and it is true you can say this about any character, recovering shouldn't be a problem at all, unless you get knocked below and far from the stage, in which case most characters are ****ed anyway besides those with multi jumps.
What I think is really going on is the fact that Wolf was amazing when people first got him (f-smash was assumed to be the most broken thing for the longest time, along with his laser), so now many just want a reason to hate him. I'm not saying he's the best, he's top tier, etc., but he is definately one of the better pick-up-and-play characters out there, but unlike most of the other characters that can be played like that, he actually has a lot of potential to be great. So, yeah, his u-air and d-air have lag, and his recovery is only good instead of godly, but, in my opinion anyway, his pros far outweigh his weaknesses.
And before you start calling wolf (no pun intended) on fanboy-ism, I main MK, then Toon Link and Pit, and Wolf only on occasion.
/rant
...
Wow, wall of text, sorry, lol.