Being able to snipe a KO Punch underneath platforms is great, but why do I have to launch myself like a beyblade if I use it while running? If I miss and I go offstage I might as well just drop.
To attack or to recover?
All I do to take away a Belmont recovering is a slap in the F(-)A(ir)ce. If they're too far and they whip tether there's nothing you can really do about it, I can't even think of one person who could immediately beat that.
Recovery is also a bit iffy because there's a lot of specifics. If an axe is coming at you from above or below and you're very close horizonatally, just air dodge in the direction towards the ledge and you'll probably grab it fine. If it's at
that part of the arc and you're not close at all, I've been able to make it back by countering the axe. The cross is the same, just counter and you should snap back. And if it's holy water I give up and throw the game away because I should never be hit with that in the air. Whip-wise I also counter.
Call me a barbarian or a brainlet but counter just hasn't let me down yet