Quickhero
Smash Ace
It's been a day, guys. Let's just avoid talking about characters that got changed until AT LEAST 2 weeks from now lol.
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I haven't found any Diddys since the patch so I can't tell you about the match-up post this patch. But after reading some nerfs he had, he is still a hard MU for us, and maybe he still has the advantage.Any character that loses his guaranteed low% grab kill combos (and other kill moves nerfed too) will probably not 60:40 us. I doubt the matchup changed at it's core but it's just a bit easier all-around for us and we can expect to live a little longer in general. I don't want to throw any numbers out since I haven't actually played the patched version yet but 40:60 sounds out of question if you ask me.
?
- His aerials attacks are fearsome, yet they now have a lot of landing lag
Sorry, got confused a little, I edited my post.
Older post but, can we duck under it? I'll test this tonight.Preventing discussion of scores is silly.
I wanted to throw this in here since this will help against Villager on a future date...
Aura Spheres (except maybe two stock down max Aura?) can be lobbed under the tree when the Villager uses his second chop. The Villager is still stuck in the attack animation, so once you get the timing down he's not that hard to hit.
Edit: Random Robin tip. You can Air dodge the explosive hit of Robin's Jab 3, but if you fail to air dodge lag cancel (use an air move to get that lag instead, you only have about a 4 frame window) you'll get hit again or grabbed.
Rysir and Kami say we can duck under Robin's Thunder/Elthunder/Arcthunder/Thoron o.O