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Apex Legends Mafia: Boosted GAME OVER Who won?

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
Possibly? Game seems a bit small for it, but still could be the case. Theme certainly fits.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
Should I be looking at all the roles and seeing if I can find flavor reasons for abilities claimed and possible, or is that frowned upon on this one?
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Should I be looking at all the roles and seeing if I can find flavor reasons for abilities claimed and possible, or is that frowned upon on this one?
Go for if you want to, idk how effective it'll actually be.
 

Chaco

Never Logs In
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May 21, 2008
Messages
12,137
Location
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Chaco Chaco If a replacement / modkill happens on Maven, can we vote for an extension?
Yes. I’m searching for a replacement currently, but I think that replacement pool has become saturated enough I may not have luck with it.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
I'm only like 15% of the way through the game, but I'm pretty sure Sabrar was town (and therefore Trisscar is town.)
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
I normally would say wam but I've got one town-ping from him this game and my first choice for lynch wants him dead. That's enough to make me reconsider. I have no specific scum-pings from others, I think Vic is town and so are you. Eido is doing well for a newbie, fonti is differently town than in previous scum-games. I have no idea where Xivii gets his locktown read on Ryu, if I had to choose someone else right now it would be him because he's done nothing useful this game.
Like, look at these reads. The scumreads aren't great obviously, but the townreads on me, Wam, Vic, Ryker and Eido are all solid and the only one that can possibly be wrong is the Vic one, and I don't think it.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Why do you bother making reads on the first page if you're not going to stick to them 2 days later?
He also gets mad at Xivii for calling Bessie town on the first page and then going after her later, and that's just ... too on the nose, I think? Like, I don't think scum!Sabrar wants to call any attention to Xivii's Bessie read at all, never mind getting upset with him for being right.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
I feel Xivii is getting desperate if he wants wam's help to yeet me while he himself is voting wam. He's not even reacting to the points I made.


  • he wants flavor claim with an argument that makes no sense and for which there is no town-motivation
  • he lives in the moment and doesn't have progression from his past self. This is shown a) by him discarding entirely his page 1 read on bessie in favor of a 'not voting' sus (which he should know from Sumthing - that he likes to bring up - is not relevant) and b) by not remembering what his earlier stance on the claiming was.
  • he misrepresents my attack on him by wanting to get favors with Eido (wrong because timeline). Also Malak independently had the same suspicion as me and because of that this should be taken as a legit read. However he's not acknowledging that, he treats Malak gently because he's confirmed but he's attributing malice to me.
I also believe that Sabrar believed his Xivii case.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
Hm. Let's see then.

Revenant:~~~~~

Tactical Ability: Silence
Revenant can throw a device that deals 10 damage and disables enemy abilities for 20 seconds.

Passive Ability: Stalker
Revenant can crouch walk faster and can climb walls higher.

Ultimate Ability: Death Totem
Revenant summons a totem that protects users from death. Instead of getting killed or downed, you will return to the totem.

--------------

Bloodhound:~~~~~

Tactical Ability: Eye of the Allfather
This is the tactical ability for Bloodhound. You can use this to check areas for possible enemies, or get a good idea where everyone is spread out inside a building. Once scanned, enemies and their movements are tracked for ~5 seconds. Scanned enemies get notified when they are scanned and your teammates see scanned enemies as long as you do.

Passive Ability: Tracker
This is a pretty interesting ability and can be quite useful for tracking down enemies that are on the run or that you are fighting against. It will show you small clues like blood from a wounded player, where a player died, what weapon was used to kill them, bullet casings, footsteps, recently open doors, and other small information that can be quite useful.

Ultimate Ability: Beast of the Hunt
Bloodhound's Ultimate Ability is pretty interesting and unique. You get a 40% speed boost to crouching, walking, running, and most importantly, strafing. Your vision goes grayscale, and enemies become dark red, making them stand out. You also see their footprints on the ground whilst in your ultimate. You aren't invulnerable or have damage reduction while this is taking place, so don't try to be Rambo and go full bore at your enemies. However, due to your speed of movement, you can flank quite effectively. You scan 20% faster than normal and can scan every 8 seconds while in beast of the hunt. Beast of the Hunt lasts for 35 seconds, but when under 15 seconds, any knockdowns - Yes, knockdowns, not kills will send the timer back to 15, meaning you can gain up to 14 seconds of extra Hunt time after every knockdown.

Heirloom: Raven's Bite
Bloodhound has an heirloom that they use to chop their enemies. The heirloom is a small handaxe, with a red aura on the blade, as well as a raven on the back with glowing red eyes.

---------------

Lifeline:~~~~~

Tactical Ability: D.O.C. Heal Drone
Lifeline has a drone called D.O.C. that she can call out to heal her team mates.

Passive Ability: Combat Medic
Lifeline can heal her team mates faster and her drone can protected by a shield wall it uses.

Ultimate Ability: Care Package
Lifeline can call in a drop pod full of high-quality defensive gear.

Heirloom: Shock Batons
Lifeline's heirloom can be seen in her pocket the first time you see her and while watching the news.

---------------

Mirage:~~~~~

Tactical Ability: Psyche Out
Mirage can send out a holographic decoy to confuse the enemy.

Passive Ability: Now you see me...
Mirage automatically drop a decoy and cloak for five seconds when knocked down. Becomes cloaked when reviving teammates or using respawn beacons.

Ultimate Ability: Life of the Party
Mirage becomes cloaked for a short time. When he reappears, 5 decoys appear with him, confusing enemies and letting Mirage escape.

Heirloom: Too Much Witt
Mirage's heirloom is a small trophy of him standing tall and proud!

---------------

Caustic:~~~~~

Tactical Ability: Nox Gas Trap
Caustic can drop up to six gas canisters, anywhere he want, which can then be tripped by enemy movement or gunfire, releasing poisonous gases.

Passive Ability: Nox Vision
Caustic can see enemies through the gas (detailed above), which become highlighted in red.

Ultimate Ability: Nox Gas Grenade
Caustic can throw out one canister, which releases a massive, and more powerful gas cloud.

Heirloom: Death Hammer
Caustic has a sledgehammer that releases gas when hit on impacted.

----------------

Wraith:~~~~~

Tactical Ability: Into the Void
Wraith steps into the void which causes her to avoid all damage for a short time. She can also see enemy players while in the Void

Passive: Voices from the Void
Voices from within the void warn Wraith about incoming danger (Enemies aiming at her, nearby traps, and incoming ordnance).

Ultimate Ability: Dimensional Rift
Wraith creates and links two portals for 60 seconds, allowing anyone to travel through them.

Heirloom: Kunai
Wraith's heirloom is a Kunai, a knife given to her by the Voidwalker Wraith during her escape.

----------------

Pathfinder:~~~~~

Tactical Ability: Grappling Hook
Pathfinder has a grappling hook that can grapple to get to out-of-reach places quickly.

Passive Ability: Insider Knowledge
When Pathfinder scans survey beacons, it reacharges his Zipline Gun and takes 10 seconds off of his grapples cooldown time.

Ultimate Ability: Zipline Gun
Pathfinder can create a zipline for everyone to use.

Heirloom: Boxing Gloves
Pathfinder has a pair of boxing gloves that he uses to punch his enemies with (Doesn't deal extra damage).

----------------

Crypto:~~~~~

Tactical Ability: Surveillance Drone
Deploy an aerial drone that allows you to view the surrounding area from above. If the drone is destroyed, there is a forty-second cooldown before you can deploy another.

Passive Ability: Neurolink
Enemies detected by the Surveillance Drone within 30 meters of your position are marked for you and your teammates to see.

Ultimate Ability: Drone EMP
Your Surveillance Drone sets off an EMP blast that deals shield damage, slows enemies, and disables traps.

----------------

Octane:

Tactical Ability: Stim
Octane's Stim allows him sprint at high-speed, great for pushing an enemy or disengaging from a fight.

Passive Ability: Swift Mend
Octane can regenerate health automatically. Gain one health every two seconds.

Ultimate Ability: Launch Pad
Toss down a jump pad, which will propel everyone who steps on it into the air. While in the air, you have the ability to double jump, and whatever direction you are facing before double jump will be the direction you go towards.

Heirloom: Butterfly Knife
Octane has a Butterfly Knife as his heirloom. One side is a knife flowing with serum he uses for Stim and a syringe on the other side.

 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Hm. Let's see then.

Revenant:~~~~~

Tactical Ability: Silence
Revenant can throw a device that deals 10 damage and disables enemy abilities for 20 seconds.

Passive Ability: Stalker
Revenant can crouch walk faster and can climb walls higher.

Ultimate Ability: Death Totem
Revenant summons a totem that protects users from death. Instead of getting killed or downed, you will return to the totem.

--------------

Bloodhound:~~~~~

Tactical Ability: Eye of the Allfather
This is the tactical ability for Bloodhound. You can use this to check areas for possible enemies, or get a good idea where everyone is spread out inside a building. Once scanned, enemies and their movements are tracked for ~5 seconds. Scanned enemies get notified when they are scanned and your teammates see scanned enemies as long as you do.

Passive Ability: Tracker
This is a pretty interesting ability and can be quite useful for tracking down enemies that are on the run or that you are fighting against. It will show you small clues like blood from a wounded player, where a player died, what weapon was used to kill them, bullet casings, footsteps, recently open doors, and other small information that can be quite useful.

Ultimate Ability: Beast of the Hunt
Bloodhound's Ultimate Ability is pretty interesting and unique. You get a 40% speed boost to crouching, walking, running, and most importantly, strafing. Your vision goes grayscale, and enemies become dark red, making them stand out. You also see their footprints on the ground whilst in your ultimate. You aren't invulnerable or have damage reduction while this is taking place, so don't try to be Rambo and go full bore at your enemies. However, due to your speed of movement, you can flank quite effectively. You scan 20% faster than normal and can scan every 8 seconds while in beast of the hunt. Beast of the Hunt lasts for 35 seconds, but when under 15 seconds, any knockdowns - Yes, knockdowns, not kills will send the timer back to 15, meaning you can gain up to 14 seconds of extra Hunt time after every knockdown.

Heirloom: Raven's Bite
Bloodhound has an heirloom that they use to chop their enemies. The heirloom is a small handaxe, with a red aura on the blade, as well as a raven on the back with glowing red eyes.

---------------

Lifeline:~~~~~

Tactical Ability: D.O.C. Heal Drone
Lifeline has a drone called D.O.C. that she can call out to heal her team mates.

Passive Ability: Combat Medic
Lifeline can heal her team mates faster and her drone can protected by a shield wall it uses.

Ultimate Ability: Care Package
Lifeline can call in a drop pod full of high-quality defensive gear.

Heirloom: Shock Batons
Lifeline's heirloom can be seen in her pocket the first time you see her and while watching the news.

---------------

Mirage:~~~~~

Tactical Ability: Psyche Out
Mirage can send out a holographic decoy to confuse the enemy.

Passive Ability: Now you see me...
Mirage automatically drop a decoy and cloak for five seconds when knocked down. Becomes cloaked when reviving teammates or using respawn beacons.

Ultimate Ability: Life of the Party
Mirage becomes cloaked for a short time. When he reappears, 5 decoys appear with him, confusing enemies and letting Mirage escape.

Heirloom: Too Much Witt
Mirage's heirloom is a small trophy of him standing tall and proud!

---------------

Caustic:~~~~~

Tactical Ability: Nox Gas Trap
Caustic can drop up to six gas canisters, anywhere he want, which can then be tripped by enemy movement or gunfire, releasing poisonous gases.

Passive Ability: Nox Vision
Caustic can see enemies through the gas (detailed above), which become highlighted in red.

Ultimate Ability: Nox Gas Grenade
Caustic can throw out one canister, which releases a massive, and more powerful gas cloud.

Heirloom: Death Hammer
Caustic has a sledgehammer that releases gas when hit on impacted.

----------------

Wraith:~~~~~

Tactical Ability: Into the Void
Wraith steps into the void which causes her to avoid all damage for a short time. She can also see enemy players while in the Void

Passive: Voices from the Void
Voices from within the void warn Wraith about incoming danger (Enemies aiming at her, nearby traps, and incoming ordnance).

Ultimate Ability: Dimensional Rift
Wraith creates and links two portals for 60 seconds, allowing anyone to travel through them.

Heirloom: Kunai
Wraith's heirloom is a Kunai, a knife given to her by the Voidwalker Wraith during her escape.

----------------

Pathfinder:~~~~~

Tactical Ability: Grappling Hook
Pathfinder has a grappling hook that can grapple to get to out-of-reach places quickly.

Passive Ability: Insider Knowledge
When Pathfinder scans survey beacons, it reacharges his Zipline Gun and takes 10 seconds off of his grapples cooldown time.

Ultimate Ability: Zipline Gun
Pathfinder can create a zipline for everyone to use.

Heirloom: Boxing Gloves
Pathfinder has a pair of boxing gloves that he uses to punch his enemies with (Doesn't deal extra damage).

----------------

Crypto:~~~~~

Tactical Ability: Surveillance Drone
Deploy an aerial drone that allows you to view the surrounding area from above. If the drone is destroyed, there is a forty-second cooldown before you can deploy another.

Passive Ability: Neurolink
Enemies detected by the Surveillance Drone within 30 meters of your position are marked for you and your teammates to see.

Ultimate Ability: Drone EMP
Your Surveillance Drone sets off an EMP blast that deals shield damage, slows enemies, and disables traps.

----------------

Octane:

Tactical Ability: Stim
Octane's Stim allows him sprint at high-speed, great for pushing an enemy or disengaging from a fight.

Passive Ability: Swift Mend
Octane can regenerate health automatically. Gain one health every two seconds.

Ultimate Ability: Launch Pad
Toss down a jump pad, which will propel everyone who steps on it into the air. While in the air, you have the ability to double jump, and whatever direction you are facing before double jump will be the direction you go towards.

Heirloom: Butterfly Knife
Octane has a Butterfly Knife as his heirloom. One side is a knife flowing with serum he uses for Stim and a syringe on the other side.

Humm.

The flavor for my Hack ability is that is happens through my surveillance drone.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
Revenant
Totem exists. Only character of the ones on this list that has major cause to have a roleblock ability. Bloody powerful though if so.

Lifeline
No reason for vanillizing to exist by flavor that I can see. Not sure this claim is legit. Tbf might be a case of needing to fill a mech space.

Mirage
waves
Has a bunch of decoy stuff, in fact it's actually all this guy does. Unno how else you'd even implement this beyond pseudo-visits and double votes tbh.

Caustic
......Smokescreen? Maybe? Other than that no idea how you get immune to nonlethal off this.

Wraith
Commuter makes sense. I could almost see self watch as well tbh.

Pathfinder
While not in the list, this makes sense due to described personality. Basically Wall-E.

Crypto
Literally nothing but surveillance. Also not flavorwise a cop so makes more sense now. Still seems weird and underpowered.

Octane
ADHD powers go?

Bloodhound
Is dead, but good example of how roles might match up.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Re: Lifeline, I think if you think of Vicarin's role as primarily a healer that keeps one person alive as long as they're alive it makes sense. The vanillaizer is just an add on so he can't say perma protect the Tracker, who then gets to keep going for all his info. I think it's not a very smart role to have in a game with an inno child and masons, but w/e, I didn't design this setup.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
.......

Yeah I'm down to vote Red Ryu now actually, at some point before Mylo. Still susp of Vicarin, and Maven looks even stranger now.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Frozen is probably also just town. I'm going to grab a chunk of one of his post and talk about why.
legitimately both and I can't decide which is the better play. I originally was preferring Wam because his play is deviating from baseline more than Sabs, but that could me being biased and salty because 1.) out inability to get a read on wam in Things I Like was a major factor in us losing to fonti and co. and 2.) I have a great deal of personal sympathy for people who get NK'd N1 a lot having lived thru that experience myself and as such I was very reluctant to yeet Sab D1 given the fact he died N1 in Things I Like and generally speaking I feel like I've have no real opportunity to learn how to read him and him constantly being elim'd early makes developing that skill extremely difficult and tbh kinda lame considering he's a strong, competent player that I just want to see more gameplay from

however, given Sab has now replaced out, factor 2 is now irrelevant and in fact my own personal bias against replacements is pushing me the other direction. I'm also getting flashbacks to Things I Like where LITERALLY EVERY SINGLE ****ING SCUM SLOT EITHER REPLACED OR ASKED FOR REPLACEMENT. I don't expect Sab would lie about his reasoning for seeking replacement, like I legitimately believe he felt you were being disrespectful by continuing to call him by Sabby, but at the same time that doesn't necessarily have to be the ONLY reason why he was ready to get off the ship, especially with pressure mounting and multiple slots commenting on baseline deviations in his play. Fwiw I totally agree with you that mafia is a confrontational game and expecting perfect civility is a bit of a pie in the sky expectation for a game like this, but I'm definitely sad to see him have that reaction and replace out because sab is a player I think that sharpens up everyone's play regardless of his alignment

Unvote: Red Ryu
Vote: Sabrar/UtopianPoyzin


Here's where I'm at:

Good guys:

13. Malakandra

Good guys prob:

8. Ryker
10. LaserGuy
3. Xivii
4. Eido

Meh:

5. Vicarin
12. Fontisian
7. Bessie
11. Somitomi
9. Red Ryu

Can go:

14. Maven89
1. Wam
6. Sabrar/UP
Frozen clearly feels bad for Sabrar, but he's aggro and he doesn't want to back down and get fooled yet again by a replacement or allow himself to drop a scumread just because he feels bad. His paranoia about Wam and attempt to assess himself to see if he's scumreading him out of salt also feels real. The reads list itself is probably really good, all four townreads are town, and while the scumreads probably aren't great, again that's pretty normal for Day 1.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
All three have a good chance of having lied about their abilities. Most of the others are null for helpfulness or harm to town imo. They've each also (afaik) neglected to add whether or not they have secondary's.

Yours and Boom's are both null.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
I don't think this post happens after Sabrar's replace out if Bessie and Sabrar are scummates. I think it was a genuine attempt from Bessie to comfort him, and that it would have occurred as part of a larger conversation in their scumchat if they were teammates.

I also kind of think Sabrar wouldn't have replaced out if he was scum? Like, he was feeling lonely and disrespected by Ryker, and I think having a scumteam with Bessie for support would have made him want to stick it out? Idk.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
All three have a good chance of having lied about their abilities. Most of the others are null for helpfulness or harm to town imo. They've each also (afaik) neglected to add whether or not they have secondary's.

Yours and Boom's are both null.
What do you think about my assessment of Vic's ability? Like, I think Chaco approached it from the idea of wanting it to be a perma healer on one person, and then realized he had to nerf it and added in the vanillaizer thing.
 

Trisscar

Smash Ace
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Apr 4, 2020
Messages
504
I'd assume that Lifeline in game has a limit on how often or how much they can heal. All Chaco would have had to do is make it shot based.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Malakandra Malakandra Eido Eido

I might as well say this now. I think the advice for you two to not interact with anyone and wait to surprise us is kind of terrible. You can do that a little bit (if you have a suspicion, keep it to yourself and spring it on us at the right moment) but the thread is pretty dead and we need to solve together more than anything. I need people checking me to make sure my ideas make sense, so I can figure out where I'm going wrong. I need you two to be working on ideas, so we can get the entire town block, which needs to be more than just you two, on the same page by the end of the Day. If you're read the Newcomb article I linked from MU, we need to build the box.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
I'd assume that Lifeline in game has a limit on how often or how much they can heal. All Chaco would have had to do is make it shot based.
It is shot based, it's only on one person and it stays on them forever. I think that's the starting idea Chaco had and worked down from it.

Are there any limits on champions while they're being healed by lifeline? It could also be related to that.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
On the topic of the claims so far, I feel like IC, Masons and doublevoter seems to be a lot of power on the town side. I'm not familiar with Ryker's style, so I can't gauge if what Frozen said about the aggro tone is true, although logically it makes sense. The thing twisting my brain into a knot is the possibility of a gambit as wam suggested, especially since Ryker admitted to pulling some pretty wild ones in the past. I'd find it kind of weird that scum-Ryker would so readily provide examples of gambits as scum, but maybe that's part of the crazy gambit?
I think I'm an idiot for townreading this originally. I feel like Somi knew Ryker was town here, but thought he wasn't really a mason, because the scumteam thought IC + Masons was too strong, and was trying to figure out what he actually was. This is also likely why they tried to shoot Mala over Ryker N1.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
I think I'm an idiot for townreading this originally. I feel like Somi knew Ryker was town here, but thought he wasn't really a mason, because the scumteam thought IC + Masons was too strong, and was trying to figure out what he actually was. This is also likely why they tried to shoot Mala over Ryker N1.
Ehhh, I'd still shoot mala N1 and deal with other stuff later personally. Shoot the mod confirms so the town spends time figuring out the maybe-masons instead of you.
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
It is shot based, it's only on one person and it stays on them forever. I think that's the starting idea Chaco had and worked down from it.

Are there any limits on champions while they're being healed by lifeline? It could also be related to that.
If anything I'd almost say that the vanillize would be a role swap instead, because of the free new gear from Care Package. The staying on one target at least kind of makes sense, because Lifeline's revive function apparently cannot be moved once it starts.
 

fontisian

Smash Champion
Joined
Apr 3, 2020
Messages
2,012
Ryu wall for perusal:
Alright so unvote

So as I said before I voted Vic since why not I got nothing better to do with my vote. Curious I don't think people answered me on why they did or did not vote the slot. I need to dig back and see if anyone answered that.

So reading up on the content before I do believe Ryker and think his interactions make more sense for him in his leadership role he tends to fill when he is town. Either that or this is a gambit but I have a hard time wrapping myself with an angle where as scum this would be ideal. I also think people taking issue with him being "mean" is pretty w/e in my eyes and expects from some players reacting to him.

I like Laserguy even if I do not agree with his initial reasoning to signal out Bessie. I still see townie intent there.

@Xivii The reason I signaled out you for your Bessie read is because to this point I don't see a reason to read the slot as town. If anything I am getting scum vibes from that slot for later content not really giving me a solid direction. It's a lot of words but it always leaves me empty to get any tells from it which is a red flag for me.



Why for the bolded player?

I do see why people are voting Sabrar or rather UtopianPoyzin since it is very petty and looking at odd content to focus on. I'm with @Xivii on that front it's not a good look but I am not certain this could also be the player. Is there a meta call on Sabrar for this in how they act? I agree this is a scummy look but I have seen newer players who do not know what to look for doing this. Can someone answer this for me?

Either way I am more familiar with utopian sooooo, @UtopianPoyzin Can you read the thread and give me an idea where you wanna go? Whats your read list if you read back in the thread looking like?

Anyways

Vote: Bessie

I want a read list now, what has your questions and posting gotten you and why do you feel that way. You are asking a lot and doing jack all which is a red flag to me.

Reads:

Bro friends:
Ryker
Laser Guy
Malakandra

I think I want to friend them?:
FrozenFlame
Xivii
Fontisian

Idk not enough info or I am not at all sure:
Eido
Vicarin
Somitomi
Maven

They are on my radar but I don't know wat do with reading them:
Sabrar UtopianPoyzin
Wam

Die Die Die:
Bessie
I really, really want to clear Ryu for this, because he's fairly early on the Bessie wagon when only Xivii and Laser were really pushing her, but like, I don't know if I 100% can.

I like that he called out Laser's initial reasoning for going after Bessie as bad while calling Laser town and saying we should yeet Bessie, that's fairly nuanced and kind of a weird track to take as scum.

I don't like the wording. The "which is a red flag to me" about Bessie is awkward and over explanatory.

The reads seem good. The only possible scum in six town reads is Frozen, and he's probably not scum.

"The reason I signaled out you for your Bessie read is because to this point I don't see a reason to read the slot as town. If anything I am getting scum vibes from that slot for later content not really giving me a solid direction. It's a lot of words but it always leaves me empty to get any tells from it which is a red flag for me." is probably town.

Yeah, Ryu is /probably/ town. Ok.
 

fontisian

Smash Champion
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Apr 3, 2020
Messages
2,012
To clarify, I think there's a decent chance Ryu is Third Party, but I'm hunting mafia right now, not 3P's.

Mala, I think for Vicarin, we know he has to be Lifeline, and a scum-Lifeline that just Vanillaizes seems very strange with the flavor Trisscar gave?
 

Trisscar

Smash Ace
Joined
Apr 4, 2020
Messages
504
To clarify, I think there's a decent chance Ryu is Third Party, but I'm hunting mafia right now, not 3P's.

Mala, I think for Vicarin, we know he has to be Lifeline, and a scum-Lifeline that just Vanillaizes seems very strange with the flavor Trisscar gave?
Tbf, could be they just didn't claim their actual flavor.
 

Malakandra

Smash Lord
Joined
Apr 19, 2020
Messages
1,264
He could not be lifeline and another member of the scumteam is and they decided to swap flavors. But I agree that Vicarin is likely town at this junction and is telling the truth due to flavor concerns.
 

Malakandra

Smash Lord
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Apr 19, 2020
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Especially since no one else has claimed to be vanillaised, and we know scum has a watcher, assuming 3 mafia members the last would have to be a roleblocker which also doesn't fit with lifeline flavor.
 

fontisian

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Where am I asking "a lot" to the point that it is unreasonable, and thus a red flag?

If my questions are producing jack, perhaps it is because I am not getting responses.

I'm not ready to do a complete reads list. Ask Maven for his.
This was the second time Bessie tried to redirect someone (Ryu here) to suspect Maven. The first time was with Frozen. I'm not really sure what to make of it.
 

fontisian

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Quick responses before bed.

Unlikely, considering I should be sleeping already.

Apparently I didn't find it notable enough to remember it, so nope. I generally need to organise my thoughts on the game, particularly Ryker and Sabrar/UtopianPoyzin.
Worth noting that Ryker and Sabrar/UP were two people Bessie was pretty focused on prior to this, and I suspect she would have been talking about them in scumchat.
 

Malakandra

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Trisscar Trisscar who do you think is a good fit for roleblocker flavor wise?

Theres also the possibility that the vanillaize has priority or is also a rolestopper? But then theres no real point in using it on me.
 

Malakandra

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So we know Bessie probably watched me, Scum roleblocker blocked Wam, and the third member did something, or tried to kill and was stopped.
 

fontisian

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Malakandra
Ryker
Red Ryu

Fontisian
Xivii
LaserGuy
Somitomi

FrozenFlame

Maven
Eido

Vicarin
Wam
Bessie
UP readlist. He went from trolling when he replaced in to this. Noteable that Xivii did an about-face on Bessie and started clearing her just before this.

I think this is just town. He's able to see that the Sabrar/Xivii fight was t/t because he was more separated from the moment than Sabrar was, and he correctly picks up on a Bessie scumread. The Ryu townread makes sense when Ryu just voted Bessie. He's likely also getting some other townreads from Ryu.

Ryu liked this post as well, which is probably a good thing for him, but that's weak.
 

fontisian

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So we know Bessie probably watched me, Scum roleblocker blocked Wam, and the third member did something, or tried to kill and was stopped.
I expect scum are allowed to use their ability and carry the kill at the same time, or this game would be completely unbalanced. With that in mind, Bessie /probably/ carried the kill N1.
 
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