Thought I'd pop by and share this video by ESAM on Chrom Vs. Roy. I'm not a competitive player but insights like this by professional Smashers are always interesting to me.
And lol the comment section is full of people that really resent the idea of Chrom usurping Roy and are super overplaying his recovery weaknesses and underplaying how much of a pain in the *** working with Roy's reverse tipper is in a competitive match(I love Roy a ton, he was one of my favorites in Melee but let's not pretend the hilt gimmick isn't detrimental to High-Level play). I suspect it has to do with how many people don't like the large number of FE reps, Chrom being the new face around town, combined with Roy nostalgia lingering from Melee.
Like, Chrom does have the ****tiest recovery options of all the FE characters, anyone with two functioning eyes can see that. But they're acting like he's at Little Mac levels of helplessness. Maybe it's just because a lot of the characters I enjoy playing have average to sub-par recoveries but a less than ideal recovery, while certainly a big weakness, is not a complete deal breaker assuming you have other options available to you like a good neutral/combo potential/etc. It's certainly way less of an issue than a dude with sword attack frame data wanting to get into fist fighting range all the time. And while Roy's Up-B is better, it's not like it's a country mile better than Aether, it's just a very average recovery compared to Chrom's below average one.