I dont think that will happen, but I did make a Char. for him
Character: Animal Crosser
Bio: A person who is just trying to live his life and make friends.Who knows, maybe fighting is his calling.
Game of Origin: Animal Crossing
Costumes: Flame Shirt, Crossing Shirt, Captain’s Shirt, Dragon Suit
Note: AC=Animal Crosser
Height: Normal
Weight: Middle weight
Speed: Moderate
Jump: Low
Power: Normal
A Button Attacks
Standard A: Punch, Follow-up Punch, Headbutt
Up + A: Up Punch (A Basic Punch Upward with fists)
Side + A: Headbutt (A Standard Headbutt .)
Down + A: Trip (While crouching down, AC extends his leg and does a spin.)
Running + A: Katrina’s Bad Luck (While running, AC trips and falls on the opponent.)
Aerial Attacks
Standard A: Standard Kick (While in midair, AC performs a normal kick.)
Forward + A: Net Spin (AC Spins around with his net outward.)
Up + A: Power Headbutt (While in midair, AC does a strong headbutt.)
Back + A: Back Net (While in midair, AC thrusts his net into the foe.)
Down + A: Kick Combo (While in midair, AC kicks down in rapid secession.)
Throws
Grab: Fish Pole Grab (AC uses his Fishing Pole to grapple.)
In Grip: Punch (A normal punch.)
Down Throw: Throw Down (AC spins his pole and slams the foe down.)
Up Throw: Spinning Throw (AC spins his pole then flicks it to send the foe upward.)
Forward Throw: Cast ( The foe is tossed far away from AC.)
Backward Throw: Back Cast (Similar to Cast but weaker.)
Smash Attacks
Up + A: Net (AC charges his net and then makes an arc with his net, you can crawl when doing this.)
Side + A: Axe (AC uses his axe to attack and causes major damage, if used too often, the axe will break and you will only be swinging a stick.)
Down + A: Shovel (AC brings out a shovel to dig a hole in front of him. The movement damages the foe, can be used to dig up pitfalls. A small hole will appear for about 2 seconds )
Special Moves
Standard B: Fruit Throw (AC throws fruit at the foe, any of the five fruit can be throw. If caught, the foe can eat the fruit and recover some damage. Sometimes a fossil will be thrown for major damage. 1:27 Ratio)
Side + B: Water Can (AC uses his can to water the foe which has some distance. A flower will grow on the foe’s head and they will take damage depending on how close they were.)
Down + B: Pitfall Drop (AC drops a pitfall in the ground, if used in the air and it hits a foe, they will rocket downward.)
Up + B: Bridge (A bridge is made to trampoline AC upward. This does no damage but AC also takes no damage)
Taunts
Up Taunt: Expression: Happy, notes surround AC and he sings
Side Taunt: Expression: Yawn, AC is sleepy and gives a big yawn
Down Taunt: Gyroid, a gyroid comes out and does a few spins entertaining AC.
Final Smash: Bees
A big tree appears doing minor damage and the characters stop to see what happens. AC shakes the tree and a bee hive comes out and attacks the other players. This lasts for about 15 Seconds until the bees disappear. Player’s can fight back, but the numbers of bees are overwhelming. Once the 15 seconds are over, the bee’s pop and do minor damage, this does not make them flinch. AC will also be able to freely attack.