§leepy God
Smash Master
I thought that WW still had the holidays??? Oh well, I'm hoping that you can play the NES games like you could on the GC, or maybe SNES. :D
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That just sounds like a cut down version of a rhythm music game, or some mini-game that gets old fast.**(btw, talking about Slider, I've thought of something. What if we could learn to play guitar(Or any other instruments), now thru Wii-remote schemes. And we take lessons from K.K Slider!!! You would hold local performances with him, or you can play just sitting at the town square xD. I REALLY like the thought of this.)
They are definitely making it, the question is when. I'm praying for an announcement at E3 this year and a release date of this christmas season.Man! I have heard some great ideas for Animal Crossing Wii. I really do hope they make it. I would totally buy it! My most favorite idea out of all the ideas I've seen around here was the Extinct creatures thing. It was briliant! Briliant I say!![]()
TOTALLY agreed. Anyone who wants Miis in Animal Crossing is nuts. While it may seem that Animal Crossing characters are just generic so replacing them with Miis is no big deal, replacing the Animal Crossers with Miis is like replacing Mario, Luigi, Peach, and Bowser with Miis. They're recognizable characters just as much. Miis would equal death to the Animal Crossing series. I wouldn't be entirely shocked if Miis were at least an option considering that they're selectable in games like Mario Party 8 and Mario and Sonic at the Olympic Games (more appealing to casual gamers). I honestly don't understand why you'd get a game whose whole purpose was to finally pit Mario against Sonic (although the fact that Mario is able to beat Sonic in a race at all completely kills any realisticness at all) and then play as a Mii, but...then again, I'm pretty sure that's catering to casual gamers.I don't really like the idea of cooking but something I don't want is your Miis being the character. It would seem stupid to do so.
I say the opposite. While being portable is nice, WW wasn't like the original. I don't know EXACTLY why, but there's something to it that didn't feel right. The original Animal Crossing has nearly infinite replay value for me. WW kept me for about 6 months.I like AC:WW for DS but I don like it on GC.
I prefer AC portable.
Definitely. An urban area with cars and such would be the Sims with animals. It wouldn't be Animal Crossing.I would hate Animal Corssing to be in an Urban Area.
It totally ruins the purpose of the game, It's a small village, not a big city.
Maybe a Mii would be one of your town's residents.
Meh, it's an interesting idea, but it doesn't work for Animal Crossing in my opinion. First of all, that devalues K.K. Slider who's a famous singer/guitar player. Also, this is touching even more on the Sims. Whilst skills and such are fun, it makes it too Sims-y for my tastes. I like the Sims, don't get me wrong, but Animal Crossing shouldn't become that. Cooking is interesting too, but...I see little point in it as you don't get hungry. And if you did, that would be even more like the Sims.**(btw, talking about Slider, I've thought of something. What if we could learn to play guitar(Or any other instruments), now thru Wii-remote schemes. And we take lessons from K.K Slider!!! You would hold local performances with him, or you can play just sitting at the town square xD. I REALLY like the thought of this.)
Traveling around WAS a hassle, but the original Animal Crossing was still better. One thing I really enjoyed with the original Animal Crossing was that, as long as you had more memory cards, you could make a new town. I have at least 5 GameCube memory cards just for Animal Crossing towns. With Wild World, if you want another town, you have to spend another $30 or so for another game card. For Wii, the option of a second town will be nonexistent unless you buy multiple Wiis, thanks the crappy SD Card system of the Wii. You can't use files straight off of the SD Card, there's only one slot for the SD card, and 60% of games (if not more) can't even copy their files to the SD Card. While you used to be able to just bring a memory card with you, now you have to bring your entire Wii places. I've actually done that multiple times. It's obnoxious.The first Animal Crossing was okay, but traveling around was a hassle. Wild World was tons better because of wifi. If they find a way to make Animal Crossing Wii really stand out from Wild World, I might consider getting it.
Yes. This is one of the only games I'm 100% for Voice Chat for, because you won't be interacting with random people or fighting people, so it takes away the element of racist comments and swears by 8 year-olds who want to shoot each other in the face (lookin' at you, Halo). Text chat should also be USB Keyboard compatible. The only thing thus far that uses it is the Internet Channel and the Wii Menu. I paid for a USB Keyboard, they should use it in other things, and this is a perfect case for them to do so.Here's an idea: VOICE CHAT.
But besides things that with Nintendo wont ever happen, there are still a few things.
ADD:
Voice chat AND text chat (with longer than one line of text...)
I don't quite understand what you're saying here...?Customizable entrance
Yes, bring back the basement! Whatever inspired them to remove it in the first place? You may have the 60-slot dresser/armoires, but live things still cannot fit in there--if you want to save them or Tom Nook's not open and you want to keep fishing or something, you have to mess up your house and upset the stupid HRA (for whom you should be able to set traps..).Basement
YES! The Island should definitely come back! I can see why it couldn't be included with Wild World, but there's absolutely no reason it shouldn't be in the Wii version. The DS is perfect for communicating with the Wii, so to not bring the island back would be stupid.Island
Again, not entirely understanding what you're saying here.Storable patterns
Yes.More item slots
Hm...maybe. I think the top priority should be a separate house for each person. It was annoying having all four people in the same house. If you wanted to start over at all, you'd have to erase everything, because for each character, you just build onto the same house. If, with 4 separate houses, they can still fit more, then more power to 'em.More than four humans in a town
Yes.Items able to be bunched without limits (So what if I want to take out 1337 bells)
Don't we already have those? Or do you mean ones you can write on? In which case, yes.Sign boards
Definitely. Only having four is stupid. You either miss a basic emotion or you can't have any interesting ones.Room for all expressions (Not just four)
Yes.Bigger mailbox
Bigger town
More residents
Customizable house(s) location
Already touched on this; yes.Multiple houses (Not just one >_>)
Yes.Acres, but don't shift camera
Main town tree thing
Better live/die tree growing ratio
Yes.SUBTRACT:
Island boat ride >_>
Yes! You should be able to pick them up and move them, but I don't have the patience to water flowers. My town is laden with brown flowers because I just don't bother to water them.Wilting flowers
Watering flowers
Yes.Slingshot (for the lack of a second screen)
Friend codes (Names > Numbers)
Hated ones should move, and animals shouldn't move as much as they did in WW, but they have to move randomly to some extent--that's an aspect of Animal Crossing.Random townies moving (Seriously, liked ones should stay, hated ones should move)
Yeah, it's stupid that that was not there from the beginning...Color pallet limitations (Make all colors possible on one pattern, sheesh)
Yeah, that's just as stupid a rule as the stage limitations in Brawl. I should be able to do whatever the heck I want.House item amount limitations (So what if I want every space to be filled with an item)
Meh. It's a total ripoff + scam. Plus you have to dodge the stupid insurance weasel every Saturday. I hope they remove that.The insurance thing is great though. If you get insurance and you get injured you get PAID!!! PAID I SAID!!! PAID!!! It is so sweet...![]()
Agreed.Make it so that people can't pick up your custom tiles on the ground, that seriously drives me crazy.
YES! I TOTALLY AGREE!I liked the holidays better in the original. I guess they took them out because they were based on religion, but I still felt they were more fun.
Nope, no holidays. Yay Day and...La-di-day, that's the other one. Both of them are sucky in my opinion. No REAL holidays other than, as I just said, New Year's.I thought that WW still had the holidays??? Oh well, I'm hoping that you can play the NES games like you could on the GC, or maybe SNES. :D
Agreed 100%. I liked WW very much, but there was something about the original that makes me prefer that one. I think it was the acres lol, I dont know why, but I MUCH preferred the acre system. Without that, it seems less like AC.I say the opposite. While being portable is nice, WW wasn't like the original. I don't know EXACTLY why, but there's something to it that didn't feel right. The original Animal Crossing has nearly infinite replay value for me. WW kept me for about 6 months.
I like that idea, that would be really cool.Obviously, Nintendo can't really give NES games back or introduce SNES games, since that would cost them money. However, there could be a way to import the VC games you've bought into Animal Crossing Wii. Tom Nook could sell the various systems--NES, SNES, N64, Sega Genesis, and Turbografix (perhaps even a Wii to play WiiWare on?). Once you buy a system, the games you own for VC that are on your Wii would automatically be playable on the system. In other words, there wouldn't be a separate system for each game, you'd interact with the console and it would ask you "Which game would you like to play?" and show you all of the games you're able to. This is one of my favorite ideas.
Ya, that should definitely be included, and I think that it was mentioned in an interview. However, I think it should include an option to turn this off to make this game more friendly for elderly too.Surprisingly, I don't think I've seen this brought up at all in this thread. I propose that the creators go all-out with the motion sensor for this game. Make it have as much as Metroid Prime 3: Corruption, where you're constantly activating terminals, pushing buttons, etc. Don't put it in unnecessary places, but you should definitely be using the shovel, axe, fishing rod, and bug-catching net (and the watering can, if it returns) with motion sensor. Other things like shaking trees and moving furniture should also use it. Not a very fleshed out idea, but the basic concept is there.
That would be cool, but that is kind of what the seasons are there for. I guess it could change how extreme the seasons are and how many trees, what type of trees there are etc.One last thing that I would like to see would be a diversity in the environments that your town is based. Perhaps on the train/cab in the beginning, you might be asked where you're going and you could answer a number of places like, "a nice forest, a tropical beach, a cold place, a warm desert, etc, etc." Perhaps there are... 7 different towns, just to estimate a number. Regardless of which one you choose to move to, perhaps the other 6 are also growing and what not simultaneously, and then you could technically move to another of those towns yourself, so you are not always bound to yours.
That's why you pull them. Unless you want them to die forever than go ask Tom Nook for some weed killer.I hope they have somthing to kill those weeds. But this I hope this Animal Crossing is as adictive as the one on the GC.
That would be cool, but that is kind of what the seasons are there for. I guess it could change how extreme the seasons are and how many trees, what type of trees there are etc.
Well here's the thing. Perhaps different towns should be based around different types of environments, but depending on what each environment is, the change in seasons would be different.That makes sense Orion, but you have to give credit to Spire III for trying to come up with cool ideas. Not everyone has brilliant ideas (Im not saying I have the best but...), but he/she tried, and thats all that matters.
There are a lot of really good ideas in this thread x_X
Hopefully they don't totally screw over a perfectly good game like what the did with Brawl and Melee.
I'd be happy if this was just the GC version with online. :/
I've never played AC:WW to be honest. I heard they took on the NES games and some holidays, but they TOOK OUT THE ACRE SYSTEM? WHAT? I loved having the seperate acres TT_TT Not to mention, Christmas was probably the coolest thing ever in Animal Crossing. Oh please God, keep Sakurai away from AC: Wii.Me too! There are some things they'll take away, like NES games, and the acre system, and some holidays. Hopefully not with those last things though.
LOL that gave me a mental image of someone about to catch a huge fish while it's raining in the ocean (IE a ceolocanth) and the character trips and scares the fish away.Oh please God, keep Sakurai away from AC: Wii.
I can definitely see where you're coming from, but I dislike this. New characters added on to an already huge cast is exactly where other games have gone wrong. Also, for minigames, I disagree as well. Animal Crossing is supposed to be (remotely) realistic. You don't live with animals, and there are some other unrealistic things, but it's supposed to be like real life. You have to earn the money. Playing minigames for bells would sort of...kill that.What about new characters? Part of the elements of a sequel is having new interesting characters to the game. I would really like to see some sort of interactive baseball character who you can use the wiimote to play a game with. That just spawned another idea in me. You could use the Wiimote to play sports as minigames or something to earn you bells.
Customizable would be interesting. On one hand, I'm inclined to like it, and on the other, I'm thinking that answering questions to determine what you look like was for a purpose. They had it in both games, after all. Plus, 90% of things are customizable with the new additions as it is. For haircuts, once you get Nookington's (I believe that's the final store, right?) a place opens in there where you can get your hair cut. That system could obviously be kept.I don't know if this has been said before, but I would love to be able to create my own character. Not a Mii, hell no, but an animal crosser. I was tired of having to reset my game whenever I hopped off the train and didn't like how my character looked. You could choose gender, skin color, eye shape/color, hair shape/color (and perhaps eventually get haircuts and what not to change your hair, maybe by Mable and Sable?), and your basic clothing. I liked the introduction of headgear in WW (although I never played it, I only remember it being an addition) so that should definitely return, along with other customizable clothing options.
Riding a bike...I'm not a huge fan of that idea. It's a small town, so riding a bike would be kind of odd.Also, I would love to be able to ride a bike around. It's suitable for the setting, and is not restricted to the urban idea (which I would never want). I would love fishing to be so much more technical and wiimote-based, because fishing was my all-time favorite thing to do in AC.
Hm...these are all awesome-sounding ideas at first glance, but (and maybe I'm just paranoid) they seem like those absolutely awesome ideas that you are excited to have implemented and then you realize that it's not what you wanted when you finally get it. Not as in "It's not as much as I wanted" but "This isn't what the game should be like at all". One such example is...well, motion sensor. It was awesome, everyone loved it, and some realized that it's not what they wanted, me being one of those people. It took over the entire thing and dominated the basics that I loved so much. I imagine that jobs and purchasing real estate would be like this.Also, perhaps the idea of purchasing another house and transforming it into a personal shop would be really cool. You could hire other residents in your town to work for YOU, or you could work there yourself, and customers would come in and buy stuff. Of course, you would have to supply what you want to sell, but that means you could also design clothes and carpets and wallpapers and sell those also. Then the other residents could slap them up on their walls, floors, and bodies (like they could in AC). That would be awesome.
I really like the job idea though. It could definitely be expanded to much broader horizons. You could be a fisherman, a janitor at the museum (if you could clean up weeds in AC, then you can pick up trash, sweep floors, etc), a paper boy (here's where the bike comes in), or a waiter or cook at a restaurant. Man, the possibilities are endless!
One last thing that I would like to see would be a diversity in the environments that your town is based. Perhaps on the train/cab in the beginning, you might be asked where you're going and you could answer a number of places like, "a nice forest, a tropical beach, a cold place, a warm desert, etc, etc." Perhaps there are... 7 different towns, just to estimate a number. Regardless of which one you choose to move to, perhaps the other 6 are also growing and what not simultaneously, and then you could technically move to another of those towns yourself, so you are not always bound to yours.
BEST LINE EVER.Oh please God, keep Sakurai away from AC: Wii.
lol, my bad, I should had said how to kill them faster. Again, my bad. XDThat's why you pull them. Unless you want them to die forever than go ask Tom Nook for some weed killer.
Because living in a small town with animals and earning bells to buy your home is too realistic?Also, I just remembered an idea I thought up a while ago. Use of the weather channel. It could sense "It's raining today" and you go into Animal Crossing and it's raining.
But now I reviewed this idea which appealed to me so much a while ago, and I'm thinking about a few flaws.
First of all, what if you want a Coelecanth so you search through the world to find a place where it's raining/snowing? The system could easily be exploited.
Secondly, I've noticed on more than one occasion that the weather channel isn't 100% accurate. It could say it's raining and it's not, and never does, yet still it keeps raining because of the weather channel. It wouldn't necessarily be realistic anyways.
Finally, it might take away from the feel. It'd parallel with real life a little too much.
Just as I said, go buy weed killer from Tom Nook.lol, my bad, I should had said how to kill them faster. Again, my bad. XD
That sounds really cool, but there are a few problems. What if you live in an area that almsot never rains or almost never snows? Maybe what they could do is follow the weather to an extant, but if it has been like 3 days since the last rain/snow or something, it would automatically start to rain/snow.Also, I just remembered an idea I thought up a while ago. Use of the weather channel. It could sense "It's raining today" and you go into Animal Crossing and it's raining.
But now I reviewed this idea which appealed to me so much a while ago, and I'm thinking about a few flaws.
First of all, what if you want a Coelecanth so you search through the world to find a place where it's raining/snowing? The system could easily be exploited.
Secondly, I've noticed on more than one occasion that the weather channel isn't 100% accurate. It could say it's raining and it's not, and never does, yet still it keeps raining because of the weather channel. It wouldn't necessarily be realistic anyways.
Finally, it might take away from the feel. It'd parallel with real life a little too much.
That would actually be a good application of this idea. It could allow, say, 20 out of 30 days to correspond to your local weather and have every third day follow the regular AC weather schedule.That sounds really cool, but there are a few problems. What if you live in an area that almsot never rains or almost never snows? Maybe what they could do is follow the weather to an extant, but if it has been like 3 days since the last rain/snow or something, it would automatically start to rain/snow.
Well, maybe it could act as similar to the Home-Run Contest. You play baseball with yourself or with someone else and try to hit it as far as you can. And if you hit it past a certain benchmark you are rewarded with a piece of furniture. It would be as much of a minigame as hitting a balloon with your slingshot was.FirusTheHedgehog said:I can definitely see where you're coming from, but I dislike this. New characters added on to an already huge cast is exactly where other games have gone wrong. Also, for minigames, I disagree as well. Animal Crossing is supposed to be (remotely) realistic. You don't live with animals, and there are some other unrealistic things, but it's supposed to be like real life. You have to earn the money. Playing minigames for bells would sort of...kill that.
Well it's not all aspects, obviously. Just like there's a line between "animals living in your town" unrealistic and "lack of gravity" unrealistic, there's a line...well, you get the point. I'm not saying the whole game, just part of it.Because living in a small town with animals and earning bells to buy your home is too realistic?
You wouldn't really be able to exploit the system for the fact that you can't change your default location in the weather channel, and while you can change your country in the Wii Options, doing so will erase your VC account, which I know I don't want to lose. To be honest, using the weather channel to see where you are and set seasons accuratly is the best idea since using the GC's internal clock for in game time.
3 days is way too small. I live in an area where there's a fair amount of precipitation, and it doesn't even usually happen every 3 days. Maybe it could be it has to rain/snow once a week or two weeks? I'd prefer a longer amount of time, because the longer, the more realistic it is. Otherwise you might as well scratch the Weather Channel corresponding, because everyone will be getting rain/snow way too often, whether or not you get a lot of precipitation in your area.That sounds really cool, but there are a few problems. What if you live in an area that almsot never rains or almost never snows? Maybe what they could do is follow the weather to an extant, but if it has been like 3 days since the last rain/snow or something, it would automatically start to rain/snow.
I sort of, uh...said this a couple posts above you.I'm no expert on the Wii, but there is a Weather Forecast Channel. Maybe they could make the weather on AC connect to your Weather Channel and the weather in your area. I have AC:WW and the GameCube version but they kind of got old after a while. I hope this will be more exciting.
In my opinion, if you have every third day like that, you might as well throw away the whole system. To me, every third day is a lot. It may only add up to 10 days, but with only two days in between, it'll seem like a lot. I just...it's not going to have a point unless it's 99% of the time following the schedule. Maybe at the beginning they could ask you if you "are going to a town that gets a lot of precipitation" and if you answer no, it'll implement a system like Orion suggested. If not, it holds true only to the Weather Channel.That would actually be a good application of this idea. It could allow, say, 20 out of 30 days to correspond to your local weather and have every third day follow the regular AC weather schedule.
Except it wouldn't be. The balloon and slingshot was a rare, random event. If anytime you can play baseball for a piece of furniture, it's going to be too easy to get furniture. Plus, it's too video game-like to play minigames for furniture. I know that's what it is, a video game, but if you're aiming for some realisticness, you can't be playing minigames for money every day. Maybe if there's a carnival or something once a year, then that would work.Well, maybe it could act as similar to the Home-Run Contest. You play baseball with yourself or with someone else and try to hit it as far as you can. And if you hit it past a certain benchmark you are rewarded with a piece of furniture. It would be as much of a minigame as hitting a balloon with your slingshot was.
Fair enough then. I was just suggesting a way to implement the wiimote's capabilities through sports or something similar, and the carnival idea works.FirusTheHedgehog said:Except it wouldn't be. The balloon and slingshot was a rare, random event. If anytime you can play baseball for a piece of furniture, it's going to be too easy to get furniture. Plus, it's too video game-like to play minigames for furniture. I know that's what it is, a video game, but if you're aiming for some realisticness, you can't be playing minigames for money every day. Maybe if there's a carnival or something once a year, then that would work.
Actually, that'd be kind of interesting to see--a carnival or something happening once a year or so.
Eh, it's fine.Oh, I didn't notice. Sorry.
But that was a good idea of yours.
Maybe that's too small, but Once a week or two weeks is too long IMO, a lot of AC is built around the changing weather (IE fishing and bug catching) and it should change more than that.3 days is way too small. I live in an area where there's a fair amount of precipitation, and it doesn't even usually happen every 3 days. Maybe it could be it has to rain/snow once a week or two weeks? I'd prefer a longer amount of time, because the longer, the more realistic it is. Otherwise you might as well scratch the Weather Channel corresponding, because everyone will be getting rain/snow way too often, whether or not you get a lot of precipitation in your area.