Zapp Branniglenn
I can't reply to the stickied thread - are you sure the initial hitbox of CS doesn't show up earlier?
When they designed this character initially she had tons of narrow combos without CS, then broad ones as soon as she got the CS, this much is clear from training mode.
They took away for instance D-air -> FJ -> CS which registers in training mode but air-dodge would always beat it.
Since 1.1.5 I've been able to get a very deep landing frame canceled D-air -> FJ -> CS at say ROB at 80%, and even with a turbo-fire controller it beats the air-dodge.
It only beats it in close, i.e. character model overlap otherwise there are not enough frames.