hmm why are you so sure about a next patch? I mean, we never know if they'll keep doing balancement patches unless if you work at Nintendo dev team
Educated guesses.
We know from experience that Nintendo doesn't pay for the development of anything unless there's some monetary return involved in it. Since they're not going to be releasing any more content patches for SSB4, the only explanation is one or a combination of the following (ordered from most likely to least likely):
1. Nintendo is (gradually) embracing the competitive scene and wants SSB4 to be better balanced.
2. Along with #1, there will be a
SSB NX on release which will actually be SSB4 "Deluxe" with all the DLC, a few more characters, stages, and all of the current balance patches rolled into it.
3. Nintendo has realized how much money there is to be made with e-sports and intends to push SSB4/NX into that spotlight.
Look at it this way: 1.1.5 cost Nintendo money to release, no question. Development teams working on balance patches don't do so for free. Yet, they're under absolutely no obligation to ensure that SSB4 is balanced for the competitive scene.
None whatsoever.
In addition, this balance patch was very similar to most other balance patches released this far in that it buffed a few characters, nerfed a few others, but didn't take on all of the characters we KNOW are problematic. For example, JP, DH, D3, Shulk, and more are all characters that are still obviously ailing.
If it was going to be "the very last balance patch", I feel like they would've given more buffs to the the weaker characters. The fact that that remains yet undone says to me that we'll see a 1.1.6 at least.
Not really. Without Luma, Rosalina has some of the worst KO power in the game. It doesn't help that her moves aren't particularly fast and they have their range cut down. The only thing Rosalina has going for her when Luma's out is her disjoints, but even those aren't spectacular. She's like Lucario without Aura.
I think she's better than you give her credit for.
I've seen her Usmash kill mid-weights ~100% without Luma, and her disjoints are quite safe in most situations.
I think also making it take longer for Luma to be able to act after or out of grabbing/throwing Rosa might be a good adjustment.
In any case, I have faith that if they do make changes, they'll be fair about it. The team did a pretty good job figuring out what made characters overwhelming and adjusting accordingly thus far.