Fine. Would the average Joe that understands what "techs" are tell you what he thinks of them? Would he say something that would potentially spark a real world argument? People in public don't give honest opinions, they give acceptable opinions.
Obviously complaints about "techs" aren't that common. Why, you ask? Because dealing with them isn't incredibly common or obvious, and those that are smart enough already know whatever minor thing there currently is will be long gone when the big 3DS Amiibo/Wii U online features/Mewtwo update rolls around. If SSB4 was just Melee online, you'd see rampant complaining.
I do believe they were being entirely honest with me. Anyone who, putting forward the proper disposition of charity and genuine interest infects others with honesty and peace. There were no high tensions, and everyone I spoke to was completely at ease. I was able to contradict others and discuss things with serenity. There were, as I said, people who disagreed with me, but what I mean when I say they were open to me is that we had calm and friendly discussions ABOUT the things we disagreed on with no double meanings or fronts to our words, therefore little or no thought of sparking a 'real world' argument even crossed their mind. Either they're all expert liars with supreme control of the self, they are all subconsciously deluding themselves with no noticable outward signs, or you can trust in my estimation of their intentions and dispositions. Those release events were probably the best I've done at honest listening and honest speaking in my life, and I was received well. Say I rolled a natural 20 on my diplomacy and sense motive checks?
You have adopted the same view that Sakurai has. He wrongly thinks that designing for the casual and hardcore are mutually exclusive.
. . . If a game designer be magnanimous, there is no other choice other than to design a game with a high skill ceiling if his intention be to provide fun for both the casual and hardcore audiences. . . .
. . . [T]herefore it is said that the segregation of casuals and hardcore players is both viable and admirable. It is not the sole intention of matchmaking, however. That might be a discussion for another time. . . .
That time is now. It is not a necessary, natural, inevitable, or however you wish to put it, thing that designing with a high skill ceiling then excludes people with a low skill from enjoying the game. Therefore, it cannot be said that tech, or ATs whatsoever are always at fault for turning people away simply because their opponent uses them. With proper skill based matchmaking, one can easily segregate the casual from the hardcore to the extent that the lower are not so thoroughly trounced as to give up completely. It is the fault, then, of one for not designing the solution to this problem, rather than creating the problem through adding depth of gameplay, which is the most noble of gameplay elements.
You seem to have a few underlying assumptions as to these hypothetical complainers. First, that they would be prideful enough to think them better than they are, enough so that they would complain unjustly. Second, that they would be playing a game mode which makes the real gaps between the players and the ability to manipulate the mechanics more apparent, perhaps For Glory 1v1. Thirdly that they would be more or less accurate and honest in their appraisal of the strength of another. Fourth, that they would see that it is the mechanic itself that helps improve the power of the opponent. Fifth, that they view the mechanic itself as the cause of the perceived (and fictitious) injustice of their loss, rather than blaming characters, stages, items, the other player, or some other inconvenience.
Now, surely not all of these are true for your hypothetical complainer, but I thought I'd try to cover all the bases. Regardless, denying a number of these combinations, or even say five by itself given its scope, are tall orders for the hypothetical complainers.
Only the most prideful or arrogant of individuals both have a real, deep analysis of their failure, and
still refuse to acknowledge that it is their fault for not learning that which is necessary to advance in skill. They are the slothful that demand everything be brought down to their level. They are the wrathful whose anger is petty. These people are rare, and they should
not be catered to. They are the only ones relevant to your complaints about the removal of techs.
For everyone else, it proves nothing much, since if they honestly assess their play they would be far better off with a lodestar, a canon, a measuring rod, a saint, who is superior to them to fight against, since thereby they might see what the other person is doing right rather than what they are doing wrong.
And Smash was made for casual FFAs. Does what it was made for matter, or what it's actually used for, hm?
Smashboards was originally made for competitive discussion, but it gets more activity for it's social forums more then anything else. This isn't a minority, it's the majority. If they didn't want people coming here for that, they wouldn't of supported it in the first place.
Like KoM said, it doesn't matter that casual threads have much higher post counts or activity. Actually, I'd say that distinguishing a 'casual' thread from a hardcore thread is meaningless, since there may be hardcore players who post often in a casual thread (see, Project M Social Thread). Regardless, the majority of people on Smashboards enjoy seeing competitive matches every once in a while, or talking about these things. It should be obvious from the 'vocal casual minority' which you yourself talked about earlier, since we get in to so many arguments about these things.
Edit 2: I'm a little confused now, this is interesting. If the vocal casuals are a minority, and we've established that the straight casuals have little or no contact with them, then how can they ruin the casual experience? or if that's the only problem, and granting that they do get 'enough' contact with them, however we'd quantify that (perhaps as losing sales?), then isn't Lancerstaff just one such vocal casual? The argument he brought up is pointing at himself saying "I am the problem, but everyone should bow to me so I don't feel like being a problem any more"?