kennypu
Smash Journeyman
Hello guys, i've been around for awhile, but I barely post or participate in discussions, so I thought I might share something interesting.
Following up with the post that the sage put up about edge guarding using grab release( http://www.smashboards.com/showthread.php?t=229602 ), The other day I did something interesting.
I was fighting my friend, who uses a good metaknight, and I was on my last stock with 100%+ damage, and him still fresh at 0%. The only way I thought I might be able to get back at that situation was to spike him. So I remembered about the grab-release, and I grabbed him, and grab-released him over the edge, immediatly jumping performing a sh spike.
My friend shuttle-looped right when the hit-stun went away, and my spike sweet spotted him, killing him at 6%.
Although I know this is very situational, I was wondering if this will be true every time. If anybody can test this I think it will be very effective against meta's who tend to shuttle loop by the ledge, whether to stage spike, or whatever. I believe even if he double-jumped, unless he performed an aerial while jumping , the spike would've still hit, and since ness's dair out prioritizes meta's uair, ness still has the upper hand in this situation. What do you guys think? I'll try to test this on my own and post videos and such if it works.
Following up with the post that the sage put up about edge guarding using grab release( http://www.smashboards.com/showthread.php?t=229602 ), The other day I did something interesting.
I was fighting my friend, who uses a good metaknight, and I was on my last stock with 100%+ damage, and him still fresh at 0%. The only way I thought I might be able to get back at that situation was to spike him. So I remembered about the grab-release, and I grabbed him, and grab-released him over the edge, immediatly jumping performing a sh spike.
My friend shuttle-looped right when the hit-stun went away, and my spike sweet spotted him, killing him at 6%.
Although I know this is very situational, I was wondering if this will be true every time. If anybody can test this I think it will be very effective against meta's who tend to shuttle loop by the ledge, whether to stage spike, or whatever. I believe even if he double-jumped, unless he performed an aerial while jumping , the spike would've still hit, and since ness's dair out prioritizes meta's uair, ness still has the upper hand in this situation. What do you guys think? I'll try to test this on my own and post videos and such if it works.