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Q&A Ambitions as a Plumber; A Mario FAQ

-ADA-

Smash Apprentice
Joined
Jun 11, 2007
Messages
104
Location
Woodbridge VA
:mad:Against Peaches!?!

I've faced a ton of Peaches in tournaments. And I hate it! Peaches are my ultimate enemy. -_- The main problems I have against peaches is mainly how bad the down smash gets me.

Since I shuffle a lot. If a Peach gets me while I fast fall. Theres already like 64% on me right there. -_- Any tips on fighting Peaches? By the way.... They never die. And Peach players are gay.

Sorry if this question was already asked. :D
 

Matador

Maybe Even...Utopian?
Joined
Jun 9, 2007
Messages
5,718
Location
Bowie, MD
Peach is one of Mario's worst matchups since her priority and CCing-dsmash often punish the plumber. She's also relatively difficult to combo because she's floaty..Mario's bread and butter. Limit your shffling and start camping. Bairs, Dairs, dsmash and fireballs work wonders here.
 

Fogo

Smash Shinigami
Joined
Jul 30, 2007
Messages
2,800
Location
Kirbykid's ruleset, TX.
hey, my friend uses ic's alot, and hes really grab happy and does the infinite, i tried comboing them but it doesnt work :-( could anybody help?
 

YangKang

Smash Apprentice
Joined
Apr 13, 2007
Messages
99
Location
Sonic boom biatch
Easy. dont get grabbed :p jk you need to focus on attacks with bigger hitboxs like Fair and Nair also try to seperate them as fast as possible
 

Eggz

Smash Hero
Joined
Sep 16, 2005
Messages
8,277
Location
Combo Status Island
:mad:Against Peaches!?!

I've faced a ton of Peaches in tournaments. And I hate it! Peaches are my ultimate enemy. -_- The main problems I have against peaches is mainly how bad the down smash gets me.

Since I shuffle a lot. If a Peach gets me while I fast fall. Theres already like 64% on me right there. -_- Any tips on fighting Peaches? By the way.... They never die. And Peach players are gay.

Sorry if this question was already asked. :D
You shouldn't be shffling aerials against peach to begin with. Fair a peach while shes downsmashing, if for some reason shes does it randomly, she will be in perfect stun for comboing. Don't go for too long of combos, as peach breaks out easily. Use a lot of fireballs.
 

ÖwnÄ

Smash Ace
Joined
Jul 26, 2006
Messages
576
Location
London, UK
Hey couldnt find which page the Jiggly puff discussion was on but could u guys give me the run down of this match up! Over here in the Uk the best player right now (or should i say according to the last two major torneys) is a jiggly puff player named 'Fuzzyness' (type 'Fuzzyness' in Youtube to see some matches) and now a lot of ppl are picking up jiggz because of him! i have absoultly no clue how to aproach jigz with mario! I've heard camping is good but like i sed i have no clue! Can any1 give me sum hints? thankya much!

:yoshi: :mario:
 

Red Exodus

Smash Master
Joined
Dec 7, 2006
Messages
4,494
Location
Hell
Well I'm not an expert so it's possible for me to be entirely wrong. Anway, CF is a fast faller so he'll be extremely easy to combo. Use your throws to help set up combos, use Mario's smexi WD is avoid knees [SHFFLd, I assume that's the main way CF players use knees]. I'm uncertain as to how good fireballs would do against him, I guess you can use them for pressure. Also note CF is one of the hardest character to KO upwards so try to get him with a Fsmash or dsmash.
 

Matador

Maybe Even...Utopian?
Joined
Jun 9, 2007
Messages
5,718
Location
Bowie, MD
It only gets auto cancelled when you time it right. I always l-cancel it just to be safe.
 

Zackular

Smash Cadet
Joined
Mar 25, 2007
Messages
66
Location
Everett, MA, USA
Rising wavelands from the ledge..
I've been practicing them to make it look like my Mario instantly gets up from the ledge, and I wanted to know if this technique was worth practicing or not.
 

FaceFaceMcFace

Smash Ace
Joined
Mar 21, 2007
Messages
562
Location
Radford/Martinsville, VA
For falcons: Scary, scary matchup. Your uptilt is actually great for comboing in and of itself here as long as you aren't mindless about it, and I think you can do upthrow chainthows at low percents, but I'm not sure. Experiment there.

Fireballs are in general not so great here as the Captain can cancel them easily with his Nair, and if you miss... with his speed you know what happens. As Exodus said though, go for side kills. Falcon is no match for the mighty cape while returning.

For Auto-cancelling U-Airs: the up air will autocancel in a SHFFL if done while rising for the most part. So if you want it to autocancel, just do it right after leaving the ground pretty much.

Really though, just experiment and become familiar with the move's timing.
 

Matador

Maybe Even...Utopian?
Joined
Jun 9, 2007
Messages
5,718
Location
Bowie, MD
Where in the world have you been at Face? The Mario forum needs your guidance! lol. You gonna be at Chu's?
 

FaceFaceMcFace

Smash Ace
Joined
Mar 21, 2007
Messages
562
Location
Radford/Martinsville, VA
Good to see I was missed Matador XD.

It sure does need my guidance; because if I stop guiding, people will realize that I'm not very good.

And no, I won't be going to Chu's... that's over 5 hours away, which makes me sad.
 

ÖwnÄ

Smash Ace
Joined
Jul 26, 2006
Messages
576
Location
London, UK
Hey couldnt find which page the Jiggly puff discussion was on but could u guys give me the run down of this match up! Over here in the Uk the best player right now (or should i say according to the last two major torneys) is a jiggly puff player named 'Fuzzyness' (type 'Fuzzyness' in Youtube to see some matches) and now a lot of ppl are picking up jiggz because of him! i have absoultly no clue how to aproach jigz with mario! I've heard camping is good but like i sed i have no clue! Can any1 give me sum hints? thankya much!

:yoshi: :mario:
Anybody?:confused:
 

Fogo

Smash Shinigami
Joined
Jul 30, 2007
Messages
2,800
Location
Kirbykid's ruleset, TX.
i have some advice, i know plenty of jiggs mainers.


most jiggs users try the wop technique to kill us off, and they use theyre floatiness in hand to hand batttle to get your damage up.


when fighting her hand to hand, wavedash back when she jumps in and foward smash her to death, and dont try any combos, shes the living anti-combo for mario every hit sends her too far away.

when she's wop'ing you (wall of pain) use your cape in the other direction and bair her to clear the way, if you time it right it out prioritizes her back/fair, and the bair hardly has any lag so you can up-b right onto the ledge if timed right, just dont fast fall lol

oh and fire balls are also good to jack up her wop if timed right, but dont rely on them, a good jiggs player will punish you for a mistake like a missed fireball.

anything else?
 

FaceFaceMcFace

Smash Ace
Joined
Mar 21, 2007
Messages
562
Location
Radford/Martinsville, VA
I don't have a bunch of jigg experience either, but from what I know you basically need to be more defensive and campy than usual. Short combos starting with a Dair are possible, but that would be difficult to land.
 

ÖwnÄ

Smash Ace
Joined
Jul 26, 2006
Messages
576
Location
London, UK
i have some advice, i know plenty of jiggs mainers.


most jiggs users try the wop technique to kill us off, and they use theyre floatiness in hand to hand batttle to get your damage up.


when fighting her hand to hand, wavedash back when she jumps in and foward smash her to death, and dont try any combos, shes the living anti-combo for mario every hit sends her too far away.

when she's wop'ing you (wall of pain) use your cape in the other direction and bair her to clear the way, if you time it right it out prioritizes her back/fair, and the bair hardly has any lag so you can up-b right onto the ledge if timed right, just dont fast fall lol

oh and fire balls are also good to jack up her wop if timed right, but dont rely on them, a good jiggs player will punish you for a mistake like a missed fireball.

anything else?
I don't have a bunch of jigg experience either, but from what I know you basically need to be more defensive and campy than usual. Short combos starting with a Dair are possible, but that would be difficult to land.
Ok thanks guys! I will defo take in all u've said! Now im off to try go pop a pink fluffy balloon!!! :laugh:

PS If anyone else have any more advice please be sure to post as it will obviously benefit alot more people than just myself, as it doesnt seem to be a very common match! (EGGZ, go find some jigglypuffs to destroy so u can come bk and tell us how u did it!!:laugh::laugh:)
 

ÖwnÄ

Smash Ace
Joined
Jul 26, 2006
Messages
576
Location
London, UK
Reverse cape his bombs, Jab or cape his boomerang, and cape his arrows (if ur link player uses them!) Thats what i do anyways and i dont have a problem with links now!

Im sure someone else can give some better advice however lol!

I'll make it a point to use mario on this jiggz in BC next time I play him.
Thanks dude, im looking forward to ur findings!
 

-PM-

Smash Ace
Joined
Jun 8, 2007
Messages
877
Location
Dearborn Heights
i wait for him to throw a bomb then i catch it in air then use it against him to start up a combo... it works out well
 

Takeshi245

Smash Champion
Joined
Jul 13, 2007
Messages
2,051
Location
Ansonia, CT
Thanks, guys. PM, my friend usually uses the boomerang and the arrow. I'll use the suggestions you guys have done. Oh, and I use the fireball for the boomerang because of the cape lag, but the cape's okay. If he does start using bombs, I'll shield it or try to catch them.
 

mario-man

Smash Lord
Joined
Feb 6, 2007
Messages
1,840
I have NO help for you guys against Link. At least yet....Once I get to be well known after beating Eggz, I'll prolly have to go to OC3 or somethin', and I may have experience vs. Link then.
 

FaceFaceMcFace

Smash Ace
Joined
Mar 21, 2007
Messages
562
Location
Radford/Martinsville, VA
Isn't it also possible to duck under a straight-thrown boomerang? Not exactly the best thing to do, especially since they often opt to bounce it off the ground instead; (if I'm remembering correctly) but it could surprise them and mix up your game.

and catching/reverse caping bombs = too good.

fireballing a boomy instead of caping it seems strange to me, since the fireball is laggy as well and then Link doesn't have to worry about avoiding his own weapon-o.

I bet constantly comboing him works good against his projectile game too. XD
 

mario-man

Smash Lord
Joined
Feb 6, 2007
Messages
1,840
Yep, nothing better than preventing him from even moving at all with constant combos.
 

mario-man

Smash Lord
Joined
Feb 6, 2007
Messages
1,840
i bet i could take you and mario man
not at the same time but dittioin? lol
Sadly, you are wrong. XD

I have videos of you to watch so I know how good you are. You have no way of knowing how good I am except what I say. I'm pretty sure I could beat you. Only reason I couldn't is because I have never played against someone better than my sister. She sux at the game cuz she thinks it's boring. (I wonder why, all she does is spam Marth's neutral A & B attacks against lvl 5 comps. that's pretty boring if you ask me.) So, the only reason you could beat me is mindgames. However, mine would develop quickly, and you'd be finished. MWAHAHAHAHA
 
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