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Alm Delivers Victory

If you had to see another FE rep, who would you want?


  • Total voters
    46

Sari

Editing Staff
Writing Team
Joined
Aug 3, 2014
Messages
4,436
Location
New Jersey
NNID
Villager49
Switch FC
SW-2215-0173-2152
Dong armor Alm has finally arrived:

1564716838535.png
 

Perkilator

Smash Legend
Joined
Apr 8, 2018
Messages
10,541
Location
The perpetual trash fire known as Planet Earth(tm)
I support! here's a unique moveset I made for him:

Intro: Alm uses a green Warp circle with red smoke

Stance/Idle 1: His idle stance from Shadows of Valentia.
Idle 2: Alm’s talking artwork from Shadows of Valentia as a Fighter.
Idle 3: Alm’s talking artwork from Shadows of Valentia as a Hero.

Notable Palette Swaps:
-Fighter (default)
-Celica (white)
-Tobin (brown)
-Gray (green)
-Mycen (yellow)
-Berkut (black)
-Rudolf (red)
-Gaiden design (alternate costume)

Walk: His walk from Shadows of Valentia.
Dash: His run from Shadows of Valentia.
Damage: His damage animation from Shadows of Valentia.
Jump: Similar to Shulk’s jump.
Crouch: Alm rests his sword on the ground facing down.


Weapon of Choice: The Royal Sword, which Alm received after defeating Desaix in his fortress, unsure of its purpose. He carries it in his left hand.

Normal Attacks
Jab: Alm slashes twice (5%, small knockback). When his shield’s out, he bashes the target with it (6%, small knockback); when his shield’s put away, he hops and slashes back down (7%, small knockback)
Forward+A: Alm stabs the target with his sword (8%, small knockback)
Down+A: Alm kicks the ground with his right foot (4%, small knockback)
Up+A: Alm raises his sword upward and stabs any target above him (7%, small knockback)

Aerial Attacks
Air+A: Alm swings his sword in a 360 as blue flames surround him (11%, OK knockback)
Air Forward+A: Alm swings his sword in an upward arc (8%, small knockback)
Air Back + A: Alm dangles a lantern behind himself (9%, OK knockback)
Air Up+A: Alm stabs straight upwards (11%, OK knockback)
Air Down+A: Alm fires an arrow diagonally downward (7%, OK knockback)

Dash Attack: Alm rams the opponent with his right arm (12%, OK knockback)
Edge Attack: Alm backflips upwards and slashes down (13%, OK knockback)
Get-Up Attack: Alm hops up and does a quick spin slash on both sides of himself (6-7%, small knockback)

Smash Attacks
Forward+A: Sunder; Alm swings his sword straight down in a powerful slash (19%, medium knockback)
Up+A: Tigerstance; Alm thrusts his sword straight up; similar to Marth, but more aggressive and without a tipper (22%, medium knockback)
Down+A: Flamberge; Alm slashes downward twice, dealing fire damage (11%-14% per hit, OK knockback)

Grab Game
Grab: Alm grabs the opponent with his right hand, regardless of whether or not he has his Shield.
Pummel: Alm knees the opponent (2%-3%)
Forwards+Throw: Alm stabs the opponent (11%, OK knockback)
Down+Throw: Alm attacks the opponent with his sword’s handle (9%, small knockback)
Back+Throw: Alm pushes the opponent behind himself, then kicks them (12%, OK knockback)
Up+Throw: Alm kicks the opponent upward twice (14%, OK knockback)

Special Moves
B : Curved Shot / Heavy Draw
  • With the shield out, Alm can angle his bow and arrow in a 70o angle as he charges his shot (12%, OK knockback)
  • With the shield put away, pressing B has Alm fire a somewhat slow shot that can’t be angled (13%, OK knockback; .2% recoil). When B is held, Alm fires a much quicker and more powerful shot that can break a shield (19%, medium knockback; 1.4% recoil)
B + Forwards : Shove / Double Lion
  • With the shield out, Alm pushes a gust of wind forward on the ground that pushes opponents away and deals no damage. In the air, this moves Alm forward a fair distance.
  • With the shield put away, Alm does two arc slashes with each press of B (8% per slash, OK knockback; .9% recoil per slash)
B + Up : Crosswise Cut / Deicide
  • With the shield out, Alm jabs upward once, about the height of Ike’s Aether (12%, OK knockback), and can do a 360 spin slash to either the left or right (9%, OK knockback)
  • With the shield put away, Alm jumps slightly higher, and then slams down on the ground at the apex of the jump as flames erupt in front of him (22%, medium knockback; 2.6% recoil)
B + Down : Defensive / Windsweep
  • With the shield out, Alm halves the damage taken from attacks for one hit. He can also reflect projectiles when B is let go just when a projectile connects.
  • With the shield put away, Alm charges his sword for a powerful, two-handed upward slash that uses the wind to push opponents away (29%, far knockback; 3.7% recoil)

Final Smash: Scendscale; “This is how it’s done!” A symbol glows on Alm’s left hand, as he slashes downward with a powered-up Royal Sword that extends to a huge blue sword-like beam (39%, devastating knockback). It can hit multiple opponents at once.

Gimmick: Shield; Alm can put his shield away or take it out by holding the Shield button and pressing B. His specials change depending on whether or not the shield is out, but putting it away causes his other specials to cause recoil damage.
  • Minor detail; A lot of his attacks (mainly his Shield-less specials) show a blue flame erupting around them

Taunts
1: “All right.” Alm loosely mimics his animation for before his Double Lion.
2: “You can’t touch me!” Alm points his sword straight forward.
1+2: “Here’s what I can really do!” Alm mimics the pose he makes before unleashing Scendscale.


Winposes
1: “I’ll never yield!” Alm’s Fighter and Hero victory animation from Echoes, added with the tossing of his shield.
2: “This is my strength” Alm’s Conqueror victory animation from Echoes.
3: “See what you get?” Alm’s victory animation from Echoes after defeating enemies with a Bow.

Applause: Alm claps.
Icon: The Fire Emblem series icon
Boxing Ring Title: Hero from Ram Village
K.O. Scream: “Gah!” “No…”
Star K.O.: “Not when we were so clooooose…!”
Victory Music: https://youtu.be/o0l6BSZURKE
Kirby Hat: Alm’s hair and headband.
 
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