Swordmaster102
Smash Apprentice
So It’s been several months since I started Ultimate and I’m still facing some issues that were prevalent from the beginning.
The main one though is that I struggle against projectile heavy characters which I had far less trouble with in Sm4sh, whether it be Olimar’s pickmans, Young Link’s arrows, or just Dr. Mario’s pills. Now I main a pretty slow character in general with pretty poor air drift speed (which happens to be Ryu), so that doesn’t help too much. I also want to add in that the whole parry mechanic has been quite troublesome to use and I honestly just prefer and miss powershielding. In 4 I was able to simply powershield instantly most projectiles if my timing was reasonable. Any tips you guys can give me with dealing with projectile oriented characters?
After putting in all the hours, the game just feels overall more clunky in my hands compared to Sm4sh. I’m not sure if it’s just a combination of the mechanics and the code of the game, but I prefer how Sm4sh felt over Ultimate.
The main one though is that I struggle against projectile heavy characters which I had far less trouble with in Sm4sh, whether it be Olimar’s pickmans, Young Link’s arrows, or just Dr. Mario’s pills. Now I main a pretty slow character in general with pretty poor air drift speed (which happens to be Ryu), so that doesn’t help too much. I also want to add in that the whole parry mechanic has been quite troublesome to use and I honestly just prefer and miss powershielding. In 4 I was able to simply powershield instantly most projectiles if my timing was reasonable. Any tips you guys can give me with dealing with projectile oriented characters?
After putting in all the hours, the game just feels overall more clunky in my hands compared to Sm4sh. I’m not sure if it’s just a combination of the mechanics and the code of the game, but I prefer how Sm4sh felt over Ultimate.
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