TheTrueBrawler
Smash Demon
When I said "that behavior", I was referring to people sticking to one character solely because they're their favorite outside of Smash Bros. That's what I am worried about with move set swaps. Players who love one of these fighters could get a taste for all the different play styles, but if all of them are available with their favorite character, then why would someone choose anyone else? Let's say for a second that someone played all the Legend of Zelda games and is now picking up Smash Ultimate as their first Smash Bros game. They're immediately going to notice is in the game and probably main him because he's the only one of the three Links in the starting roster. Eventually, he will read a tip on Shield Special moves and discover has more potential other than with the Master Sword. Lets say this particular main finds a love for the Halberd weapon. They get used to a medium ranged play style. They will eventually unlock as they play. He has range as well because his whip has extremely long reach. For all that player knows, he could be really good with by nature, but is someone he knows outside of the game, and almost anything can do, 's halberd can do as well because of the move set swap. Most of them wouldn't even try . Players with these mains just wouldn't have the motivation to try out other characters. Like I said in posts before, eliminating the behavior entirely is impossible, but encouraging it would defiantly be taking the game in the wrong direction, and that's what move set swaps would do. Even if this type of person eventually goes on to tournaments, chances are they have already mastered their main, and they are so far invested into them that they will never switch to another fighter unless their fighter is bottom tier which will be near impossible. That is because they have two or three move sets translating to two or three shots at being as high as possible on a tier list. One of the move sets is bound to get the character into at least C tier.But... how does the presence of a moveset switch encourage sticking with one moveset?
A lot of people who pick up characters to play competitively pick them up for their best qualities. People pick up in Smash Melee because he has an incredible combo game coupled with deadly approach options. Not a lot of people pick him up for his weaker attributes. In the case of a move set swap, people will pick up that character for their best move set pretty much neglecting the others. There are obviously going to be some black sheep in a herd of top tier playing wannabes, but the majority will only choose the objectively best one.Are you worried that the other movesets would ultimately be pointless because everyone will stick with the objectively best one? That's not going to happen anywhere but tournament players; people will still play Bowser, Dedede, Ike, and Ganondorf for different reasons, so they'll still move swap one character for different reasons too.
I am aware the potential for multiple weapons to be viable in tournaments and know what its consequences would be, but I'm not concerned about that because of something called balance patches.Now, if you're worried that if all the movesets on one character will be good, therefore making said character overpowered, you may have a point. That said, frankly I don't give a damn. I just thought it would be a good way of allowing characters to use weapons that many people have demanded.
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