Frightful Five
Smash Rookie
- Joined
- Mar 12, 2009
- Messages
- 1
After a lot of lurking, particularly on the Official Stage Legality thread, I decided to post because an idea hit me. There are many stages which have to be banned, or restricted to counterpick only, and with the exception of some which are clearly fair starter stages (e.g Battlefield, Smashville) and others which must clearly be banned (e.g 75m, WarioWare, Eldin), there is even more uncertainty and discussion about what stages fit in which of these categories. Thus my thought, which might not be practical for mainstream tournaments but could at least lead to an interesting discussion: Why not sidestep the entire discussion, and use the tool Brawl gives us to *make* balanced stages: The stage builder.
Think about it. Custom stages can easily be made fair, contentious features like walls and walk-off ledges can be avoided in designing them, and if some broken feature is found on any particular stage it should be quite simple to correct. And with all the features the stage builder has, it shouldn't be a great problem to make different stages which allow varied gameplay.
We could set up a thread, the "Competitive Custom Stage Workshop and Repository" to systematically make, playtest and archive custom stages designed for competitive play. Of course, to maintain a stage metagame, we couldn't just keep making stages ad infinitum, we'd have to agree on a number of stages ahead of time. Personally I suggest as an upper limit 33, one for each stage currently in brawl minus the four starter stages, (which are unnecessary to duplicate and should be kept in the custom stage set, although a version of FD without the wonky ledges might be desirable) but that many might not be needed.
While obviously, tournament standards for Brawl will never move to a custom stage set, if only for practical reasons, I thought the notion at least merits discussion. And if it's a completely wrongheaded and foolish idea, at least now someone can tell me why. (Calmly and rationally, please)
Think about it. Custom stages can easily be made fair, contentious features like walls and walk-off ledges can be avoided in designing them, and if some broken feature is found on any particular stage it should be quite simple to correct. And with all the features the stage builder has, it shouldn't be a great problem to make different stages which allow varied gameplay.
We could set up a thread, the "Competitive Custom Stage Workshop and Repository" to systematically make, playtest and archive custom stages designed for competitive play. Of course, to maintain a stage metagame, we couldn't just keep making stages ad infinitum, we'd have to agree on a number of stages ahead of time. Personally I suggest as an upper limit 33, one for each stage currently in brawl minus the four starter stages, (which are unnecessary to duplicate and should be kept in the custom stage set, although a version of FD without the wonky ledges might be desirable) but that many might not be needed.
While obviously, tournament standards for Brawl will never move to a custom stage set, if only for practical reasons, I thought the notion at least merits discussion. And if it's a completely wrongheaded and foolish idea, at least now someone can tell me why. (Calmly and rationally, please)