darkNES386
Smash Lord
I certainly did not discover this first
http://www.youtube.com/watch?v=MX4r6TnbnpU
Characters who can attack after upB can still foostool jump, those who can't, can't
During a shield a character can still be foostooled without any noticeable animation
Can be done while character is hugging edge
Can't be done during spot dodge/invincible frames at start of edge-hug
Final Thoughts: Very situational, a taller character like Snake/Ganondorf has more of a "foostool" area for you to connect with than Toon Link.
When most characters use their u-B they are finished. Only a handful can still attack out of it. Since Sonic can attack.... he can generate a footstool jump from someone who is hanging onto the side of the stage. The player doesn't get hurt, but Sonic appears to magically have another jump.
If the player decides to climb up... Sonic can sweetspot the ledge. So bascially the last thing a Sonic player wants to do... is attack the person on the ledge, unless they're confident the other player won't dodge up... and hitting them will result in a stage spike/KO of some sort.
You don't want to try the jump unless you absolutely have to because it's assuming that the other player isn't going to attack/spike/gimp you.
Comments?
http://www.youtube.com/watch?v=MX4r6TnbnpU
Characters who can attack after upB can still foostool jump, those who can't, can't
During a shield a character can still be foostooled without any noticeable animation
Can be done while character is hugging edge
Can't be done during spot dodge/invincible frames at start of edge-hug
Final Thoughts: Very situational, a taller character like Snake/Ganondorf has more of a "foostool" area for you to connect with than Toon Link.
When most characters use their u-B they are finished. Only a handful can still attack out of it. Since Sonic can attack.... he can generate a footstool jump from someone who is hanging onto the side of the stage. The player doesn't get hurt, but Sonic appears to magically have another jump.
If the player decides to climb up... Sonic can sweetspot the ledge. So bascially the last thing a Sonic player wants to do... is attack the person on the ledge, unless they're confident the other player won't dodge up... and hitting them will result in a stage spike/KO of some sort.
You don't want to try the jump unless you absolutely have to because it's assuming that the other player isn't going to attack/spike/gimp you.
Comments?