Mangme
Smash Apprentice
- Joined
- Mar 14, 2008
- Messages
- 111
I have unlocked the true balance that lies deep within the games programming. You do this by playing Special Brawl and turning on Heavy Gravity and making the speed fast. Also, when your inside, change the Attack Ratio [Attack Ratio rite?] to .7, this way characters can combo much more easier.
I've been playing around with this for some time now, and I find that most of the characters who are classified as Low Tier material [Example is that C.Falcon can Chaingrab with his Dthrow, and Ness can Infinte people who is taller then him with his Dthrow]
When I say balanced, I mean that Low Tier characters have more chances of winning then the high tier ones. Like Snake, whenever he's off stage it'll be harder for him to recover, and for Metaknight, I don't remember correctly, but I think his jumps were really small, so it's harder to recover with him as well.
Well, I could go further into this but I'll see if you guys agree with me.
EDIT: Overall, I had a lot of fun comboing with low tier characters, It was much more fun then the slow Brawl I usually play.
I've been playing around with this for some time now, and I find that most of the characters who are classified as Low Tier material [Example is that C.Falcon can Chaingrab with his Dthrow, and Ness can Infinte people who is taller then him with his Dthrow]
When I say balanced, I mean that Low Tier characters have more chances of winning then the high tier ones. Like Snake, whenever he's off stage it'll be harder for him to recover, and for Metaknight, I don't remember correctly, but I think his jumps were really small, so it's harder to recover with him as well.
Well, I could go further into this but I'll see if you guys agree with me.
EDIT: Overall, I had a lot of fun comboing with low tier characters, It was much more fun then the slow Brawl I usually play.