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A little trick I use

goateeguy

Smash Ace
Joined
Nov 18, 2006
Messages
795
Location
right behind you
I imagine this idea is already apparent to many of you because it's rather simple, but I don't really see it used in videos or against me, and I can't find any threads regarding it, so I figured it could be worth a little discussion.

I'll call it a false wavedash; it's when you do what you would normally do to wavedash except instead of pressing the control stick down diagonally, you press it straight down. It is, to my knowledge the fastest way to end a dash and return to a position where ground attacks and other options are available (if someone has frame data to support this or otherwise, please post it, I have been able to find no data on wavedashing specifically).

For an example of utility (probably not the best example, particularly with more skilled players, but an example nonetheless), if you notice that an opposing marth is a little trigger happy with the c-stick, a dash -> false wavedash just outside his fsmash range could trick him into throwing it out, leaving him open for punishing. An advantage of using it this way is that if the opponent calls your bluff and does nothing, you recover your faculties quickly enough to deliver a quick preemptive strike or perform an evasive maneuver (perhaps a normal wavedash) in the event that he tries to rush in and punish the feint.

It's another option on the ground that I find especially useful on final destination where, without platforms to jump to, players want to stay grounded more often in their approach. There may be other uses for it, other reasons one would want to cancel a dash quickly and regain mobility quickly that I haven't thought of.

What say ye? Can you find any examples in videos, other ways to use it, frame data etc.?
 

INSANE CARZY GUY

Banned via Warnings
Joined
May 14, 2008
Messages
6,915
Location
Indianapolis
ducking is faster but if your like luigi I could see why you'd Wd in place and not duck.

it has it's uses but anything could be a mindgames like full hop falcon punch OOS.
 

The_Smash_Champ

Banned via Warnings
Joined
Oct 9, 2005
Messages
397
I imagine this idea is already apparent to many of you because it's rather simple, but I don't really see it used in videos or against me, and I can't find any threads regarding it, so I figured it could be worth a little discussion.

I'll call it a false wavedash; it's when you do what you would normally do to wavedash except instead of pressing the control stick down diagonally, you press it straight down. It is, to my knowledge the fastest way to end a dash and return to a position where ground attacks and other options are available (if someone has frame data to support this or otherwise, please post it, I have been able to find no data on wavedashing specifically).

For an example of utility (probably not the best example, particularly with more skilled players, but an example nonetheless), if you notice that an opposing marth is a little trigger happy with the c-stick, a dash -> false wavedash just outside his fsmash range could trick him into throwing it out, leaving him open for punishing. An advantage of using it this way is that if the opponent calls your bluff and does nothing, you recover your faculties quickly enough to deliver a quick preemptive strike or perform an evasive maneuver (perhaps a normal wavedash) in the event that he tries to rush in and punish the feint.

It's another option on the ground that I find especially useful on final destination where, without platforms to jump to, players want to stay grounded more often in their approach. There may be other uses for it, other reasons one would want to cancel a dash quickly and regain mobility quickly that I haven't thought of.

What say ye? Can you find any examples in videos, other ways to use it, frame data etc.?
I really see nothing new in your so called technique, people do this constantly but its just considered as an approach. As falcon, i do it a lot but in platforms, pretending to go under them but at last second jumping back and wave landing in place. With Marth however a pivot is probably a better way of doing what you are talking about, his dash is a natural dodge, makes is approach sneakier:ohwell: like a blue haired ninja.
 

mastermoo420

Smash Ace
Joined
Jan 15, 2010
Messages
726
Idk I tend to do this a lot mostly during the time between stocks when I'm waiting for my friend to revive.
 

ShadyMilkman

Smash Apprentice
Joined
Jul 21, 2010
Messages
170
Location
Murfreesboro, TN
I really see nothing new in your so called technique, people do this constantly but its just considered as an approach. As falcon, i do it a lot but in platforms, pretending to go under them but at last second jumping back and wave landing in place. With Marth however a pivot is probably a better way of doing what you are talking about, his dash is a natural dodge, makes is approach sneakier:ohwell: like a blue haired ninja.
Don't all good ninjas have blue or green hair?
 

GroovyGreenHat

Smash Cadet
Joined
Jun 22, 2010
Messages
54
I pretty much just do this when I'm Luigi and am wavedancing; the sudden stop can throw people off sometimes.
 

Zodiac

Smash Master
Joined
Aug 10, 2005
Messages
3,557
I used to do that, but with sheik I can just crouch hit the cstick down to perform a dsmash, or slam it down and up for an usmash, its much quicker than the in place wavedash. For link its faster to wd in place and then do something, but most high tier characters benefit from just holding to cancel a dash and then performing a move. I Wd back sometimes to get in sweetspot range with marth but only in place for mind games during tech rolls. sometimes
 

Cactuar

El Fuego
BRoomer
Joined
Mar 10, 2006
Messages
4,820
Location
Philadephia, PA
I just call it.... wavedashing down. Lolol.

Also, I'm pretty sure I do this in several of the vids of me from apex.

Oh, and I took it from eddie way back in the day after watching him randomly playing fox vs some marth at fc6. He just spammed approaches and stopped outside of fsmash range till the marth got impatient. Funny stuff.
 

ranmaru

Smash Legend
Joined
Feb 10, 2008
Messages
13,297
Switch FC
SW-0654 7794 0698
I tried doing that to attack faster on a platform lol.
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
it doesn't have a name. this isn't 2008 brawl, you don't need a specific name for every minute thing in the game. that's the point...
 

Republican0fHeaven

Smash Ace
Joined
Aug 24, 2010
Messages
776
Location
Lebanon, NH
Everyone knows what you are referring to when you use any of those names. I agree crouching is faster. But it is useful for baiting an offensive attack
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
Hooray for consistency!

There are a lot of ways to say something dude. Like for instance, if you say run up and WD back or run up and WD away. 2 different sayings but same meanings.

Or Side-dodge or sidestep

If you've played for a while you know they mean the same thing but some people have different preferences.

Saying WD down or WD in place is hardly a difference.
 

battousai555

Smash Ace
Joined
May 17, 2007
Messages
676
Location
UC Davis

There are a lot of ways to say something dude. Like for instance, if you say run up and WD back or run up and WD away. 2 different sayings but same meanings.

Or Side-dodge or sidestep

If you've played for a while you know they mean the same thing but some people have different preferences.

Saying WD down or WD in place is hardly a difference.
This. Although I do laugh at my friends who say "ghost hit" and "down cancel" instead of "phantom hit" and "crouch cancel." :chuckle:
 
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