Player-1
Smash Legend
Here's a list that I just came up with out of the top of my head to help beginning diddy kong players, as in these are probably well known.
-If you glide toss a banana and you're not close enough to do a smash attack, try to predict their role, dash to a dsmash/usmash.
-If you glide toss a banana and you're not close enough for a smash and it hits a person next to the edge they will most likely roll back, getting stuck on the edge where you can proceed to a smash attack.
-Forward B grab to an "A" attack to a Fair *****, if they try shield grabbing you it will USUALLY push them back.
-Forward B kick has Uber priority, but be careful of the lag.
-You can dash attack to a..:Side Smash, Ftilt, Utilt, Usmash, Uair, Nair, Bair (double sometimes), Fair, and Side b (kick also).
-Up glide tossing ***** all.
-Popgun is 10x better than bananas (no but seriously these things ****)
- You get maximum barrel height if you charge the barrels for about .5-1.5 of a second
-If you're recovering with the barrels and they're attempting to edgehog you, try to aim your barrels low to the ground of the stage rather than the edge for a possible stage spike or other hits (People have figured out how to edgehog diddy rather easily).
-Diddy has 2 chaingrabs. Look them up for more info.
-Diddy is in the top 5 worst characters for laggy matches (IMO)
-Diddy can wall jump on FD, BF, LC, YI, and other non neutral stages, wall jump to banana pull out is a good way to get bananas out.
-On stages like SV where you can't wall jump, side b off the edge, mid air jump + banana pull out.
-On BF if you side b kick at the beginning of the match you'll most likely hit them and you can combo into other attacks.
-Z-Catching is grabbing a banana with Z, whe you use Z you don't have any animation and you can throw you're banana faster than if you caught it with an aerial or air dodge
-You can spike most, if not all characters out of their up b or flying animation, with correct timing you can **** MK's Up-B recovery, or Pikchus and Luigi's Side B recoveries. This works well because they don't expect it.
-For a quick, usually not predicted spike, dash off the edge to a dair immediately and you can still recover.
Popgun owns....don't forget it...most important thing of diddy is that popgun > bananas =p
-If you glide toss a banana and you're not close enough to do a smash attack, try to predict their role, dash to a dsmash/usmash.
-If you glide toss a banana and you're not close enough for a smash and it hits a person next to the edge they will most likely roll back, getting stuck on the edge where you can proceed to a smash attack.
-Forward B grab to an "A" attack to a Fair *****, if they try shield grabbing you it will USUALLY push them back.
-Forward B kick has Uber priority, but be careful of the lag.
-You can dash attack to a..:Side Smash, Ftilt, Utilt, Usmash, Uair, Nair, Bair (double sometimes), Fair, and Side b (kick also).
-Up glide tossing ***** all.
-Popgun is 10x better than bananas (no but seriously these things ****)
- You get maximum barrel height if you charge the barrels for about .5-1.5 of a second
-If you're recovering with the barrels and they're attempting to edgehog you, try to aim your barrels low to the ground of the stage rather than the edge for a possible stage spike or other hits (People have figured out how to edgehog diddy rather easily).
-Diddy has 2 chaingrabs. Look them up for more info.
-Diddy is in the top 5 worst characters for laggy matches (IMO)
-Diddy can wall jump on FD, BF, LC, YI, and other non neutral stages, wall jump to banana pull out is a good way to get bananas out.
-On stages like SV where you can't wall jump, side b off the edge, mid air jump + banana pull out.
-On BF if you side b kick at the beginning of the match you'll most likely hit them and you can combo into other attacks.
-Z-Catching is grabbing a banana with Z, whe you use Z you don't have any animation and you can throw you're banana faster than if you caught it with an aerial or air dodge
-You can spike most, if not all characters out of their up b or flying animation, with correct timing you can **** MK's Up-B recovery, or Pikchus and Luigi's Side B recoveries. This works well because they don't expect it.
-For a quick, usually not predicted spike, dash off the edge to a dair immediately and you can still recover.
Popgun owns....don't forget it...most important thing of diddy is that popgun > bananas =p