I don't think the question is,
but moreso "what are players failing to grasp"?
We're so focused on trying to find hidden tools or strategies that we may have overlooked, even minute character match-up differences. It's not that they do not matter, but reading RK's posts above lead me to a different idea. I think the US players mindset is holding some of us back. To sum it up now, we created our own idea of the meta and we hold on to it strongly; so whenever we see something that is contrary to our beliefs, we either question it or call that region weird. I should go into more details after the next quoted response.
I doubt it's the set-ups that had players think Duck Hunt was bad. Rather it could have been a number of things.
- His game is very old, older than Pac-Man and Game & Watch even.
- In part, due to point one, players may have been more attracted to other characters who they were more familiar with.
- The initial playstyle that US players came up with was seen as campy/scrubby, so he probably lost some points there.
- Not necessarily true, but players could have thought or may have been encouraged to play as other characters that were seen as stronger in the current meta of Smash 4 upon release or during the first yea.
I recall in the early Smash 4 days that some players called Duck Hunt a camper.
As for region bias it could have to do with the US scene being focused around money, while the Japan scene does not have to worry about that problem. I have heard some players cite this as their reasons for how strong a region is, or why Japan is more willing to experiment with characters that the US has long written off by now. I still do not find that a valid excuse.
It might just be that our first impressions of a character are really hard to change. Winning vs players of said characters in our region (regardless of how high or low we praise them) or not seeing them in tourney on a consistent basis, can lead to some thinking that the characters are worse than they are. Maybe their kit did not fit our playstyle or give us excitement so we wrote them off. It could be that putting a lot of value into commonly shared opinions clouded our own judgement, so we decided to not look past that and judge for ourselves.
I agree with Krysco on players not labbing out characters they had little to interest in. I think that for players that did stick with their odd characters in the eyes of many, they became local heroes or the laughing stock.
As for how the US scene views Europe, i currently agree with it although I know it is wrong but it is the only information that is presented to me through results, streams, commentators, and brackets.
To me, Mr R is the most talked about European Smasher. To me, he is the face of their scene since his name is brought up in tournaments often since he is able to travel to the US very frequently and he also makes it very end of tournaments a-lot so he gets stream time and exposure. Add to that, that we hear that Mr R is basically the Zero of Europe makes things worse.
What I think makes it even worse is that Mr R always loses at US tournies to our best players so to me it makes a sweeping generalization that that is the extent of Europe's scene. Pretty good, but not good enough.
I think I can relate this to the state of Texas in a way. In the past Trela, was the face of the state and was pretty much the only thing players thought of when they heard that state mentioned. Trela also was able to travel around the country to different events, taking out names, and bringing hype.
Back to Japan.
I think the reason they are allowed to get away with so many "weird" characters on stream and in results is due to the size of their country. Their players are more packed together, so they may have a greater chance to attend the same tournies time and time again. Unlike the US, to me, they show a variety of players on stream, not always the popular ones or the local favorites. Sure, some scenes in the US do that, but ours are spread out (I think Europe is in a similar boat) and some players only decide to keep up with their local scene's vods or scenes that are popular or feature their particular main a-lot.
I think that is the problem right there.
I do not think that just by having match-up experience vs good players of their characters qualifies them as knowledgeable if they do not use that knowledge well; I do not think it matters much if the opponent still holds on to the ideal that they are fighting someone who is below them.
I think that for some players they may assume that since they are fighting a lower tier, that their opponent may have no options vs their kit or setups, so either they get cocky or eventually fall back to their old playstyle that they are used to and get opened up.
The_Bookworm
What Lucas weaknesses are you referring to?