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It's such a coincidence that zero had that injury just when bayonetta got released and he healed just when she has been nerfed.How convenient that ZeRo enters a tourney as soon as Bayo is nerfed
To be fair this tournament doesn't have any good Bayos anyway lol, I think there is literally one half decent Bayo there and he's running the side stream lolIt's such a coincidence that zero had that injury just when bayonetta got released and he healed just when she has been nerfed.
Such a shame he will never be able to play a not-nerfed bayonetta
/s
Damn, it looks dim for a Leo/Ally winners bracket setApparently they are going to reseed the bracket, which isn't too much of a pain because Zinoto was already the 5 seed, not much had to be changed.
ZeRo vs. M2K
Mr. R vs. Larry
Nairo vs. Leo
Ally vs. ANTi
I honestly believe mario's meta hasn't been properly explored yet. Just the fact at kill percent uthrow sets up for diddy level landing traps due to the raw 90 degree angle and uair easily killing that high up (Also confirming into kills at lower percent if they DI'd into you, like to attack), and mario having the easiest punish of jump + DI away with fludd, all of this letting bthrow stay fresh.Mario... I dunno. He's got a lot going for him but he lacks the generally absurd tools that the other top 5 contenders have. A lot of his moves are very good but that's just it. They're "very good" and not "exceptional," like Needles, Bouncing Fish, Sheik's FAir, Diddy's DTilt, Monkey Flip, Flip Kick, and other such moves.
No way is he top 10 lol. He's got good ledge cancels with his b moves and can gimp exploitable recoveries with falling uair off the ledge, but his weaknesses are too evident to be anywhere near there.Can I entertain the idea that Ganon has one of the best options in the game when he's at the ledge? Potentially top 10?
woops my bad, read that wrongTop 10 at ledge options, I assume, as opposed to Top 10 in the cast all-around.
Edited it with B moves. In terms of edgeguarding potential (ledge options) than yeah I can kind of see him in that position you said.Um you can't ledge cancel with normals and I didn't mean edgeguarding. I meant when he's hanging by ledge with opponent waiting for him.
You're going to have to elaborate, son.Um you can't ledge cancel with normals and I didn't mean edgeguarding. I meant when he's hanging by ledge with opponent waiting for him.
Could be, I never see zard used honestly enough to give a more fair analysis.I think Charizard has a more lopsided matchup spread than Ganon. Zoners are parts of the same story, but Zard has more random good matchups where i feel Ganon does more generally decent.
One unexplored thing about ganon I'm curious about are his air grab release set-ups. He is the tallest in the game so he should be able to do it to everyone. Wizard's foot covers no jump, nair covers jump and hits at a super bad angle for someone with no jump.Can I entertain the idea that Ganon has one of the best set of options in the game when he's at the ledge? Potentially top 10?
And then you realize that requires Ganon's terrible grab to snag somebody out of the air. Impractical, to say the least.One unexplored thing about ganon I'm curious about are his air grab release set-ups. He is the tallest in the game so he should be able to do it to everyone. Wizard's foot covers no jump, nair covers jump and hits at a super bad angle for someone with no jump.
Pretty sure that's what happened with Corrin, judging from how they nerfed all his speed attributes and how powerful the counter was.Random thought. "I wonder....did Nintendo/Namco have the intention from the start to make bayo stupidly good (ballot winner) just to milk sales till they dropped off, then nerf her to appease the competitive community."
Would be a good way to make some easy money.
I have been testing stages with DK and from my experience Lylat is pretty solid and Smashville or Town and city depending on MU.Is the current stage list a problem for heavies? It feels like they are locked into a CP problem, where Duck Hunt basically has to be striken if its allowed and then you have stuff like SV/TaC Limit camping being really easy and effective. I don't think the stages should change, but ganon is much scarier with less platform to avoid him with. It seems like they have problems when running away doesn't require even a 'soft' prediction, but instead is mathematically guaranteed once they are at a certain spacing.
The bad news is, while Ganon is tall, he doesn't hold opponents very high with his grab (lower than Rosalina does, at least). With his poor mobility specs he can't really close the distance to punish an air release either; Greninja's forced to land after air release, but even with 13f frame advantage it takes Ganondorf roughly 20 frames to actually get to Greninja with dash attack. And Greninja isn't air released even if grabbed out of the air in the first place.One unexplored thing about ganon I'm curious about are his air grab release set-ups. He is the tallest in the game so he should be able to do it to everyone. Wizard's foot covers no jump, nair covers jump and hits at a super bad angle for someone with no jump.
The thing with diddy and to some lesser extend sheik is that they have being pretty consistent in his results even post nerf, they both have the highest number of top players available, is not the result itself but the consistent itself, example even with Zer0 not going to tournaments diddy and sheik results did not got worse, both of they players metagames have developed counterplay against all of the other top tiers or high tiers that have come and gone, if you look at the other top tiers you note that they have things against them that they make them inconsistent theory and result wise:At the moment, you're probably right. But whose to say that won't change at some point down the line? I mean no one thought much of Mewtwo until Abadango won Pound. Greninja was a meme and then iStudying tore through BEAST 6. After Diddy was nerfed over and over people were putting him far out of top 5, and suddenly he's contender for best. The community's view on tier placements for a lot of characters has been changing immensely over the past few months, which is awesome, but we have to remember that for a few months, it was this same community that was convinced Pikachu was top 4, Diddy was top 10, and Mewtwo was mid/low.
It's all bound to change. What happens when banana counterplay really starts to develop? Or when new developments are made against Cloud and his recovery? My point wasn't that in a month we might see some Villager or Pikachu reigning over everyone else, but that at some point down the line, it's not the most unlikely scenario. Results are important, but they aren't everything. For the time being, it probably will be those three; almost all evidence points towards it at the moment. With that said, I doubt it will stay that way for long, and that's what I'm excited about.
Main problem with that is that he can't DJ airdodge onto the stage, and his poor double jump in general kind of limits his options there. Best ledge hang in the game though. He'd be great there with a decent DJ.Can I entertain the idea that Ganon has one of the best set of options in the game when he's at the ledge? Potentially top 10?
Dorf's aerials are amazing. Even with poor landing lag, Bair and Fair are pretty safe on shield due to their massive shieldstun and pushback when properly spaced. He's held back by poor mobility, OOS, and recovery, but most of his standard moves are actually really good.Btw, for the first time I looked at Ganondorf's frame data, and his aerials (while their landing lag is terrible), are a lot faster than I thought (frame 7 Nair, frame 6 Uair), and UAir even autocancels in his shorthop (as does his Bair).... that's kind of scary.
That's what I'm starting to believe as wellSo on the topic of Palutena, I have a hard time believing she's as bad as people make her out to be. Considering her recent results, I think shes a solid mid tier and far from bottom or low tier like people constantly say she is
It might be due to under representation, IMO she is deff underrated and I'm starting to see the come up with Prince Ramen having a close set against M2k's cloud and iceninja hitting top 5 at EGLX.So on the topic of Palutena, I have a hard time believing she's as bad as people make her out to be. Considering her recent results, I think shes a solid mid tier and far from bottom or low tier like people constantly say she is
Impractical how? He doesn't get many grabs but he does get them. This could explain why they made his grab so bad if he has legit air release coverage.And then you realize that requires Ganon's terrible grab to snag somebody out of the air. Impractical, to say the least.
People know their main best which means they know both their strengths and weaknesses in detail. Consequentially that can lead to either overrating or underrating said character because it's the one you know the most about for better or for worse.Reminder 1.1.6 hasn't came out yet so everybody should remain calm.
also another ntoe:
There was a problem fetching the tweetWhy do people overrate/underrate their mains especially top players
very simple reasoningReminder 1.1.6 hasn't came out yet so everybody should remain calm.
also another ntoe:
There was a problem fetching the tweetWhy do people overrate/underrate their mains especially top players
Reminder 1.1.6 hasn't came out yet so everybody should remain calm.
also another ntoe:
There was a problem fetching the tweetWhy do people overrate/underrate their mains especially top players
That and the majority of players look more at the advantage state of a character rather that the neutral or disadvantage because these aren't in your face.People know their main best which means they know both their strengths and weaknesses in detail. Consequentially that can lead to either overrating or underrating said character because it's the one you know the most about for better or for worse.
I swear Rosalina players underrate their character. Anyway, it's because of both a one-sided view and how everyone relies on theory too much.Reminder 1.1.6 hasn't came out yet so everybody should remain calm.
also another ntoe:
There was a problem fetching the tweetWhy do people overrate/underrate their mains especially top players
Now I really want to know if Smash had a training mode like in The King of Fighters and Street Fighter would there be less of a reliance on theory and guesswork? Before anything else, there's nothing wrong with theory or guesswork. It's just in Smash's case, because of how training mode works meaning we can't easily test stuff by ourselves -- people are busy, they have their own lives, so it's difficult to lab with someone 24/7 not to mention that since people aren't machines, they're going to get tired and might understand directions incorrectly --, theory is used more often and sometimes, too much. Moving on, complacency and laziness will always get in the way, but there would be a tool that would always be there to prove and disprove anything. Someone could show, I don't know, hypothetical situation that Fox can whiff punish all of Mario's moves and has the ability to immediately counter out of all of Mario's combos and setups with even more damaging combos and setups meaning Fox always has the edge in damage rather than going, "Fox wrecks Mario because his moves do this and he can do this right after Mario's combos". Maybe if that tool existed, people wouldn't be as... loud when it came to certain things. Granted, that doesn't mean that it would allow everyone to counter certain setups, but just give them knowledge on how to deal with them more easily -- there's a reason why some setups are called confirms and combos and not links or strings.I swear Rosalina players underrate their character. Anyway, it's because of both a one-sided view and how everyone relies on theory too much.