SonioNineteen
Smash Apprentice
Every time when I try to use the Custom CSS code it always give no effect to the amount of characters I want but instead misplace the characters with the original CSS
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I have just been checking though my finish Sonic's pac files and I can't seem to find his Final Smash Sounds. Is the final smash sounds necessary?
Thanks for the reply.
Final Smashes are the last ones of the sounds effects. But it isn't necessary, Brawl+ isn't supposed to play with Final Smashes.
You're meaning that code ? I'm sorry, i don't understand how it works... and why each line of the code i used overwrites the previous lines? It's just a copy/paste of the CSS code i found in this topic, and i replaced the XX by the number of characters and the ZZ by the 8 characters IDs...already said back in february that the code can be shortened by a huge amount then it would look like this:
but the main problem is the fact that you can't use ZSS, seperate pokemon and to a lesser extent giga, warioman and zako'sCode:055DB41B 000000XX 075DB350 000000YY 00ZZ00ZZ 00ZZ00ZZ 00ZZ00ZZ 00ZZ00ZZ etc. XX and ZZ are the same, YY is number of chracters x2
and without those it cannot be used for B+
When I tested my finished Wolf I notice a lot of mistakes in it such as missing sounds or wrong sound ID, etc.Havnt really tested them, you can help if you want =). What are you meant to look for when testing them because arnt we just changing sound effects of something =p. My sister took my wii controler to a friends house and didnt bring it back so cant start up my wii ='(. So cant test them atm, so just been playing zelda ><. Hopefull I can upload the ones that I havnt been able to upload yet in a few days.
Of course there all fine, i dont make mistakes ^_^. Where are the death sounds? O.o. The deathsounds are wrong on all of them? I got my wii remote back so ill go try some of them and see what you mean =PWhen I tested my finished Wolf I notice a lot of mistakes in it such as missing sounds or wrong sound ID, etc.
Edit- I tested them all their all fine except for the death sounds.
PAL will. Question is... When.Just a question here,
Do you know whether PAL will ever get an upgraded file replacement code? It would be nice to be able to use music hacks and csps =<. But I'm guessing no one will probably work on this ever xD. Guess I'm lucky considering i have an ntsc copy of brawl
DeathSounds are when a character dies they will do a scream.Of course there all fine, i dont make mistakes ^_^. Where are the death sounds? O.o. The deathsounds are wrong on all of them? I got my wii remote back so ill go try some of them and see what you mean =P
It's because I used to live in Scotland as wellGlasgow. (West of Scotland)
May I ask why?
You've probably downloaded the .pac files of the NTSC version of Brawl, which uses different sound IDs than the PAL version.I have a problem.
I've downloaded some sword effects for Link. When I play them the visuals work fine but Link doesn't make any sounds at all.
Is this a PAL problem or am I doing something wrong?
FYI, I put the sword effects in the same folder where the Link textures would go.
This probably happened with me aswell, I used the effects for my Marth and he doesn't make the correct noises.You've probably downloaded the .pac files of the NTSC version of Brawl, which uses different sound IDs than the PAL version.
Download PSA 1.3 fix by Dantarion. It allows you to edit pokemon files via PSA, however it has a bug which happens upon saving *sometimes* which results in in game crashes. You will know when the bug happens as your file size either increased by like 10-15kb or goes to 0kb.Im capped now so I can upload the files some time later today =). Anyone worked out how to fix the pokemon files? ><.