SonioNineteen
Smash Apprentice
no good but thanks for the fast replyThat might be it because when i add the colour shield code to the 4.1 set my textures dissapear. Maybe its glitchy? =/. Try it without the colour shield code.
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no good but thanks for the fast replyThat might be it because when i add the colour shield code to the 4.1 set my textures dissapear. Maybe its glitchy? =/. Try it without the colour shield code.
Maybe it's my textures or something (I'm running out of ideas to fix it -_-)Anyone worked out whats going on with the sounds? O.o.
Yaaay upload your files today. Quaomen and V-K never responded to my PM's or posted here, are we going to have to redo them?
Hmm I'll give it a goJust a thought to test if its the pacs or the codes. Coudlnt you run brawl+ with a code set wit no codes so it would just be like brawl, but use the pac files and then see if the sounds are getting mixed up or if they are right? I dont know about the tripping codes and stuff not working. But that would atleast test the pacs.
Argh, my pacs are on my SD and apparently, I lost my SD card. I'm also really busy with school.Anyone worked out whats going on with the sounds? O.o.
Yaaay upload your files today. Quaomen and V-K never responded to my PM's or posted here, are we going to have to redo them?
Maybe my SD card glitched out or somethingEurope isnt on holidays? Thought they were =P. Only other porter were waiting on is Quaomen. Ill go test toonlink now cuz i cant find any mistakes in it.
EDIT: my tl doesnt make marf's across-b sound =/. Just makes the boomerang sound.
Yes, there is:Is there a code to get the CSP (Character Selection Portraits) working yet?
You've gotta use the common5.pac PAL, which name is sel_character.pac.File Replacement v2.1a' PAL [Phantom Wings, Y.S.]
225683EC 00000000
C201C3A8 00000017
38A00067 38810020
3862E8F8 3D80803F
618CD148 7D8903A6
4E800421 38A0007F
3883FFE8 38610020
3D80803F 618CD148
7D8903A6 4E800421
38A00068 3882E8F8
38610020 9421FF80
BC410008 38610088
3D808001 618CCE7C
7D8903A6 4E800421
7C7C1B78 2C030000
4082000C 38210080
48000034 B8410008
38210080 3D80803F
618CD148 7D8903A6
4E800421 38610008
3D808001 618CC50C
7D8903A6 4E800421
7C7C1B78 3D808001
618CC3AC 7D8903A6
4E800420 00000000
C201CF94 00000007
2C030000 41820018
3D808002 618C5BFC
7D8903A6 4E800421
48000008 8078000C
3D808001 618CCF98
7D8903A6 4E800420
60000000 00000000
043EEE04 48000014
043EF000 48000014
043D8FC8 48000018
043E9F78 38600000
043EA164 38600000
043D90AC 60000000
80000000 80409728
80000001 805A99C0
8A001001 00000000
065A99D0 00000008
2F525342 502F7066
E0000000 80008000
So where do I get those files and where do I put the sel_character.pac file?Yes, there is:
You've gotta use the common5.pac PAL, which name is sel_character.pac.
Apparently if you record a match when an glitch happens it will glitch out the sounds?I hope its on your sd card to =p. Dont want anyone to have to redo any =/. Sigh, where is quaomen ='(.