EddyBearr
Smash Lord
Kirby > Ness > Pichu > Bowser
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Your ordering seems fine, but I think it's important to separate tiers properly. Captain Falcon is not in the same league as Fox, nor is Mario in the same league as Pikachu, and calling Mr. Game & Watch a B-tier character is silly.One last revision of my list:
7 is what i rate it DK is better than Roy Yoshi is better than Mario Luigi is better than Ganon puff is better than Ic's and Falcon finally Doc shouldn't be 9th 11th or 12th is more like itI'm open to suggestions here. Please correct me if I'm wrong somewhere, but please give a reason.
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Ganon over Luigi was a mistake, my bad. As for Falcon and Jiggly, Falcon's meta game and overall arsenal TO ME, based on what IVE seen from these characters and by looking at their arsenal, is better than Puff's, but not at ALL by far.Why is Ganon over Luigi, and why is Jiggly Puff lower than Falcon?
Another mistake, Jiggly is higher than IC, my bad. Why is DK better than Roy exactly? Doc has an extremely good arsenal and great kill setups. The Melee characters are not extremely far apart from skill, unless comparing an S to an F tier. So when looking at this tier list, just imagine a numbers system, and them being very close to each other.7 is what i rate it DK is better than Roy Yoshi is better than Mario Luigi is better than Ganon puff is better than Ic's and Falcon finally Doc shouldn't be 9th 11th or 12th is more like it
Yoshi and Luigi should be above Ganon, Doc should at least be below Pikachu, and DK and Pichu w/o a doubt should be above Roy.I'm open to suggestions here. Please correct me if I'm wrong somewhere, but please give a reason.
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I can agree with most of what you said but DK and maybe Pichu are better than Roy because the have more options and have some advantages over higher tiersGanon over Luigi was a mistake, my bad. As for Falcon and Jiggly, Falcon's meta game and overall arsenal TO ME, based on what IVE seen from these characters and by looking at their arsenal, is better than Puff's, but not at ALL by far.
Another mistake, Jiggly is higher than IC, my bad. Why is DK better than Roy exactly? Doc has an extremely good arsenal and great kill setups. The Melee characters are not extremely far apart from skill, unless comparing an S to an F tier. So when looking at this tier list, just imagine a numbers system, and them being very close to each other.
I think you're gonna have a tough time justifying Falcon over Jiggs and Icies. I also don't like Doc so high, he just doesn't get any meaningful results in comparison with Pikachu Luigi and Samus. I think Luigi is the strongest Mario brother in the current meta game.I'm open to suggestions here. Please correct me if I'm wrong somewhere, but please give a reason.
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11/16/15, 8:35 PM EST edit: > and >
So I was right about Amsa being the reason. ^^Yoshi is that high because not only has aMSa placed very impressively with him, but he pretty much wrote the book on how to play as Yoshi. And that book isn't private to himself - he published it by getting such amazing results to be seen on Youtube. Plus it's not like no one else can read that book, take notes and gain the skill level of aMSa. If he can do it, anyone can.
Roy is placed this low because he's such an abysmal character. Bad hitboxes, bad recovery, the worst aerials in the game and only having a couple KO moves (which makes him more predictable about what he'll do to opponents at high %) are only a few prime examples of his flaws. I could go on forever, but I should end with the fact that most of his aerials don't kill till around 300-350%.
Fair enough. But you do realize everything you're saying about the Links, others have said the same exact things about Yoshi at some point? The Links just need their own Amsa to come and rescue them out of the top of Low Tier to the bottom of Middle Tier where they belong.FooltheFlames I strongly disagree with Link and Young Link having the tools to win. They have awful defense, okay recovery, okay combos and bad killing. Yoshi has a respect-commanding recovery, great combos, great defense, and good killing. Yoshi was in this boat for a long time where people knew he had this amazing tech, but people assumed it was too hard to implement (few-frame links, reaction time, etc.). Link and Young Link aren't exactly in the same boat. They're definitely not significantly far from DK.
DK under Roy? Why?I think you're gonna have a tough time justifying Falcon over Jiggs and Icies. I also don't like Doc so high, he just doesn't get any meaningful results in comparison with Pikachu Luigi and Samus. I think Luigi is the strongest Mario brother in the current meta game.
it's hard to think of reasoning worse than thishas alot of potential people just don't know how to use.
Roy's bad, but he certainly isn't the worst character in the game. He has top-tier movement, F-Smash kills fairly early, his D-Tilt is really good, falling Uair combos decently, he's good against FFs, and has a OHKO on Jiggs on half of the legal stages. Granted, his combo game is horrible, wet noodle is the most depressing thing in the world, and he puts people in so little hitstun that he can get punished for landing half of his aerials, but his movement brings him up to a low tier status (mid-low if you're being kind) from garbage tier. I probably would put him 20-ish.As much fun as Roy is... he is terrible. He only manages to do well against fast fallers (and by well I mean isn't an auto lose). The only reason I think he isn't last is cause he can handle the spacies a bit better than some other low tiers. In all honesty he probably is the worst character in the game. But my love for Roy prevents me from putting him last.
I based most of my low tier rankings based on how they can cheese out high tiers, since they are mostly irrelevant. I think DK pound for pound is an overall better character, but he is super easy to combo, and overall I feel there is less he can do against top tiers. Roy is a pretty bad character, but has a better tools to be a high tier killer than DK.DK under Roy? Why?
Nah DK above Roy is one of those unquestionable truths.I based most of my low tier rankings based on how they can cheese out high tiers, since they are mostly irrelevant. I think DK pound for pound is an overall better character, but he is super easy to combo, and overall I feel there is less he can do against top tiers. Roy is a pretty bad character, but has a better tools to be a high tier killer than DK.
Well, that "wet noodle" is anything but bad. His ability to keep them at a close range with it having littile knockback allows quick and extended combos, while his side allows him to float longer, which can let him land a footstool or spike.I will say that I believe DK is better than Roy due to his reliable cargo throw set ups that can reliably convert a kill off a grab, but I just wanted to point out that Roy's dash dance is really good and his down tilt is amazing. His problem is just that his wet noodle aerials mean you can't really do anything good after a grab/dtilt.
omg....footstool.....spike. Now it makes sense, you're talking about the wrong game. Have you even played Melee?Well, that "wet noodle" is anything but bad. His ability to keep them at a close range with it having littile knockback allows quick and extended combos, while his side allows him to float longer, which can let him land a footstool or spike.
I've tested this myself, at least on Yoshi's and this would only be relevant on PS if you were on the rock or grass transformations and given people's tendency to avoid the spots where this would be relevant, reverse blazer is not that useful.Yea Roy has just enough top tier DNA to keep him in the upper low tier range.
Also almost ANY light character Roy has early up-ward kill potential on. On Yoshi's, and the PS transformations he actually has some early combo set ups into reverse blazer on Peach, Marth, Luigi, Zelda, G&W, Kirby (and Jiggs/Pichu or course). I don't see too many high level Roy's try this stuff which leads me to believe that they just don't practice it, know about them, or bother developing it. D-tilt > Reverse Blare can be very easy to land, if they don't DI and they are a light character it can mean a VERY early stock. Off higher platforms from tech chases it can be a reliable way to gain a stock in a way they don't see coming usually.
Yeah, there's the Fire Spike which has so much endlag that you have to do it from a platform to recover, tends to slow down FFers because the KB is so bad, and is very easy to meteor cancel, the weird hitbox on his U-Smash which spikes, but basically requires the opponent to SDI off-stage or get tippered by it on the very top-right of his completely vertical sword, and the third up-hit of DED's sweetspot which has good KB and meteors, but it can still be meteor cancelled it's one of the hardest meteors to land in the game and has no practical use.there's a weird hitbox of roy's up smash that's a spike, but it's extremely unconventional (not even close to working in tournament because of how bad it is...).
roy doesn't have the ability to juggle floaties, and his "ko setups" don't exist. either late up air or fair only confirm a f smash at 90%+, according to stuff in the 2013 thread. ...there isn't anything else other than edgeguarding, which everybody else in the game can do, and probably better than roy anyway (i don't know too much about roy, but his frame data is rather mediocre...).
Mario higher than Ganon wut?Fox
Falco
Marth
Sheik
Peach
Jigglypuff
Captain Falcon
Ice Climbers
Pikachu
Yoshi
Samus
Luigi
Dr Mario
Mario
Ganondorf
Young Link
Link
Donkey Kong
Pichu
Game and Watch
Roy
Mewtwo
Ness
Kirby
Bowser
Zelda
Jun1 I'd suggest actually trying what I said before just throwing out BS like the rest of the kids on here seem to like to do.I've tested this myself, at least on Yoshi's and this would only be relevant on PS if you were on the rock or grass transformations and given people's tendency to avoid the spots where this would be relevant, reverse blazer is not that useful.
First of all, even set up from a down tilt off the top platform and with no DI, reverse blazer will not kill Peach, Marth, or Luigi. Secondly, reverse blazer on any opponent that is not holding perfectly still is extremely difficult to land. Reverse blazer will still kill Puff, G&W, and Pichu in one hit but the only one of these characters that matters is Puff and even then it's only good for rest punishes and does not compensate for Roy's other shortcomings.
% doesn't really matter because the first hit has a set KB.On Peach for instance it works starting from 0% from the SIDE AND TOP Yoshi's Island platforms and 2/3 transformations of PS.
Actually Spak, yes it does matter. You have to get enough height from the Dtilt first to get them to a point where they can be reversed blazered high enough. But also not too high so that you can reach them to combo it, so percent does matter. At 0% it works on Peach, for Samus you need a little higher percent for it to kill off top and connect.% doesn't really matter because the first hit has a set KB.
I don't really care what people think of low tiers. But when noobs try and correct something that's been tested and already proven (there is even video of it), that's the problem. Kid must have a version of Melee that doesn't exists....ITT: Getting defensive as eff over low tiers
Oh, forgot you were specifying the D-Tilt setup. My B.Actually Spak, yes it does matter.You have to get enough height from the Dtilt first to get them to a point where they can be reversed blazered high enough. But also not too high so that you can reach them to combo it, so percent does matter. At 0% it works on Peach, for Samus you need a little higher percent for it to kill off top.