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2 Good

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
Down Throw to Up B, Di dependant...maybe? But either way its way to funny and good?
This works better with Ike, if you're not familiar with any creative Ike players. There are far more creative things Samus can do. The first thing any intelligent gamer would try to do is air-dodge, unless the attack had some hitstun.
 

Sihlus

Smash Rookie
Joined
Dec 10, 2008
Messages
23
Location
Texas
hmm... I guess... but down throw to fair or uair+uair+up B, is better imo.
I agree, if they doge the first up A it has much less lag time than the up B. It’s not as flashy or powerful but it’s the safer move.
 

xXTACXx

Smash Journeyman
Joined
Oct 29, 2008
Messages
240
Location
Newfoundland, Canada
run dash attack and if you hit it right he will launch right above you and if he has 60-70% damage he will get spiked.( works on high percentages but its mainly luck considering Dash attack sends them way to far up if hit right and itsthe best way to set up for it.) Great trick to do but timing can be a bit tricky, gimps marth, peach and diddy.
 

n00b

BRoomer
BRoomer
Joined
Apr 19, 2002
Messages
1,829
Location
Miami Beach, FL
NNID
peasantstat.us
3DS FC
1693-1292-7210
run dash attack and if you hit it right he will launch right above you and if he has 60-70% damage he will get spiked.( works on high percentages but its mainly luck considering Dash attack sends them way to far up if hit right and itsthe best way to set up for it.) Great trick to do but timing can be a bit tricky, gimps marth, peach and diddy.
what.. if you're talking about the last hit of the screw attack coming from the upper corners of the up b hitbox that send your opponent at a steep downward angle, then that gimp isn't reliable at all and is highly dependent on your DI and your opponent's DI.. and i fail to see how that would gimp marth diddy and peach considering they have decent vertical recovery..
 

xXTACXx

Smash Journeyman
Joined
Oct 29, 2008
Messages
240
Location
Newfoundland, Canada
what.. if you're talking about the last hit of the screw attack coming from the upper corners of the up b hitbox that send your opponent at a steep downward angle, then that gimp isn't reliable at all and is highly dependent on your DI and your opponent's DI.. and i fail to see how that would gimp marth diddy and peach considering they have decent vertical recovery..
just grab the edge once they go off it. as for peach she will normally get to rushed and do her upb backwards or to late. Hitting him from 60-70% makes it easy to get that hitbox.
 

Orichalcum

Smash Journeyman
Joined
Oct 16, 2006
Messages
444
Location
Europe
today i did a MC homing missile, late zair, sh dair asap and spiked someone. It looked really 2 GOOD
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
At low %s... dthrow... run forward a little bit and charge usmash. Laugh as they airdodge nothing and fall into 21%+ of pain. It's best to try this on their second or third stock so that they might expect you to follow up the dthrow with an aerial.
 

DelxDoom

Smash Lord
Joined
Sep 9, 2006
Messages
1,555
yes, BOMBO COMBO.
Although technically that should be when you bomb zair a Peach who just picked up a bob-omb right into a 20% "Not Nerfed Samus Bomb" that you layed 2 seconds ago...

into a shine usmash knee.


where you at?

oh and when I first read this topic I thought it was down b to up b LOL. I do dthrow to up b sometimes. It's cool.
 

n00b

BRoomer
BRoomer
Joined
Apr 19, 2002
Messages
1,829
Location
Miami Beach, FL
NNID
peasantstat.us
3DS FC
1693-1292-7210
Okay.

Up throw -> bomb -> super wavedash -> jump cancel shine cancel upsmash -> knee -> simultaneous widespread erections = BOMBO COMBO

lol
 
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