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Recent content by Yorsh

  1. Yorsh

    Android App for taking notes on MUs and players

    Hey, Taking notes is a good practice in competitive smash, but bringing a notebook with you each time you wanna play smash can be annoying. So this app simply allow you to take notes about MUs and players on your phone. The app can also make a MU chart for you using your data. Just...
  2. Yorsh

    Simple Pick and Ban app for Android

    Hey guys, I made a very simple app; it just shows you which stages are available, and you can ban them by touching them. You can select which stage you want as neutral pick or counter pick. It can be helpfull for new players, when going to a foreign country, or simply if you want to make...
  3. Yorsh

    Official Top 5 Smash Shorts #19: Submissions Thread ft. Pro Play by ??? [OPEN FOR PUBLIC VOTES]

    * Link: https://youtu.be/GPfodm9xfns?t=1m41s * Play Starts at: 1:40 * Play Ends at: 1:50 * Tag: Yorsh * Contact: https://www.youtube.com/channel/UCf3VurQTjtbF1ntgq1Lslzg * Region: Paris, France *Note: This is 3122 guest size brawler.
  4. Yorsh

    What ruleset do we want for miis ?

    Uhhh, read the post, I guess ? That's literally the first paragraph. If you don't understand, just ask again but be a bit more precise, right now the only thing I could do is copy past what I already typed, so yeah. About TOs, the tournament I usually go allow mii fighters with all specials...
  5. Yorsh

    Social The Mii Fighter Thread: Where You and Mii Can Talk! Mii Fighter Social!

    I've started a post on the gunner forum about what ruleset you would like to see for miis. The point is to try to agree on a common ruleset, because for now we can't say clearly what we want exactly, at least that's how I feel. It would be cool if you could check that out ...
  6. Yorsh

    Social Mii Swordfighter Social: Guide Hype

    I've started a post on the gunner forum about what ruleset you would like to see for miis. The point is to try to agree on a common ruleset, because for now we can't say clearly what we want exactly, at least that's how I feel. It would be cool if you could check that out ...
  7. Yorsh

    What ruleset do we want for miis ?

    If I understand correctly, you feel like it's not fair to be able to counter your opponant ? How is that different that picking another character (except it needs less practice obviously, but with less reward) ? That's kinda the point of a counter pick imo. Also, even if it does give the mii...
  8. Yorsh

    What ruleset do we want for miis ?

    Hey, I was about to make another post about miis on reddit, but there is always something very annoying when doing this type of post. I can't say "we want this ruleset" because I'm actually no sure if what I considere the ideal ruleset for miis is also what you guys would like to see. We have...
  9. Yorsh

    Optimal control scheme for checkmate

    I heared this too but I can do both full hop and short hop with buffered aerials. Maybe it only works when you jump with the left stick (that's a random guess tho, but I can see it working that way, because of the way the game process the inputs from the C-stick)
  10. Yorsh

    Fierce Fencers: Five Experts Weigh In Mii Swordfighter

    Trela is like the perfect guy to ask about this, he played swordfighter for a while and is now having good results at nationals with a top/high tier. He could probably tell us how much of a difference his character switch did.
  11. Yorsh

    Editorial: Evo and Mii Legality

    It's far-fetched, you can also erase dlc characters from the memory and you won't have them anymore. It's not like a setting to turn them on/off at any time.
  12. Yorsh

    Editorial: Evo and Mii Legality

    Really great article. I agree that they should be banned or fully legal, but I don't get why the fact that they are not on the CSS until you make one is an argument. I mean, until you unlock a character he is not on the CSS either, that's pretty much the same thing. IMO the only argument to ban...
  13. Yorsh

    Optimal control scheme for checkmate

    I do this sometimes too. I don't think it has something to see with the C-stick set to attack, but more with the fact that you use a trigger to jump. Triggers on gamecube controller are slow (I mean you really have to push them, it takes more time then simply pressing a button) so if you don't...
  14. Yorsh

    Optimal control scheme for checkmate

    It's about both how early you are, and how long you hold the cstick in position. To perform a bronze aerial, your c-stick has to be back in neutral position before the end of the jumpsquat (robin's jumpsquat is one of the longest of the game, but it's still only 7 frames iirc). If you input your...
  15. Yorsh

    Optimal control scheme for checkmate

    I'm a bit late to the party, but the bronze sword attack with the c stick is a bug. How it works (only happens with c stick set to attack I think) : If you buffer an aerial during your jumpsquat animation, and release the C stick before leaving the ground (7 frames), then robin will perform a...
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