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Recent content by The Halloween Captain

  1. The Halloween Captain

    Pokemon Trainer Analysis

    Charizard is probably the worst of the 3 because he's a typical big heavy. You're going to see him murder people a lot better then other big heavies though, because it's going to take ages for the scene to catch up to him, and because he doesn't need to rack up damage. He's a killer. His job is...
  2. The Halloween Captain

    Pokemon Trainer playstyles

    Usually the same as above. Sometimes though, I like to switch every 10-15 seconds. Especially if the "trainer default plan" above isn't working out. I'm not saying that switching every 15-20 seconds is a good idea, but I'm pretty sure it will throw them off their game when they're throwing you...
  3. The Halloween Captain

    How viable is it to main one Pokemon and ignore the others?

    Think of Pokemon Trainer as 3 mediocre characters that each have good qualities. Squirtle is bad at killing but good at comboing, Ivysaur is bad at safely returning to the stage and pretty decent at zoning, and Charizard is bad at racking up damage but good at recovering and killing.
  4. The Halloween Captain

    Malstrom on gaming culture

    Over at VGcharts a Malstrom article guarentees 200 posts of debate, so I wanted to see how Smash World Forums reacted to them. http://seanmalstrom.wordpress.com/2009/02/11/email-the-sick-obsession-of-culture-in-the-game-industry/
  5. The Halloween Captain

    Scribblenauts

    Yes, it has been tried before. A demon walks out of the portal and attacks you.
  6. The Halloween Captain

    Scribblenauts

    :laugh: You do NOT want to type portal into the game.
  7. The Halloween Captain

    PlayStation

    Whatever. I take it you do not want to swap PM's then. You know, there is already a Fat Princess thread. You should probably be using that. Or at least, you would know that if you didn't put me in your ignore list. EDIT: Next poster, quote me to pass this to Variola...
  8. The Halloween Captain

    Scribblenauts

    That seems incredibly obvious. I feel stupid for not having thought of it. That said, typing Starite will only give you a fake starite, while many puzzles place additional limitations on words you can use. I would not be surprised if things you are asked to collect in the objective were...
  9. The Halloween Captain

    Legend of Zelda The Milk Bar [Archived]

    Aren't overly dramatic swings a norm for fake sword fighting?
  10. The Halloween Captain

    Scribblenauts

    The problem people like myself feel is that their imagination is so crowded with copyrighted material, it is difficult to think of non-copyrighted solutions. Have you seen the flower gathering puzzle in Kotaku? http://kotaku.com/5329596/16-attempts-at-scribblenauts I would want to summon a...
  11. The Halloween Captain

    PlayStation

    Fair enough. different subject. Would anybody want a PS4 if it came out, or would the difference in graphics not be noteworthy enough to warrent such an upgrade? Personally, I think the PS3 will always be good enough, graphically at least.
  12. The Halloween Captain

    Scribblenauts

    Why would you want it to stop? I think people who have no imagination will be severely limited in this game. I also think people who are into anime, sci-fi, comic books or video games will feel greatly limited by the nothing copyrighted restriction. I also think that browsing wikipedia...
  13. The Halloween Captain

    PlayStation

    Sony and Microsoft both have gaming departments that lost billions of dollars over the past few years, and Grand Theft Auto, the biggest system moving franchise there is, didn't move systems. http://games.techwhack.com/1780-gta4-effect That is not a good sign for the direction Sony and...
  14. The Halloween Captain

    PlayStation

    Then you're really going to hate the next generation of consoles. :laugh: http://wii.ign.com/articles/101/1010715p1.html
  15. The Halloween Captain

    Scribblenauts

    I think that would be obvious. While the mechanic of the game may or may not get old, the concept of making everything into in-game items is something gamers would like to see in future products. We want to see tens of thousands of distinct landmarks in multiple releases. And we want to play...
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