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Recent content by PastLink

  1. PastLink

    Toon Link Neutral Air

    I'd like to go on record saying that after the longest time... i sucked it up, and i learned how to use it. now i love it. I was formerly, and probably on some levels still am a scrub. allow me to elaborate though, simply, Tink's nair is his fastest aerial. that's important because, Bair only...
  2. PastLink

    Are we doing something about Story Mode?

    oh i know it, it's ridiculously fun. damage in boss fights is insane.
  3. PastLink

    Are we doing something about Story Mode?

    there are slight problems with current subspace as it is since it was designed around brawl's slower paced floatiness. I'm sure you've all noticed that one falling section with those electro spike things? you fall to fast in PM to properly drift around them like in brawl. re-editing all the...
  4. PastLink

    The Ideal "4.0"

    ok, storing the gordos is one of the most ingenious ideas i've heard all day. and two. that's kind of your own opinion. I'm alright with some of the recoveries being as they are. (except diddy's, those rockets are bonkers) but having characters with good recoveries isn't bad. it's not like any...
  5. PastLink

    Perfect Pm Characters

    The great god of alakadoof requires the sacrifice of a virgin player to appease him before appearing. :alakadoof:
  6. PastLink

    Forward Throw ;0

    this seems like it'd work on fast fallers.... hehehehehehehehehe
  7. PastLink

    Good Doubles Characters

    Mario, he can give coverage with fireballs for characters who want to set up a camping tent, as well as being an extra shield for projectiles for characters. and even better, mario can help characters recover with cape. (me and my friend haven't tested yet so i'm not sure who it works on exactly...
  8. PastLink

    Are recoveries in P:M too good?

    hm, i'm not gonna lie that bair coverage is a hard thing to argue against. but making her whiff and smacking her further out probably isn't as daunting as it seems.
  9. PastLink

    Are recoveries in P:M too good?

    Ivy's is pretty managable, she has the longest tether in the game, but if she has to recover horizontally she's a sitting duck until she positions herself to tether properly.
  10. PastLink

    Are the melee characters going to receive further changes?

    this is true, I've messed around with ness before and at least done decently.
  11. PastLink

    Community Tier List Poll

    nah, i kind of agree. the other thread is hundreds of pages long. just posting a poll in there will get it covered up as opposed to letting the community know it's there to be voted on.
  12. PastLink

    Are the melee characters going to receive further changes?

    hmm, i don't see anything broken. i do see very skillful play but nothing broken. at best i've learned ness has a chaingrab on fast fallers. (this grab on floaties is a combo set up). i also wonder from seeing this video if ness really does need anything else, and maybe people just haven't...
  13. PastLink

    Are the melee characters going to receive further changes?

    what kind of ness tech has been discovered in texas that makes him broken tier? do share please.
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