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Recent content by Mr. Mistress

  1. M

    Stage expansion template for PM 3.6 final (four versions)

    I successfully added the 12-stage expansion and for a while, everything worked fine. But after several matches, the game silent froze on the SSS and I have no idea why. I know it's not because of the size of the preview files (I'd encountered and resolved that issue on my own,) but I dunno what...
  2. M

    Super Smash Bros. Unity (Coming Soon...)

    20 characters is quiet a lot for the very first demo. I would suggest making things easier to work with by decreasing the amount of characters to the 8-10 range, with half being veterans and half being newcomers. Also, have you guys planned any stages, because I've hardly seen any stage related...
  3. M

    A New 12 Stage Expansion Pack! (Peach's Castle)

    I would love to see this compatible for 3.0. Libertyernie's 36 stage expansion is great and all, but I find 78 total stages to be way too much, and 53/54 sounds a lot more reasonable.
  4. M

    Super Smash Bros. Unity (Coming Soon...)

    This is something to keep my eye on. Good luck to the Bidoof team with all their future endeavors.
  5. M

    nope

    nope
  6. M

    Subspace Emissary (By: Sluigi123) GOLD Coming Soon!

    It would be very nice to have you as a stage spriter sluigi, considering we're pretty lacking in stages compared to characters.
  7. M

    how you make a custom stage for crusade

    On behalf of the folks over at Crusade: GO AWAY
  8. M

    Subspace Emissary (By: Sluigi123) GOLD Coming Soon!

    I'll add my voice to the whole "BLACK FLICKERING GET" club, and I would personally like the transition between layouts to be a bit quicker than they currenty are. But this is a really good hack nonetheless. :)
  9. M

    Smash Clash: The Mobile Multiplayer Platformer Fighting Game

    I love this. I love it so much. EDIT: No I'm not agreeing with you. I was just poking fun at the fact that you hate them without actually trying them out.
  10. M

    Not entirely sure if it's a bug in the AI, but...

    It must be terribly defined, because more often than not, the CPUs will flat out ignore each other even when they're very close together so they can all gang up on the player.
  11. M

    Help on re-adding characters?

    You don't. You've gotta wait until the remaining characters are added in the public build.
  12. M

    Possible to bring back the 2nd portion of Castle Siege?

    And the codeset is private, meaning that I can't edit it... Guess that means no 2nd phase. (I have the hackless build, btw).
  13. M

    Possible to bring back the 2nd portion of Castle Siege?

    Guess I'll just ask again. Can anyone tell me... -What's the code that skips the 2nd portion of Castle Siege? -How to access it -If it's possible to safely remove it?
  14. M

    Possible to bring back the 2nd portion of Castle Siege?

    Castle Siege was one of the my more favorable stages in vanilla Brawl, and while I'm not mad that the 2nd portion is gone, I do miss it and want to bring it back. Yes, I am aware it was skipped via coding, which leads me to the question: Is it possible to safely remove the code that does the...
  15. M

    Improved L-canceling AI

    So TC, will you continue with fixing the ai? I love what you did with the L-canceling, but maybe something can be done about the constant air-dodging to death?
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