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Recent content by Iris

  1. I

    Usmash kill percents

    Yeah, that's pretty significant. U-tilt's saving grace is simply that your opponent will have less time to plan for optimal DI.
  2. I

    Usmash kill percents

    Strength and kill power are two very different things though. Spiking is a good example. Zelda's u-tilt allows too much lenience in DI, and though it may have good knockback, the trajectory keeps people alive for far longer than her U-smash.
  3. I

    Usmash kill percents

    U-smash is one of he most reliable however. Also, it's not hard to refresh the queue with d-tilt locks, d-smashes, n-airs, and earlier kill attempts with f-airs and b-airs, all which are frequent damage builders and are more likely to be used just prior to when U-smash will be able to send them...
  4. I

    Usmash kill percents

    U-tilt allows for a lot of DI. Is has the capacity to kill significantly earlier than U-smash, but it's impractical against some one who can DI effectively. Just save your U-smash. It's easy enough to hit with and doesn't allow significant DI, except for opponents who have escaped it. Sheik's...
  5. I

    Stand Alone Characters

    This is true, but other than that the combination of the two have fairly good match ups. Besides those three, there's no one particularly debilitating to them. Hell, even those three aren't as bad when using them both in tandem. Sheik's noticeable lack of kill power on characters with amazing...
  6. I

    Stand Alone Characters

    Does Zelda/Sheik count as a standalone character?
  7. I

    Zelda Move Tier List (it's a fad!)

    Ashamed to be doing this but whatever. Top- Dtilt Dsmash High- Usmash Transform Bair Mid- Fair Nayru's Love Nair Uair Utilt Fsmash Din's Fire Low- Dash attack Dair Ftilt Grab options (All are more or less equally crummy) Farore's Wind Jab
  8. I

    Zelda Matchup Thread // OUTDATED

    I wasn't paying attention. Did I frequently use it in our matches? Because I realize the range can not compete.
  9. I

    I have nothing to hide from! Maybe you should look harder, RyK.

    I have nothing to hide from! Maybe you should look harder, RyK.
  10. I

    DI'ing out of Fsmash and Usmash

    DI off the edge.
  11. I

    The Elements of Brawl - Zoning, Spacing, Killing, and Surviving

    Zelda ZONING On the ground - Zelda's got a bunch of kill moves here, and the spammable ground moves do decent damage. Long hit durations can be a boon or a bain, but she can can defend herself well from aerials and punish dodgers with little effort. Her projectile is lacking, but her range...
  12. I

    I'm trying to incorperate Zelda's Jab into the game more.

    Riddled with misinformation.
  13. I

    Farore's double hit

    Whoa, it hits twice AND moves her? I should start using this move.
  14. I

    Finally happened...

    I don't feel like debating. You're just wrong.
  15. I

    Finally happened...

    Perhaps we should play tonight!
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