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Recent content by Erave

  1. E

    melee vs. brawl: a different take

    The same friends I played countless hours of Melee with still play Brawl and we enjoy it. Perhaps it won't be the same level of play, but we enjoy it.
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    Brawl will have backwards progression (which is a bad thing)

    So the game will be more about spacing, mindgames and playing defensively. What's wrong with that? I actually prefer that.
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    What character do you HATE to play against!?

    Olmar. He's real hard to approach for me.
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    Why all that makes Brawl different from Melee makes Brawl BETTER than Melee (long)

    Brawl is better because instead of practicing hard on advanced techniques and maximizing kills with endless combos, you have to instead work more on spacing better and getting in good hits while you can. While I liked Melee and appreciated the players who could display great tech skill, I love...
  5. E

    When are you going to get Brawl?

    I'm getting it when it comes out.
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    SynikaL's Brawl Impressions: "When Hearts Cry" Edition

    I'm getting a little tired of Melee, I'd like something different actually. I could care less about advanced techs, though it is fun to wavedash with Luigi on FD. People are taking this game way too seriously. You're not supposed to play it like Melee. Durr.
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    What are you going to do as soon as you get Brawl?

    Well, play it probably.
  8. E

    Anyone think there's a big "surprise" hidden in the game?

    A sticker of Sakurai giving a big thumbs up. "I can..nnn't believe it... you did-did-did it!"
  9. E

    The Unoffical (I like/ Don't Like) Roster Thread

    The roster is fine. All the really cool, unique characters were already revealed before all the leaks so when the remaining characters were discovered they weren't as cool as say Snake, Sonic, or Olimar. I do think it's lame Fox, Falco, and Wolf all have the same FS, but whatcha gonna do?
  10. E

    Why Miis would suck in Brawl

    Mario and Sonic at the Olympics had a cool integration of Miis. I think it could be cool.
  11. E

    Are You Pre-odering Brawl For Christmas?

    I preordered early December.
  12. E

    Discussion: Capricious Design Elements, Situational Decision-Making, & Fair Item Use

    I'm not dumb, I'm making a coherent arguement. If you only opposed to Smash Balls because they seem too powerful that's ok. My counter arguement to that is they are unique to each character and other powerful moves like Fox's Up A aren't banned. And furthermore, how would having to use an item...
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    Discussion: Capricious Design Elements, Situational Decision-Making, & Fair Item Use

    This arguement is as stupid as saying you can't use each characters Up Smashes because "They are different for every character as opposed to being *somewhat* static and they are imbalanced as all get out. " Yea Fox's Up Smash is a lot different than Samus'. Your point is terrible and makes no...
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    Discussion: Capricious Design Elements, Situational Decision-Making, & Fair Item Use

    It's not the same as a normal item. No matter who gets the Bombomb the SAME thing happens. It hits someone and it blows up and causes massive knockback. The Smashball initiates an ORIGINAL move UNIQUE to each character. Similar to how every character's neutral B is different. They all have...
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    Discussion: Capricious Design Elements, Situational Decision-Making, & Fair Item Use

    I would hope Smash Balls would be allowed (well not that it matters to me since I'll never do tournaments... but) because it's part of the character's move set. There are some really powerful character specific moves (like Fox's up A) but they weren't banned in Melee. It's a part of your...
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