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Recent content by Depth_

  1. Depth_

    Foxtrot Cancelling with Samus

    I would only use shield dash if I'm sure the opponent would resort to an offensive option that's faster than our dash attack and dash grab. Our dash attack is frame 10. Using it up close is not very smart because it gets stuffed by a lot of things. If you're sure your opponent will mash a button...
  2. Depth_

    Foxtrot Cancelling with Samus

    Foxtrot canceling with Samus is quite delayed. Practice doing it one way then another. Eventually, the timing with come to you.
  3. Depth_

    Samus Gameplay Videos

    I need some clips in this.
  4. Depth_

    Various Samus Tech (Z-air --> F-smash Update)

    Chill, I missed up the tech. The correct inputs are Double up taunt, Perfect pivot forward 4 times, perfect pivot back, tipper f-smash.
  5. Depth_

    Power Ranked?

    Being top 5 in Florida as a whole is a lot. I'm top 25 there. I'm HM as of last season.
  6. Depth_

    Power Ranked?

    I'm HM in Central Florida. Guaranteed top 5 on the PR for next season, though. Been getting top 3 at tournaments for a while.
  7. Depth_

    Samus Gameplay Videos

    I realized that the best way for me to practice perfect pivot was to actually just use them in matches when I saw fit. After a lot of spaghetti, I got the hang of it. I did the same thing with foxtrot canceling. You have to implement technology sooner or later.
  8. Depth_

    Samus Gameplay Videos

    I've been trying not to punish with up b oos too much. It's a kill move for me on the ground or reading airdodges after chasing with up-airs.
  9. Depth_

    Samus Gameplay Videos

    @DungeonMaster I play Ryo every Friday.He's offering to help me get better at the game by practicing with him for a week. Really looking forward to that. @KayJay Loving the u-tilt. That move is incredibly good for stuffing aerial approaches. 4:08 in that video, lol. I've done the same to...
  10. Depth_

    Samus' Neutral Game

    Most characters have attacks that send the opponent at very low angles. They force tech chases on characters with various fall speeds. These are easy to test. Just go in the lab and try to jump after being hit by these attacks. If you cannot, you've been put into a forced tech situation. Fox and...
  11. Depth_

    Samus Gameplay Videos

    TKbreezy props? Oh my... Where?
  12. Depth_

    Samus Gameplay Videos

    A lot of the games. I don't want to post the ones with mom's spaghetti. : ^ )
  13. Depth_

    Various Samus Tech (Z-air --> F-smash Update)

    B reverse CS slide is technically just perfect pivot CS. I'll update the thread a bit more later. Thanks for the feedback.
  14. Depth_

    Official Mario Enigma Machine [1.1.1] Patch Notes

    It's looking like aerials got a lot better this patch. Jabs and tilts aren't looking that great. Is it because of auto-canceling and forcing landing lag? I'd like to see values for some other characters. Link probably has a lot of frame advantage on his aerials now...
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