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Ah. I never pay attention to Overswarm, so I wouldn't know.Those other stages would be the custom stages he's running in the circuit.
I agree. Some stages i can see why they are banned but other... not so much.It would be cool if people would post videos demonstrating why they argue that all the banned or counter/banned (or other) stages should be considered broken. Videos allow us to either find holes in "game-breaking tactics", or stand as a testament to newcomers as to why the stage should be banned.
Excellent list. I agree 100% and see no other additions necessary.Little notice to TOs: As long as your stage list doesn't have these, I will be there:
Shadow Moses
Bridge of Eldin
New Pork
Temple
WarioWare
Flat Zone
Spear Pillar
Summit
Mushroomy 1-2
Hanenbow
Mario Bros
75m
Gotcha. I am trying to wrap my noggin around which characters are 100 percent unable to defeat the circle abuse... Snake could, that's 1, lol... Falco/Fox? maybe... uh... samus perhaps... a small list no doubt, Marth's screwed... heh... there's so many characters in brawl, they're all starting to coalesce. Basically, short ranged/non-projectile/non-aerial characters get screwed here because they can't defeat the circle stall. I am gonna have to test this, methinks, I have never been one to circle stall, but this gives me an excuse to play around on one of the stranger stages.Hanenbow does indeed have an issue with circling (looking at you, Wario and Jiggs!)
Take the upper platforms of Norfair but add more rest stops, hurtboxed platforms, no interfering hazards, and you get Hanenbow. It comes down to whoever has the faster aerial speed unless you can keep the lead throughout the entire match.
Do you actually believe these things?Wario has an extremely large advantage on Norfair. He can jump from top platforms back and forth with ease, making chasing him an incredibly hard task. You'd need a lingering projectile to beat his air dodge.
Mansion has the cave of life, and it's not as simple as "Break the house" because your opponent can just defend the pillars. There's also a lot of bs with teching or missing techs on the ceiling.
Green Greens is banned for multiple reasons. Apparently it's MK's best stage for under-the-stage planking. The blocks fall down at a rate of, I think, 3 every other second. The bomb glitch has yet to be easily recreated, and the only way to find out that it's activated is for something to randomly blow up. As well, camping behind the walls is extremely effective with the right pressuring tools.
amapharos can you giv me more reason on why norfair shouldnt be banned, me and sum friend host a tourney , i dont want to remove norfair , but excesive plankin can happen in here.
So you're saying it's not true that planking is less effective on Norfair... because Metaknight has more options to approach.except that's absolutely not true... it gives metaknight MORE options to approach than ganondorf, which means overall the situation is skewed even further in MK's favour... basically, assume G-dorf is actually in the lead... then look at the positions on norfair - oh wow! there's way more options for MK to approach now!..
So... MK has more options that Ganon... because of the stage? Good thing Ganon has the advantage against MK on other stages, where MK has no approach options against him.except that's absolutely not true... it gives metaknight MORE options to approach than ganondorf, which means overall the situation is skewed even further in MK's favour... basically, assume G-dorf is actually in the lead... then look at the positions on norfair - oh wow! there's way more options for MK to approach now!..
not to mention the lava will force gannon into a spot at the same rate as mk, which means MK will still have more options (because he's a better character), which means the lava stopping the "stalling" is moot
So you're saying it's not true that planking is less effective on Norfair... because Metaknight has more options to approach.
A situation where I can position myself to chase Metaknight around is infinitely superior to a situation where I can do nothing but eat uairs until the time runs out.as soon as gannon gets into a spot where he might be able to approach with an attack, MK can re-position himself so that there are no longer any safe options... give the MK player some credit...
You're not moneymatching on Onett for $50. >=OSo how many of you want to help me win a $50 MM with a D3 Vs. my Sonic on Onett to prove that it is a perfectly legal stage?
At least wish me luck if you don't/can't post. :<
you will _never_ get there... i would rather be on FDA situation where I can position myself to chase Metaknight around is infinitely superior to a situation where I can do nothing but eat uairs until the time runs out.
Oh yes I am. I see no reason why the stage shouldn't be here unless you got a community like Vegassmash that closes your thread, is unclear of the reasons for it/downright wrong about it, and gets the message all incorrect. I'd do something about it but I figure that by this point I should stop trying to change the masses and worry about myself and anybody else who wants to follow suit (Tails).You're not moneymatching on Onett for $50. >=O
http://www.youtube.com/watch?v=botp...BE73F459&playnext=1&playnext_from=PL&index=16Dude. Before that money match, make sure you have a boss theme from ANY Sonic game playing on that stage.
It has to be done.
Viable? Sure, so long as you can turn off theAlso we need more Mario Bros. discussion. It's totally fair. It's impossible to plank there.
MK isn't going to let Marth grab the ledge and then footstool him. He can just Up-B if Marth grabs the ledge. It takes a little while for Marth to grab the ledge and then footstool, so do you think MK is just going to jump around and let Marth have his way with him or what?I still don't understand why people haven't figured out "run up, powershield, ledge grab, **** MK" works. If you try to plank Marth, he can literally powershield your u-air out of a dash, grab the ledge, drop down, footstool to dair. At higher %, you die. At lower %, he has to wait for you to recover and gets to hit you out of it if he is on the ball. If you run up and miss the powershield, simply wait for your shield to recharge and try again. This works with almost every character in the game. You are invincible with MK below you.