LancerStaff
Smash Hero
I was told yes the other day... Before the patch I think.1. Does power shielding a multi hit move become negated if you don't take advantage of it before being hit by another move?
And a curious observation of mine. I was testing Pit with a friend on day one of the patch and found that with max freshness and very slight charge you couldn't roll out of Pit's Fsmash if the first hit made contact with a shield. Yesterday in training I was using frame advance to see how much charge it would take to make it link without freshness and found that you could always roll out of it safely even at max charge.
So does anybody know what's going on? Either it's human error (wouldn't be surprised), freshness has a hitstun bonus larger then the increased damage of charging can give, it's harder/impossible to buffer a roll in shieldstun (Or was it always like this?), or training is messing something else up.