metaknight and snake are like melee sheik and melee marth. they're just good regardless
imo, kirby and g&w are more like melee jiggs and melee falcon. they aren't just good for no reason, but in the right hands they are pretty much unstoppable
zelda, not so much, her recovery sucks, and her gameplay is one dimensional.
kirby's main problem is the startup and winddown lag of his smashes, other than that, kirby is skrate ********, his tilts are beast, his aerial game is beast, his edgeguard game is beast, his recovery is beast, and he has like nine different ways to kill you at a low percent.
gamewatch has nine different ways to kill you at an even lower percent.
and he can chase- upsmash after a dthrow which is basically unfair considering upsmash kills most characters at like 75
and most characters don't seem to have an answer to gw's bair