DeliciousCake
Smash Lord
http://smash.scribblewiki.com/Zamus
UPDATE: 4:37 PM EST - Added air dodge frames
4:13 PM EST - You're probably asking "Hey, how come you only got around to getting 5% more data on frames? Well, it's because I added more stuff that I want to get data for. Currently finished today are: Paralyzer (baby and charged), Plasma Whip, and Grab.
Well, GofG and Foxy have started compiling frame data for Brawl! I have been given rights to gathering the frame data of ZSS. However, it's a slow and tedious process and I am going about it very slowly. Hopefully Foxy will get around to ZSS before I finish and get it done quicker. Right now all I have is the data on her spot dodge and forward roll dodge.
4/10 - Frame data is now available for all dodges, tilts, and smashes.
4/9 - What I have noticed from just these few pieces of data I have collected so far is that ZSS' rolls and spot dodge are absolutely HORRENDOUS. Notice that she doesn't gain invulnerability until her dodge is nearly 1/3 of the way completed.
UPDATE: 4:37 PM EST - Added air dodge frames
4:13 PM EST - You're probably asking "Hey, how come you only got around to getting 5% more data on frames? Well, it's because I added more stuff that I want to get data for. Currently finished today are: Paralyzer (baby and charged), Plasma Whip, and Grab.
Well, GofG and Foxy have started compiling frame data for Brawl! I have been given rights to gathering the frame data of ZSS. However, it's a slow and tedious process and I am going about it very slowly. Hopefully Foxy will get around to ZSS before I finish and get it done quicker. Right now all I have is the data on her spot dodge and forward roll dodge.
4/10 - Frame data is now available for all dodges, tilts, and smashes.
4/9 - What I have noticed from just these few pieces of data I have collected so far is that ZSS' rolls and spot dodge are absolutely HORRENDOUS. Notice that she doesn't gain invulnerability until her dodge is nearly 1/3 of the way completed.