S.F.L.R_9
Smash Master
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THAT DIRECT WAS TOO MUCH IM SHOOKENED
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I feel like it will be. Some people will play around with it for the first few months, and then we'll decide that they should stay off.Final Smashes can now be added via a meter option.
Is this going to be Ultimate's "Customs" fiasco v2.0?
Well, the "linear" Final Smashes like Mario's or Wii Fit's can still be deadly offstage, and are much harder to dodge. It's a trade-off. Some have raised the idea of some final smashes taking longer to charge than others depending on potency.I feel like it will be. Some people will play around with it for the first few months, and then we'll decide that they should stay off.
Altho I'm 99% hoping for that just because Wii Fit's final smash is one of the worst in the game and barely does anything other than getting in some easy chip damage. And with the fact that meter final smashes are weaker than normal ones, Wii Fit's will essentially be a few pathetic slaps that do nothing while other characters get 1HKO's. So that would make Wii Fit a bottom 10 character or so right then and there, unless the rest of her kit (or her FS) gets some huge buffs but it doesn't seem likely.
Back to the Direct, Dark Samosa was probably the most hype of the new characters for me, and I could genuinely see myself picking her up. The fact that her and regular Samoos can charge neutral B in midair is something that I already love since I charge Wii Fit's in midair almost all of the time, so that alone will help it be an easy transition for me. I'm curious to see how else the 2 of them differ, other than Dark floats like an edgy gorl.
Her addition also gives me hope for more Prime music so yeah. Can we get Gandraya's Battle Theme pls?
btw LEGALIZE HANENBOW
even if u don't agree, that isn't going to stop me from playing the Battlefield version of the stage exclusively. music fish stage gud.
Obviously so they can reveal it in the next direct, so there's an excuse for there to BE a next direct."We heard you like tiers in fighting games. So we made our game SSS Tier among all other fighting games. EZclap style. BAN•SMASHU." - Sakurai (8.8 Direct's Subtext, 2018)
Ok thnx Snackurai, but why're you trying to cover up that obvious Story Mode in the bottom left corner? :^)
Legitimately my most desired Brawl stage to come back, I'm so happy for that.ᴛʜᴇ ʙᴇsᴛ sᴛᴀɢᴇ ɪs ʙᴀᴄᴋ
It's like that with most supers, and he's clearly adding stuff like this to get the competitive scene to actually use it. Smash is the only fighting game that plays the game they wish they had instead of the game they do have, and this is a huge and interesting thing that could really give Ultimate it's own identity mechanics-wise.Well, the "linear" Final Smashes like Mario's or Wii Fit's can still be deadly offstage, and are much harder to dodge. It's a trade-off. Some have raised the idea of some final smashes taking longer to charge than others depending on potency.
Just wanna point out that according to a dude on twitter (posted to reddit), the mode spells out "Spirit", and Smash characters have been horribly murdered in every Smash Ultimate reveal trailer so far.Ok thnx Snackurai, but why're you trying to cover up that obvious Story Mode in the bottom left corner? :^)
It would make sense. LBW design is the perfect time to add a Hilda palette swap but it's nowhere to be seen. It's also great for those who prefer their Zelda to be a bit more stone cold and slightly ****** like TP Zelda.So...Hilda as a Zelda Echo Fighter, Y / N?
Zelda has a purple hair alt, but it's a very pale purple a la Medea, whereas Hilda has much darker hair purple hair, or they can just give us Cia
Maybe in Bayo's case her weaker FS means she just doesn't slow down time so you have to actually work for the hits.Just 1 more quick reminder that Bayo's final smash puts the entire stage into witch time, and if you get hit while you're at/above 100% you die right there. And you really can't play against it in any way, most of the other final smashes require you to aim the shot at least. People complain about her now but giving her access to something like that will just ignite the dumpster fire of her in general even more.
Plus how would her final smash be weaker if it doesn't exactly deal direct damage (same with Peach's)? Gomorrah deals damage but if their percent is already at 100% before he comes out (which will be pretty much all of the time), they're dead anyways, so dealing less damage there means nothing. Their durations will probably be shortened but who knows.
I still love the idea of metered final smashes and I'll use it for fun matches, but I don't think it'll fit into competitive. And this is coming from someone who was looking forward to customs being legal (and for the Miis and Pale Tuna, they still should be tbh).
I was thinking this exact thing. Final Smashes that insta KO over 100% (which only Zelda and Bayonetta have to my knowledge) would be absolutely cancerous. With Bayo, basically if you hit 100% and she has meter you die. It's a win button at that point. Zelda's isn't nearly as bad, but being anywhere near her would be extremely dangerous since the hitbox is massive and the duration is very long. It would promote very campy gameplay and practically undo all the nerfing to defensive options that was done to speed up the pace.Just 1 more quick reminder that Bayo's final smash puts the entire stage into witch time, and if you get hit while you're at/above 100% you die right there. And you really can't play against it in any way, most of the other final smashes require you to aim the shot at least. People complain about her now but giving her access to something like that will just ignite the dumpster fire of her in general even more.
Plus how would her final smash be weaker if it doesn't exactly deal direct damage (same with Peach's)? Gomorrah deals damage but if their percent is already at 100% before he comes out (which will be pretty much all of the time), they're dead anyways, so dealing less damage there means nothing. Their durations will probably be shortened but who knows.
I still love the idea of metered final smashes and I'll use it for fun matches, but I don't think it'll fit into competitive. And this is coming from someone who was looking forward to customs being legal (and for the Miis and Pale Tuna, they still should be tbh).
Knowing Smash fans, I think Bayo would finally be banned over final smashes. But if that's the case for Zelda's final smash... does that mean BAN•ZELDA could be an actual possibility in Ultimate? Did we just meme her ban into existence?I was thinking this exact thing. Final Smashes that insta KO over 100% (which only Zelda and Bayonetta have to my knowledge) would be absolutely cancerous. With Bayo, basically if you hit 100% and she has meter you die. It's a win button at that point. Zelda's isn't nearly as bad, but being anywhere near her would be extremely dangerous since the hitbox is massive and the duration is very long. It would promote very campy gameplay and practically undo all the nerfing to defensive options that was done to speed up the pace.
And that's before we even get into other stuff like Marcinas fishing for their Critical Hit or ones like Ganondorf's that would be extremely difficult to dodge on a tourney legal stage...
I would be so down for a friendly/side event with meter FSes tho
Chrom plays more like Roy from what I can see. Execpt with Ike's recovery move.What's happening Luigi's Funeral attendees?
So the Direct happened yesterday and I gotta say. I'm really amazed by how much they showed off.
Simon & Richter Belmont, Chrom, Dark Samus and even King K. Rool!? Damn Sakurai, you're too kind.
I may give Chrom a shot when it comes out, since I've used Lucina before.
I was gonna post my own tier list for BBTAG, buuuut I think I will most likely be incorrect; plus it's way too early to discuss where the new DLC Batch would go. :V (Though I still stand by my opinion that Yuzuriha is indeed Top Tier.)
Speaking of BBTAG; I did find some more Yuzuriha combos thanks to some members of the Yuzuriha channel in the BBTAG Discord. She's real fun.
I'm a Marcina, Zelda, Cloud, Belmont, Mewtywo, Pkm Trainer, Ganondorf, Fox, Meta Knight-Main with pockets that include: Roy, Corrin, Young Link, Sheek, Doc, Rosalina, And sometimes Little Mac.i feel the same way. it's like i wanna play 20 characters at this point
but i’m going to be playing chrom regardless
Shouldn't it be legal in the first place? I mean, I don't like the stage but I don't think it has any hazards or anything of that sort. And even if it does, can't we just turn them off?btw LEGALIZE HANENBOW
even if u don't agree, that isn't going to stop me from playing the Battlefield version of the stage exclusively. music fish stage gud.
If you can't swim in a stage introduced in a game that invented swimming...Seeing as how we're now able to swim in Tortimer Island, it'd be amazing if you could also swim at Great Bay and Hanenbow!!! I loved Great Bay so much back in Melee and I'm so glad to see it back. it's literally so beautiful now (along with all of the other Melee stages). honestly I loved Melee's stage selection. So many good choices; Peach's Castle, Rainbow Cruise, Great Bay, Temple, Big Blue, Corneria, Venom!!
It's easy to circle camp like Spy said, and some of the platforms are extremely close to the sides/ceiling so you can throw someone at like 50% to kill them if they're close enough. The platforms also violently tilt whenever you hit them which could mess up combos or recoveries, although that would probably be turned off thanks to the hazard toggle (but it's still gonna be banned so it doesn't matter much anyways).Shouldn't it be legal in the first place? I mean, I don't like the stage but I don't think it has any hazards or anything of that sort. And even if it does, can't we just turn them off?
That's not why I like TP Zelda. You say cold, I say stoic. You say "******," I say regal and elegant. As a TP Zelda fan, Hilda has no appeal for me.It would make sense. LBW design is the perfect time to add a Hilda palette swap but it's nowhere to be seen. It's also great for those who prefer their Zelda to be a bit more stone cold and slightly ****** like TP Zelda..
That's not why I like TP Zelda. You say cold, I say stoic. You say "******," I say regal and elegant. As a TP Zelda fan, Hilda has no appeal for me.
Anything but that! Have mercy on our poor souls.It's easy to circle camp like Spy said, and some of the platforms are extremely close to the sides/ceiling so you can throw someone at like 50% to kill them if they're close enough. The platforms also violently tilt whenever you hit them which could mess up combos or recoveries, although that would probably be turned off thanks to the hazard toggle (but it's still gonna be banned so it doesn't matter much anyways).
Either way it should still be legal. Even better, make it the only legal stage. It's still more balanced than meter final smashes.
Most Castlevania players know that the knife is one of the worst subweapons there is unless special things are done with it. I don't know if uppercutting with it specifically comes from a game, but it's a clever use of it nonetheless.That direct was pretty cool, as for my main list: Zelda, Sheik, and Richter(Blue fire looks SWEET) + possibly Pokemon trainer(And Bayo(og skin) IF she gets nerfed appropriately)
I'm still apprehensive about Zelda, Simon/Richter will be at least safe since they are new (love that whip extension of the neutral game and "full control of the whip" sounds like he is going to be a really difficult character to use to full effect, hate that uppercut though, but whatever).
Ah, Evan, all good things must come to an end. Of course I'll still use him, but......The Doc...
Ven discovered the reason why Zelda should be unironically banned. It's happening gorls.https://twitter.com/SUGOI_ven/status/1026602750883164160
https://twitter.com/SUGOI_ven/status/1026921732492283904
this is SO interesting and i am SO going to lab with this when i get ultimate wowowow