AttackAirB
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=6)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0xB, Damage=20, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=2.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x14, SFXLevel=0x3, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0xB, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x9, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x3, Part=0x0, Bone=0x3, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x0)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=0.625)
Asynchronous_Timer(Frames=19)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=50)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirF
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.625)
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x7, Damage=20, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=2.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x14, SFXLevel=0x3, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x7, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x5, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x3, Part=0x0, Bone=0x3, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x0)
Asynchronous_Timer(Frames=19)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=50)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()