CyberHyperPhoenix
"Download Complete."
MMMMMMMM **** YEAH SUPER FIGHTING ROBOT!
MEGAMAAAAAANNNN!!!!!
...What am I even doing? lol
MEGAMAAAAAANNNN!!!!!
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because Zelda's the best characterI never knew the Zelda thread would be the most active...
Yes but I prefer Diddy as he's so underused.because Zelda's the best character
Yep, certainly one of the most of the most active character social threads.I never knew the Zelda thread would be the most active...
Diddy definitely needs some buffs. What kind of Uair is that, it's so weak. BUFF•DIDDYYes but I prefer Diddy as he's so underused.
That Down Throw is also pretty bad as well.Diddy definitely needs some buffs. What kind of Uair is that, it's so weak. BUFF•DIDDY
It was due to a mechanic in 1.0 Melee (The oldest version.) where you couldn't actually SDI Multi-hits if they staled below 1%, (Which, after 1 use, Fsmash and Usmash fit that bill.) which was removed in 1.1 and on. Even though it made 90% of 2+ hit moves totally unreliable.@ BJN39 remember a while ago when I made a statement saying that I would rather have Melee Zelda's smash attacks, and you were like why, and I linked a video showing why, and you were like "oh that version is where the multi-hits work"?
I'm playing on 20xx, because that's what this weekly likes to use, and I have probably landed... 15% of my Fsmashes and 0% of my Usmashes. To be fair I haven't used them much because lolMelee, but dear god I didn't know it was this bad. My actual copy of Melee is the very first US iteration so I had no idea. >_>
I loaded that and spammed Fsmash and Usmash. Literally no problems whatsoever. I go to 20xx and I just get punished if I LAND them.
Uuuuugh why do they LET THIS HAPPEN
Tip for Melee Zelda: use Down B@ BJN39 remember a while ago when I made a statement saying that I would rather have Melee Zelda's smash attacks, and you were like why, and I linked a video showing why, and you were like "oh that version is where the multi-hits work"?
I'm playing on 20xx, because that's what this weekly likes to use, and I have probably landed... 15% of my Fsmashes and 0% of my Usmashes. To be fair I haven't used them much because lolMelee, but dear god I didn't know it was this bad. My actual copy of Melee is the very first US iteration so I had no idea. >_>
I loaded that and spammed Fsmash and Usmash. Literally no problems whatsoever. I go to 20xx and I just get punished if I LAND them.
Uuuuugh why do they LET THIS HAPPEN
The joke of a million uses. And they're all ^that one.Tip for Melee Zelda: use Down B
is probably her best move
Wait, there's a big tourney in texas today ?Anyone know if there is a tourney stream of today's big Tourney in Texas?
It's night over here.Morning gorls
What do here?
I like how big Diddy's stock icon is in your sigBananas are also completely useless.
Diddy needs some stuff like Din's Fire and lightning kicks to be truely viable.
Her crawl lets her do this https://youtu.be/Nlwdytuc0S0I was messing around with Wii Fit the other day and I found out how ridiculous her crawl is.
Bout as good as her edge guarding game. Which by the way, is hilariously good.I was messing around with Wii Fit the other day and I found out how ridiculous her crawl is.
Whoa, that looks pretty useful. I'm gonna add that to my gameplan. I'm currently learning Wii Fit cause I plan to use her in in a future tourney. You seem to know a lot about the character. Can you give any tips ?Her crawl lets her do this https://youtu.be/Nlwdytuc0S0
Okay, try to get in with nairs a lot, if you get one down its a 40% combo. Also learn to FF SH Nair because at around 90% the first hit leads to a Usmash. Her best kill moves are bair, uair, and Ftilt. Always make use of deep breathing it is one of the best moves in the game. It will help rack up percent or get an early kill. At the beginning a uthrow-uair-uair will work and sometimes Fthrow to fair. Fthrow to fair works if the opponent tries to jump after her fthrow. When charging SS, B reversing it when charging is a good mixup to scare your opponent. If they run at you, you can just release it. A ledge trump will benefit wii fit a lot since header spikes, forcing them to recovery again basically gets a free kill since invincibility is gone the next time you grab it and it gives her a free opportunity to header spike. Her croach is very good, it avoids many grabs and smashes. Against ZSS this is extremely help fill because then her only moves that will hit are dtilt, dsmash, and dair. Make use of her RTAC. It gives her more options, a spacing tool, and an approach. It works with her utilt, jab, standing grab, and her Dtilt kinda. Also if you ground them with jab, you can catch them with another and ground them again. The best follow up from a jab is dtilt because of dtilts high damage. Also ThisWhoa, that looks pretty useful. I'm gonna add that to my gameplan. I'm currently learning Wii Fit cause I plan to use her in in a future tourney. You seem to know a lot about the character. Can you give any tips ?
I paid 40$ on AmazonWhy is a pro controller $50? Do 3rd party pro controllers work, or do I just have to suck it up and pay?
Wow, that's a lot to take in. Thanks !Okay, try to get in with nairs a lot, if you get one down its a 40% combo. Also learn to FF SH Nair because at around 90% the first hit leads to a Usmash. Her best kill moves are bair, uair, and Ftilt. Always make use of deep breathing it is one of the best moves in the game. It will help rack up percent or get an early kill. At the beginning a uthrow-uair-uair will work and sometimes Fthrow to fair. Fthrow to fair works if the opponent tries to jump after her fthrow. When charging SS, B reversing it when charging is a good mixup to scare your opponent. If they run at you, you can just release it. A ledge trump will benefit wii fit a lot since header spikes, forcing them to recovery again basically gets a free kill since invincibility is gone the next time you grab it and it gives her a free opportunity to header spike. Her croach is very good, it avoids many grabs and smashes. Against ZSS this is extremely help fill because then her only moves that will hit are dtilt, dsmash, and dair. Make use of her RTAC. It gives her more options, a spacing tool, and an approach. It works with her utilt, jab, standing grab, and her Dtilt kinda. Also if you ground them with jab, you can catch them with another and ground them again. The best follow up from a jab is dtilt because of dtilts high damage. Also This
I personally like 2321Wow, that's a lot to take in. Thanks !
I've got another question. Which custom set do you recommend for her ?
Thanks again. Personally, I think Wii Fit with customs is about high mid. One of the reasons I picked up that character is because nobody expect a Wii Fit. They usually don't know the matchup.I personally like 2321
Yeah, her edge guarding game is really good. You don't want to be offstage with a Wii Fit.Bout as good as her edge guarding game. Which by the way, is hilariously good.
One of my friends mains her and it never ceases to amaze me how good he does with her, and I HATE her SideB.
So are you saying his coconut gun, can fire in spirts?I typo'd @Spirst as Spirts
Can't mention the DK Rap and not mention thisSo are you saying his coconut gun, can fire in spirts?
If it shoots ya, it's gonna hurt?
www.twitch.tv/210Smash But meh maybe its not as big as I thought it was.Wait, there's a big tourney in texas today ?
The Hori Battle Pad (left) is under $30, I think, and people said it was good. Not sure about the PDP one (right).Why is a pro controller $50? Do 3rd party pro controllers work, or do I just have to suck it up and pay?
Thanks, I'll watch it tomorrow.www.twitch.tv/210Smash But meh maybe its not as big as I thought it was.