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Guide Zelda Social: But also the FE Heroes Internet Cafe

Jaguar360

Smash Lord
Joined
Apr 9, 2014
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NJ
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Jaguar360
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0516-7348-2137
Serious question, is the first Uair a falling Uair?
Nah. Falling u-air to u-air without the d-throw is a combo though.

I wish that I could have gotten some Mii SF clips for the PPG2 montage but I completely bustered out when I was using him lol.
 

Burgundy

kick kick
Joined
Oct 2, 2014
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KY
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SuperSableye24
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5456-0591-6968
I miss using Miis but I have no way to practice with them without interacting people so lol nope
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
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MD/VA
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thtarwarth
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2406-5322-4533
Man my 3ds's being broke REALLY stinks.

Called nintendo about a repair, and they said they couldn't repair my pikachu 3ds because it's not US (it's like Malaysian or something) and they said the probably couldn't repair my majoras mask 3ds, and they'd just send in a refurbished red or blue 3ds for $100.

So the actual damage is the screen, a crack right down the middle of the home button, and small cracks on the battery cover on the majoras mask one. Gave it to a local place, and they said they wouldn't be able to get the same color plate (called it a hinge plate, it's gray) but they said they could use black, so that's not too bad I guess.

The pikachu one they said they could repair, but the hinge plate or whatever has a crack too (right around the hinge) and they said they probably couldn't get a white one, so they'd ha e to replace it with black as well. The price for both will be $200. So yeah if you have a limited edition 3DS, keep it in a case
 

EODM07

Smash Hero
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Mar 26, 2015
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"That's Classified" - Mikuru
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EODM07
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I sort of had something similar happen damage wise Shrokatii Shrokatii .

But it was with the very old Nintendo DS. The very blocky one that could play GBA games too and had a very limiting interface. I damaged the touch screen that whenever I tapped the screen, it would read it that I tapped to the far left. But this was back when I was being rather stupid, that I decided to use a compass as a makeshift stylus, since I lost my other one. :V

And that pretty much damaged the touchscreen. Luckily, I did get myself a DSi much later on. I think when around HGSS was out I decided to get a new one.
 

McKnightlíght

Getting back into the dunk game
Joined
Dec 18, 2014
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"Work"
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EvanMcKnight
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4399-0018-3572
Why must we sleep? And why must I sleep for so long but still be tired? Wtf body wtf
 

Eddie The Pacifist

Smash Lord
Joined
Apr 11, 2016
Messages
1,750
Location
Zelda Social
Ur just stupidly bad at playing ha
While there is no denying she has great mobility and two useful projectile, the ability to go Super Saiyian for 7 seconds and having a very strong meme game, she has trouble killing, with her Down Smash being her only good killing Smash attack, some of the most awkward hitboxes (F-Smash *Shudders*)and an awful grab game. WTFATHT (What The Fuc* Are Those Hitboxes Trainer) is a unfinished and poorly designed character similar to Little Mac. She deserves buffs
 

Eddie The Pacifist

Smash Lord
Joined
Apr 11, 2016
Messages
1,750
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Zelda Social
I was watching a Toon Link on VGbootcamp play a Lucas and there was a comment below saying:"Lets hope Jade (Toon Link) keeps his hands on his controller unlike Hyuga."
So it has begun at last
 

Virtue

Smash Journeyman
Joined
Jul 10, 2015
Messages
303
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FFXIV
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TripleTriad
3DS FC
3609-1766-6115
I am convinced FE Fates crit rates are 100% more jank than rage. 1 percent crit rates seem to work like half of the time, and yet when I get this crit rate:
image.jpeg

it's a normal hit. Mfw:
image.jpeg
 
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Virtue

Smash Journeyman
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303
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FFXIV
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Oh whoops, it appears normal to me. Fixing that real quick
 

Eddie The Pacifist

Smash Lord
Joined
Apr 11, 2016
Messages
1,750
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Zelda Social
After trying the picked characters out, this is how I'm currently at
Co-Mains::4dedede::4tlink:
Confirmed Secondary(ies)::4metaknight:
Likely Secondaries::4wario::4drmario::4peach:
Unlikely Secondaries::4pit::4luigi::4rob:
I'm liking how this is turning out so far. Taking little steps pays off
 

Jaguar360

Smash Lord
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Sonic's too slow :/. Waiting for this anniversary party to start like :drsad:

11 minutes late already darn it

At least they're playing some good music tho
 
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Koiba

코이바 ❤
Joined
Apr 16, 2015
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Ontario, Canada
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SprinkledKittens
3DS FC
4055-7129-2437
I am convinced FE Fates crit rates are 100% more jank than rage. 1 percent crit rates seem to work like half of the time, and yet when I get this crit rate:View attachment 112818
it's a normal hit. Mfw:
View attachment 112811
OMG I was actually going to post literally the exact same thing


Because Charlotte gorl why aren't you getting that 89% crit
what gif.gif


And also why does the Hoshido brothers get crits literally every 5 seconds lol
 

Y2Kay

BLACK MAMBA FOREVER
Moderator
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Brooklyn, NY
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My mother hijacked my laptop for Netflix and chill when she could literally just walk upstairs and watch it on TV.

Looks like the stream is postponed.

:150:
 

Benishigure

You need to MOVE.
Joined
Jun 10, 2015
Messages
824
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The Bunker
I am convinced FE Fates crit rates are 100% more jank than rage. 1 percent crit rates seem to work like half of the time, and yet when I get this crit rate:View attachment 112818
it's a normal hit. Mfw:
View attachment 112811
At least you got the hit, sisT.

Didn't get a screencap of it, but I had a Berserker Rinkah with an 84% hit rate and a perfect crit rate (yes, it was 100%). I thought, "yeah she's definitely gonna crit this mook." Gorl, I was damn wrong. Not only did she not trigger the crit, she missed the attack completely.

She didn't even trigger Lethality, and I even had Quixotic equipped on her. I was so salty that day.
 
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Koiba

코이바 ❤
Joined
Apr 16, 2015
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Ontario, Canada
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SprinkledKittens
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Why did I just think of this now smh

upload_2016-7-22_22-32-27.png

I'm gonna go get an army of Takumis and fujin bows bye
 
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McKnightlíght

Getting back into the dunk game
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All 3 of my rat gorls have evolved into Raticates.

Kurogane
Spritzee
Antonykun

The 3 Rats of the Pokepocalypse
 

Ffamran

The Smooth Devil Mod
Joined
Aug 25, 2014
Messages
14,629
Watching Bloodstained: Ritual of the Night's demo gameplay and I noticed something: when Miriam's moving forward in whatever direction and the player decides to move backwards, Miriam doesn't suddenly turn around, but she does a little backwards skip kind of like pre-SFV Charlie and Guile's back walk. The whole time she's doing this, she's still facing in the direction she was moving before turning around to move in the direction the player's currently inputting. First off, the way it flows from her run forwards, skip backwards, turn, and run in the opposite direction is so smooth. The game itself looks so fluid and pretty. It also fits since if you're facing danger, you kind of would want to keep an eye on it to see what it will do before running away. The main thing about it to me is that it's one of those little things that happen as games evolve. Maybe it was hardware or software limitations, maybe the people didn't know if it should be there since it's a game and not real life, maybe people didn't care, I don't know.

These little things, these little animations that are easily missed, are pretty awesome. The stock idea is that it adds realism which it does since things don't suddenly change directions and even things that do, still have a slight pause or something that shows there's a change in direction. Another idea is that it makes things flow; in Ninja Gaiden, when Ryu Hayabusa draws or sheathes his Dragon Sword, you actually see that. He could be drawing it really quickly, but it happens. Most of the time, though, you will see Ryu sheathing his Dragon Sword or any weapon; he'll do it running if he needs to. Even when there's no sheath like with Dante in DMC, if you stop a moment during any of his attacks with Rebellion, there is an animation of Dante sheathing it from different positions fitting the attack he just finished. Growing up and seeing games change over time, it's really cool to see stuff like that. More animation, more stuff that makes things flow, and makes things seem natural. Also, reminds me of this video showing the difference between NBA Live '07 on the PS2 and the PS3: https://www.youtube.com/watch?v=E9BFBlxyBKw.

The only problem with this is if they interfere which in most cases, usually won't be a case unless it's justified. So, in the old days of the PS2, in Sly Cooper 2 -- pretty sure it was Sly 2 --, where they introduced a sprint, if you decided to sprint in the opposite direction, Sly or any of the other characters will just turn and go. In Sly 4, Sly Cooper: Thieves in Time, that doesn't happen. Your character will stop and then move. Not really a knew thing since probably N64 games had it too like probably SSB64. It makes sense even if it slows thing down a bit since things in motion do have to slow down if they want to move in the opposite direction. Now, if it was an attack or jump or something else and you were forced to go through an animation that seemed weird, but made sense, then yes, that's when more "realism" isn't good. In most cases, that doesn't happen. You don't have to sit through an idle animation of a character taking his glasses and wiping them. Nope, those glasses will wipe themselves and put them back on him, so feel free to run, jump, or beat up your local mook. In some cases, they might not affect anything. Back to Bloodstained, it doesn't really look like Miriam moves any slower while skipping backwards. Same speed, but different animation to add to the game.

Still animation, but not really about the wall I posted: Seems like Miriam might be a fan of Juri. :p
 

McKnightlíght

Getting back into the dunk game
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Pathetic.

Also welcome to the team!!

Route 34: lvl 10 Drowzee
Nickname: Koiba

I caught you with a friend ball...

I'm trading you for machop....
 

Burgundy

kick kick
Joined
Oct 2, 2014
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KY
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My reaction to the Sonic 25th anniversary stream
SONIC HYPE IS GONNA KILL ME
A NEW MODERN SONIC GAME MADE BY THE SAME PEOPLE WHO MADE COLORS AND GENERATIONS
AND ITS GONNA BE ON NX
I DONT HAVE TO LEAVE MY NINTENDO HELLHOLE
AND A NEW 2D SONIC IN 2017 AND IT LOOKS BEAUTIFUL
AHHHHHHH
The party was overall really fun to watch. Some amazing music by Crush 40 and it was nice to see the VAs (even though they cut away for 75% of it for some lame guy >:|) The new games obviously have me really excited. I hope one day I can go to one of these parties. Maybe for the 30th? ;w;
Anyways **** the haters (EGORAPTOR), I'll always love the Sonic franchise <3
 

Furret

Long Body Pokémon
Joined
Dec 5, 2014
Messages
3,477
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MO
My reaction to the Sonic 25th anniversary stream
SONIC HYPE IS GONNA KILL ME
A NEW MODERN SONIC GAME MADE BY THE SAME PEOPLE WHO MADE COLORS AND GENERATIONS
AND ITS GONNA BE ON NX
I DONT HAVE TO LEAVE MY NINTENDO HELLHOLE
AND A NEW 2D SONIC IN 2017 AND IT LOOKS BEAUTIFUL
AHHHHHHH
The party was overall really fun to watch. Some amazing music by Crush 40 and it was nice to see the VAs (even though they cut away for 75% of it for some lame guy >:|) The new games obviously have me really excited. I hope one day I can go to one of these parties. Maybe for the 30th? ;w;
Anyways **** the haters (EGORAPTOR), I'll always love the Sonic franchise <3
2d sonic game?

Edit: also it's sonic team working on the modern game so course they made colors and generations. along with some other questionable sonic games

lost world is underrated in my opinion btw
 
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