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Social Zelda Social - Still the queen of Smash...and maybe queen of low tier for a decade, too. Shall we make it two?

Are you happy with the Link Between Worlds redesign?

  • Yes, she's gorgeous and expressive.

    Votes: 265 65.9%
  • No, Breath of the Wild had such potential.

    Votes: 56 13.9%
  • No, Twilight Princess death stare Zelda was the best design.

    Votes: 45 11.2%
  • I'm happy with any design, just as long as she's viable,

    Votes: 36 9.0%

  • Total voters
    402

Iridium

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Has anyone seen this? This definitely won't be exclusive to Zelda, but she has this. What do you all think?
 

Freelance Spy

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Has anyone seen this? This definitely won't be exclusive to Zelda, but she has this. What do you all think?
We know that it's 12 frames already. The problem is that it's upair, the worst move to use if you are actually trying to hit someone in front of you.

Btw, that's our best landing lag,. Other people get 5-7 frame Fairs and nairs.

I won't tell you what I think, because I know for sure that she's still trash.
 

Iridium

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We know that it's 12 frames already. The problem is that it's upair, the worst move to use if you are actually trying to hit someone in front of you.

Btw, that's our best landing lag,. Other people get 5-7 frame Fairs and nairs.

I won't tell you what I think, because I know for sure that she's still trash.
I have a feeling she will be trash too, but hey, she probably won't be the definitive worst! It sucks that she might be among the worst of the worst 3 times in a row though.
 
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meleebrawler

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We know that it's 12 frames already. The problem is that it's upair, the worst move to use if you are actually trying to hit someone in front of you.

Btw, that's our best landing lag,. Other people get 5-7 frame Fairs and nairs.

I won't tell you what I think, because I know for sure that she's still trash.
Most characters don't have frame 6 aerials that do around 20% damage with huge knockback. Something is up with the kick hitboxes, because I'm seeing a lot more proper hits than I'm used to in 4. Unless you're extra predictable and get parried, or flub your timing, you should not be getting punished for having your kicks blocked thanks to increased shield drop lag.

How close to a shield break do you think we'd get if we kicked someone blocking a full Phantom hit?
 
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Cress!

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btw I'm going to my first convention tomorrow, any advice or stuff I should know?
There's going to be MK8D and Sm4sh tournaments there and I'm funny prepared to run over everyone as Iggy in MK, but the Smash one is a bit late so I'm not so sure if I'll play it (plus I haven't played the game itself in like 2 years oops)
O YEAH I NEVER GAVE THE FOLLOWUP HERE
I was lost for the first hour or 2 trying to find my way around, but I was with a friend so at least we were lost together. I didn't buy too much, just 2 Kirby plushies (Mirror and Chef Kirby) and a DRV3 poster but that was p much all I needed to be satisfied. I also got Kokichi's VA to sign my joycon keychain (and it was free!)
For tournaments, I did only end up doing the one for Mariokart since that one was already moving so slowly and I don't have the time to sit and do nothing for 4 hours when there's other better stuff to do so yh. But for Mariokart I got 5th overall, and we all had to use Gamecube controllers while I exclusively use motion controls, so 5th out of 50ish people while using a different playstyle than what I'm used to is pretty great imo.
A LOT OF PEOPLE CAME UP TO ME AND SAID I DID GREAT ON MY COSPLAY SO THAT WAS REALLY REASSURING FOR MY FIRST TIME DOING THIS! A lot of people wanted to take pics with me but I didn't get very many myself (altho I think I got the best ones).

THE 2 BEST FRIENDS! What makes me a bit upset tho is that a Maki was walking by as we took the photo, but she had to be somewhere. We could've had the entire friend trio :[ o well


Just me being surrounded by Monokumas, p normal stuff.
Also let me just secretly tag Virtue Virtue and I guess Burgundy Burgundy now too (even if u haven't played V3 yet) just to get all of the DR trash in here
This happened on Saturday and my hair is still messed up from it (yes that's my real hair and not a wig, and now that this is over I need to cut it because it's too long now).
Overall it was great and I would absolutely do this again.


Now if you'll excuse me I'm going to go and spend $70 to preorder some cardboard (seriously why does the new Labo kit look so fun).
 
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Freelance Spy

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I have a feeling she will be trash too, but hey, she probably won't be the definitive worst! It sucks that she might be among the worst of the worst 3 times in a row though.
4 games in a row. She's already been the worst three times.
 
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meleebrawler

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4 games in a row. She's already been the worst three times.
Someone has to be, if you don't completely overhaul the roster and mechanics every game. Strictly tier-speaking though, she isn't the absolute worst on any tier list.

The ideal balancing scenario you can hope for in a game like this is to simply ensure the gap between good characters and lesser ones is not too big. Because you can't make everyone good AND distinct.

Don't get too hung up on actual placement before actually knowing what being a low-tier means in the context of Ultimate.
 

Lil Puddin

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It almost cures the sunburn I have on my scalp. A L M O S T T T

Somebody's gotta post something before EODM07 double posts in the morning.
Random note: Whenever EODM07 EODM07 doesn't post after 30 hours, I worry for ha safety. I always assume a kidnapper took ha back to the future. :^(

Or worse. . .
Someone forced ha to play Zelda. :secretkpop:

You know, giving Zelda the Light Bow as a means to do projectile normals (more akin to Villager, not Mega Man) would be a cool buff. Especially considering the unreliability of her attacks has always overcompensated for their damage.
I wish she had her Light Bow incorporated into her moveset. But after BoTW gave Link the ability to use the Light Bow, they probably wanted to give her something only she could do. And so far in the series, the only people doing the heavy duty sealing a buncha sages or Zelda by herself. Y'know, since they never really kill off Ganon, they just seal away his bara powers.

Here's the thing, unions are pretty socialist, but dude I love Labor Day.
Labor Day is actually the holiday where we honor the endless labor some gorls put into creating Zelda... All that labor just to create a bad character. It's as admirable and wondrous as it is pitiable and awful.

Just like Zelda haself. :secretkpop:

O YEAH I NEVER GAVE THE FOLLOWUP HERE
I was lost for the first hour or 2 trying to find my way around, but I was with a friend so at least we were lost together. I didn't buy too much, just 2 Kirby plushies (Mirror and Chef Kirby) and a DRV3 poster but that was p much all I needed to be satisfied. I also got Kokichi's VA to sign my joycon keychain (and it was free!)
For tournaments, I did only end up doing the one for Mariokart since that one was already moving so slowly and I don't have the time to sit and do nothing for 4 hours when there's other better stuff to do so yh. But for Mariokart I got 5th overall, and we all had to use Gamecube controllers while I exclusively use motion controls, so 5th out of 50ish people while using a different playstyle than what I'm used to is pretty great imo.
A LOT OF PEOPLE CAME UP TO ME AND SAID I DID GREAT ON MY COSPLAY SO THAT WAS REALLY REASSURING FOR MY FIRST TIME DOING THIS! A lot of people wanted to take pics with me but I didn't get very many myself (altho I think I got the best ones).

THE 2 BEST FRIENDS! What makes me a bit upset tho is that a Maki was walking by as we took the photo, but she had to be somewhere. We could've had the entire friend trio :[ o well


Just me being surrounded by Monokumas, p normal stuff.
Also let me just secretly tag Virtue Virtue and I guess Burgundy Burgundy now too (even if u haven't played V3 yet) just to get all of the DR trash in here
This happened on Saturday and my hair is still messed up from it (yes that's my real hair and not a wig, and now that this is over I need to cut it because it's too long now).
Overall it was great and I would absolutely do this again.


Now if you'll excuse me I'm going to go and spend $70 to preorder some cardboard (seriously why does the new Labo kit look so fun).
As a supportive gorl I'll say "10/10 cosplay of precious boi" because it's spot on considering all the source material we've seen of the boi via your avatar. But as a true gorl™ all I can do is smh because you are not Zelda. Or, if you wanted to keep the chin hair, Zeldo, the true gorl™ who is a boi.

Also your current avatar is easily the best one.
BlessT sparkles.
BlessT colors.
BlessT smile.
BlessT boi.
Sparkly Kaito.jpg


Now all you need is to Secret-K-Pop-Atize Kaito and you'll have an SSS tier avatar forever.

Don't get too hung up on actual placement before actually knowing what being a low-tier means in the context of Ultimate.
Yeah, being the worst character in Sm4sh pretty much meant "viable but, y'know, why use 'em when there's Cloud/Bayo/etc?"

With Aerial dodges being super nerfed and dodging in general being nerfed, people will have a very hard time avoiding Zelda doing Zelda things. But that also means she'll have a hard time avoiding enemies. With Phantom having more stages/being faster I imagine that will make up for the fact that Naryu is one of the more trash reflectors in the game (sure it has intangibility, but being able to absorb or reflect stuff without vulnerable gaps in between >>> intangibility). So I'd like to think she'll be a menace to projectile characters whole being able to harass them with Zelda-things.

I just hope she has the same (preferably better) combo potential she had in Sm4sh. Or, like, good fast moves.
 

Freelance Spy

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Don't get too hung up on actual placement before actually knowing what being a low-tier means in the context of Ultimate.
I assume it means playing Zelda in a game where everyone else has been universally buffed.

By the way, it's such nonsense that Melee Zelda isn't officially the worst. Pichu actually has options and mobility, if he could be played perfectly, I'd imagine he'd be at least better than Roy.

Now that was in terms of the actual official tier lists, but your point makes sense. Or did you deliberately make a joke? I can't tell, but that's pretty funny.
I'm a Zelda main Iridium. Taking me seriously would be considered dangerous.
 
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EODM07

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Random note: Whenever EODM07 EODM07 doesn't post after 30 hours, I worry for ha safety. I always assume a kidnapper took ha back to the future. :^(

Or worse. . .
Someone forced ha to play Zelda. :secretkpop:
I think I know someone far worse then Zelda.


BBTAG Yukiko. :secretkpop: (So maining Zelda will be better then Yukiko for sure.)

Anyway, what's happening Monster Hunters? :nifty::nifty::nifty:

Got my copy of Monster Hunter Generations Ultimate yesterday, and I managed to easily transfer my save data over to it from my 3DS. It's standard Monster Hunter, and I'm enjoying it. Decided to do some of the Hub Quests instead of the Guild Quests, since I do wanna try and get to HR 2. Just so I can hopefully unlock more events? Then again, I still got the 4* Quests to do in the Guild.

And I've tried out the Prowler again, I always think they don't do enough damage, but I'm informed that they actually do a lot of damage, which is good. I'm gonna definitely try and get some of the Rare 10 Equipment. Like the Navirou Costume (Which gives a Prowler 200 Defense), and the Objection! Panel (Which provides 162 in both Power and Boomerang). Now, the damage may sound nice; but that's small compared to what Hunters can get based on the weapon they have. I think the highest a Sword & Shield user can reach is 300? And you do swing your sword a lot in a series of attacks, which is good.

For those who have MHGU. I main the Insect Glaive, but I'll be giving the Prowler a shot some more. :yeahboi:

 
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meleebrawler

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I assume it means playing Zelda in a game where everyone else has been universally buffed.

By the way, it's such nonsense that Melee Zelda isn't officially the worst. Pichu actually has options and mobility, if he could be played perfectly, I'd imagine he'd be at least better than Roy.



I'm a Zelda main Iridium. Taking me seriously would be considered dangerous.
It seems largely due to her kicks being better than anything the fighters below her have. Ness and Bowser are very weak for how slow they are (with additional fatty weaknesses for the latter) and have terrible recoveries, Pichu has no range so anyone else playing perfectly will never let him get a hit in plus absolute frailty, and Kirby just... has nothing. Nothing good at all. Possibly not even one good matchup. Zelda's recovery also trumps all of theirs.

Lots of top tiers were nerfed in Ultimate. Only Ryu seems pretty much unscathed, and he's one of the more manageable ones for Zelda.
 

Arcadenik

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I really would love to have this blue/white dress as one of Zelda's alts.

1536064577014.png
 

Freelance Spy

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It seems largely due to her kicks being better than anything the fighters below her have. Ness and Bowser are very weak for how slow they are (with additional fatty weaknesses for the latter) and have terrible recoveries, Pichu has no range so anyone else playing perfectly will never let him get a hit in plus absolute frailty, and Kirby just... has nothing. Nothing good at all. Possibly not even one good matchup. Zelda's recovery also trumps all of theirs.

Lots of top tiers were nerfed in Ultimate. Only Ryu seems pretty much unscathed, and he's one of the more manageable ones for Zelda.
So I just saw this: https://www.youtube.com/watch?v=md_u1aWo4pI

For the first time since I saw everyone dissect the frame data, I have hope for Zelda again!

Look at those early kills, look at the hitboxes on those kicks! Uptilt to Lkick is true whaaaaaaat? Kills at sub 70!?

Maybe we'll actually fit that "glass canon" archetype this time. It seems like our KB is actually, you know, a strength this time around.
 
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Lorde

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so i’m building hinata but i can’t decide between the following sets:

slaying edge+ with qr b slot and close defense seal

or

wo dao+ with wrath and qr seal

he already has the slaying edge btw
 

meleebrawler

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So I just saw this: https://www.youtube.com/watch?v=md_u1aWo4pI

For the first time since I saw everyone dissect the frame data, I have hope for Zelda again!

Look at those early kills, look at the hitboxes on those kicks! Uptilt to Lkick is true whaaaaaaat? Kills at sub 70!?

Maybe we'll actually fit that "glass canon" archetype this time. It seems like our KB is actually, you know, a strength this time around.
There was also a jab -> grab pulled off with the "useless" jab 1 on Ridley. Maybe it's just dependent on the opponent not having a combo breaking aerial.

I never would have pegged Zelda as a big beneficiary of the universal jumpsquat, but I guess shaving off those tiny frames coupled with her surprisingly quick aerials makes all the difference. Lots of uairs landed after utilt as well.

According to poster of the vid (who actually played the Zelda therein), utilt seems to have a much easier time beating out aerial approaches.
 

Lil Puddin

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I think I know someone far worse then Zelda.


BBTAG Yukiko. :secretkpop: (So maining Zelda will be better then Yukiko for sure.)
At least she gets a fan, tho.

I really would love to have this blue/white dress as one of Zelda's alts.

View attachment 161780
If we're getting saddled with the Kawaii Waifu Zelda, then yes, I want as many costume alternatives as possible for her model. Her new model should be the perfect shape/size for Skyward Sword's outfit too. Er, basically the only different Zelda is young Zelda and Twilight Zelda (who is a fierce model). All the other Zeldas have the same shape otherwise.

so i’m building hinata but i can’t decide between the following sets:

slaying edge+ with qr b slot and close defense seal

or

wo dao+ with wrath and qr seal

he already has the slaying edge btw
Slaying Edge if you want to kill stuff during the initial engagement, used with Bonfire ofc.

Wo Dao if you want to be able to choose who to nuke since Bonfire will be ready to use after the initial engagement.

btw Odin is getting a prf weapon I hope our precious boi gets a good tome. Regardless, it's going to have 2 effects since it will be dual-refinable like every other introduced prf. So... Let's just hope IS saves our precious boi and doesn't do anything dumb. inb4 "lol Triangle Adept tome and +6 spd when foe's HP is at 100% jajajaja!" or some garbage like that.

Let us pray for a:4sheik:
Not a :4zelda:

Cherche is also getting a weapon which is pretty cool. She's my favorite offensive green unit so far for flying gorls. I like her even more than S!Camilla. Celica is getting a refine for her Ragnarok but who cares because red magic will forever be garbage. rip4lyf

There was also a jab -> grab pulled off with the "useless" jab 1 on Ridley. Maybe it's just dependent on the opponent not having a combo breaking aerial.

I never would have pegged Zelda as a big beneficiary of the universal jumpsquat, but I guess shaving off those tiny frames coupled with her surprisingly quick aerials makes all the difference. Lots of uairs landed after utilt as well.

According to poster of the vid (who actually played the Zelda therein), utilt seems to have a much easier time beating out aerial approaches.
Her Fair/Bair are extremely fast for the power they wield, but they lack the range. So ofc any buff that shaves off frames before she can use the abilities will pay off big time. It should make it easier for her to land her L-kicks too. As well as her D-air which is basically a weaker (and faster) version of Ganon's D-air.
 
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Lorde

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Slaying Edge if you want to kill stuff during the initial engagement, used with Bonfire ofc.

Wo Dao if you want to be able to choose who to nuke since Bonfire will be ready to use after the initial engagement.
ty for ur help gorl. like i said, he already has the slaying edge, so i guess i'll just use that set for rn. i can always promote someone for the wo dao in the future if i want to run that set

idk who i want to give wrath to then since zero/caeda/shigure can't learn it

btw Odin is getting a prf weapon I hope our precious boi gets a good tome. Regardless, it's going to have 2 effects since it will be dual-refinable like every other introduced prf. So... Let's just hope IS saves our precious boi and doesn't do anything dumb. inb4 "lol Triangle Adept tome and +6 spd when foe's HP is at 100% jajajaja!" or some garbage like that.
i was super happy to see that odin was getting a refine. i regret foddering off the one i built up last year (can't remember which one it was, but i gave panic ploy to either belka or sheena. i never use them now tho rip). but i do have 20k feathers saved up to promote him, assuming his prf isn't garbage. tbh i don't think the prf will make him much better, unless it's super crazy. it'll probs be something dumb like a blue version of green!olwen's tome and the refine being one of the copy+paste bond effects we've been getting. pls prove me wrong tho IS


Cherche is also getting a weapon which is pretty cool. She's my favorite offensive green unit so far for flying gorls. I like her even more than S!Camilla. Celica is getting a refine for her Ragnarok but who cares because red magic will forever be garbage. rip4lyf
my cherche is 4*+10 so i'd have to spend 20k feathers to get her prf rip. i do like her, but i'd rather use a defensive green flier gorl instead like belka or one of the camillas.

celica needed the refine, but yeah, i doubt it'll make her relevant. at least red magic is better than it was at launch tho. green has some scarier threats now like myrrh/fallen robin/powercreep hector alt #68405
 
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Ffamran

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so i’m building hinata but i can’t decide between the following sets:

slaying edge+ with qr b slot and close defense seal

or

wo dao+ with wrath and qr seal

he already has the slaying edge btw
With Wrath, you should ask yourself if the person running it can reliably and safely dip into its range. Wrath is a good skill in general because of what it does, +10 damage when special triggers and -1 special cooldown at <= 75% HP, and anyone can run it really, but the user has to be able to get into its range to get it to work. Hinata has high defense and low resistance, so unless you're having him face blues and magic damage a lot, units he shouldn't really be fighting or able to if he doesn't have Distant Counter, then he might not be able to get into Wrath's range easily. Funny enough, Nephenee runs into this problem too and it gets worse if you go for her unique refined or defense refined Dauntless Lance since it makes her even physically bulkier. When it activates, though, Hinata, Nephenee, and almost anyone will do a lot of damage, especially if it's with something that uses their high defensive stat.

Hinata's speed is also low, so he could get doubled and killed before he gets any benefit from Wrath. That will depend on the special you give him and your timing with it along with stuff like Infantry Pulse or Quickened Pulse working, but he's probably going to have a harder time compared to someone like Karla who can reliably double on either phase or Hector with Berserk Armads who can prevent doubles with Wary Fighter which by default is what Valentine's Hector does.

idk who i want to give wrath to then since zero/caeda/shigure can't learn it
Ayra, Fir, Karel, Linus, regular Lyn, Mia, and Raven if you have and like any of them.
Ayra with Slaying Edge activates Regnal Astra every round of combat if she doubles someone which Wrath would strengthen when she dips into its range and Fir, Karel, and Mia all have personal Wo Daos of which Fir and Karel have -1 special cooldown count on top of it, so they can get charged Glimmers, Moonbows, Noontimes, and Reprisals after a round of combat when they're in Wrath range. Fir in particular has good resistance, so she can also run a build using Warding Breath to grind charges off of mages and take physical hits to drop into Wrath range and unleash a powerful special. That said, she has the lowest neutral attack, so you'd want +Atk on her.

Lyn's unique refined Sol Katti has Brash Assault 4 and Desperation 3, so her B passive is free for anything she wants. Wrath would have the same HP requirement, so she'd be able to guarantee follow-ups on anyone who can counter back and have let her activate 2 cooldown specials every time she initiates.

Linus and Raven with unique refined Basilikos gives them L&D3, so their defenses drop letting them get into Wrath range easily while also giving them high enough attack that Glimmer works well with them. Basilikos also has -1 special cooldown count, so they'll have charged Glimmers after a round of combat as well. +Atk would let Raven do as much damage as possible, but Linus is basically a +Atk Raven and if he had access to more merges, I'd rather run +Spd Raven, but that doesn't mean Raven can't use Wrath well by being =Atk. Linus can also run Brazen Atk/Def and retain pretty good physical bulk with unique refined Basilikos after taking some damage, so there's that kind of stupid fun. Alternatively, you can run a unique refined Basilikos, Pavise, L&D3, and Shield Pulse build on them. Double L&D3 gives them high offensive capabilities, but kills their defenses to which Pavise and Shield Pulse addresses since it would reduce the damage they take by 50% and -5 damage and Shield Pulse lowers Pavise's cooldown by 2 at the start of turn 1 which means with Basilikos, it's charged for their first round of combat. Give them Heavy Blade or Flashing Blade as a seal, and they'll be able to charge it easily in combat. Omni H's video on this build: https://www.youtube.com/watch?v=egdKAWHgjeo.

As mentioned before, regular or Valentine's Hector who can have charged Bonfires with Berserk Armads, Wrath 3, and Quickened Pulse after a round of combat, but he does run into a problem of getting into Wrath's range because of his high defense. That said, +20 damage on top of Bonfire and his high attack is pretty disgusting.

Otherwise, probably anyone you want. People run Wrath on Lukas despite him taking little to no damage against physical hits. It's just on units with average defenses, Wrath would have an easier time activating since they would be able to take enough damage to get there unlike someone with high defenses. That being said, someone like Bartre could run Wrath to a devastating degree. Bartre's defense is high, but not as high as Hinata's or Lukas's. In return, his attack is high compared to =Atk Hinata, so +Atk Bartre with Wo Gun, Moonbow, Brazen Atk/Def, and Wrath would do a lot of damage. Chrom would do a lot of damage too with Wrath. There's this Wrath build with Wind Boost on a +Spd, -Res Chrom: https://serenesforest.net/forums/in...ion-and-links/&do=findComment&comment=5131446.

Default Distant Counter infantry would work as well since their A slot can be a Breath skill to speed up their special charges. The arcticfox duel simulator has Dorcas with Glimmer, Warding Breath, and Wrath as one of his default builds for the hard list.

Celica is getting a refine for her Ragnarok but who cares because red magic will forever be garbage. rip4lyf
but who cares because red magic will forever be garbage. rip4lyf
How dare you say that when Hector's precious daughter hits like a truck? :p
I gave her a water blessing because she has a light affinity in Binding Blade and also because she'd incinerate greens for Fjorm (and Ryoma if I had him).
Screenshot_20180904-204928.png

I need 140,000 feathers and seven more of her. I'm probably going to end up with a +10 Soren before that happens. I just need two more Sorens after all...
 
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Freelance Spy

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There was also a jab -> grab pulled off with the "useless" jab 1 on Ridley. Maybe it's just dependent on the opponent not having a combo breaking aerial.

I never would have pegged Zelda as a big beneficiary of the universal jumpsquat, but I guess shaving off those tiny frames coupled with her surprisingly quick aerials makes all the difference. Lots of uairs landed after utilt as well.

According to poster of the vid (who actually played the Zelda therein), utilt seems to have a much easier time beating out aerial approaches.
I don't hold too much stock in "combos" until they are tested so jab -> grab is something I'm going to try, but until it's used on something other than some demo scrub, I won't hold my breath. (unless it looks like he's locked in hitstun)

I spoke with the uploader, their claims of uptilt being intangible or something is very interesting. One of Zelda's biggest problems has classically been her lack of a reliable anti air, but this person described it as an excellent one.

After pouring over the scant demo data we have, I've come to a bit of an oddball conclusion. This may very well be the first game in the series that Zelda could be higher tier than Shiek. Sheik barely benefits from the global changes; now that big sword users have tr4sh-shiek like landing lag, she's going to have to work twice as hard to land her 3% fair since everyone else has similar data but bigger damage. My theory is that if you can space her out, she won't get a chance to start her combos.

With a buff or two to our spotty multihits, we could become more consistent than our boi costume.

How am I hype about Zelda again? This is weird.
 

meleebrawler

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I don't hold too much stock in "combos" until they are tested so jab -> grab is something I'm going to try, but until it's used on something other than some demo scrub, I won't hold my breath. (unless it looks like he's locked in hitstun)

I spoke with the uploader, their claims of uptilt being intangible or something is very interesting. One of Zelda's biggest problems has classically been her lack of a reliable anti air, but this person described it as an excellent one.

After pouring over the scant demo data we have, I've come to a bit of an oddball conclusion. This may very well be the first game in the series that Zelda could be higher tier than Shiek. Sheik barely benefits from the global changes; now that big sword users have tr4sh-shiek like landing lag, she's going to have to work twice as hard to land her 3% fair since everyone else has similar data but bigger damage. My theory is that if you can space her out, she won't get a chance to start her combos.

With a buff or two to our spotty multihits, we could become more consistent than our boi costume.

How am I hype about Zelda again? This is weird.
Sheik's standout nerf to me is no longer being invincible during her up b startup. If she can't directly Cheep-Cheep her way back to the stage and ends up below, she is now very open to a (stage)spike, not to mention just making it all around less reliable as an attack.

But at least she still has needles, right? ...right?
 

S.F.L.R_9

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omg Freelance Spy Freelance Spy thank you so much for posting that video of Zelda it makes me so happy :' ( i'm already very positive about Zelda but that video was a BIG NUT it was suuuper interesting to see what her new options could be

also im so glad Zelda still says TUHHH when using Nayrus because that always made me laugh its like such a strange noise to make AJSDK

edit: usmash looks bigger, almost brawl-esque? i wonder if the actual hitboxes reflect it though
timestamp is 1:03 if it doesnt start there
 
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Rickster

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omg Freelance Spy Freelance Spy thank you so much for posting that video of Zelda it makes me so happy :' ( i'm already very positive about Zelda but that video was a BIG NUT it was suuuper interesting to see what her new options could be

also im so glad Zelda still says TUHHH when using Nayrus because that always made me laugh its like such a strange noise to make AJSDK

edit: usmash looks bigger, almost brawl-esque? i wonder if the actual hitboxes reflect it though
timestamp is 1:03 if it doesnt start there
There's a video floating around YT (with direct audio no less) that has Zelda's Usmash beating Ganondorf's aerial DownB several times. Usmash might actually be an anti-air again lol

edit: this one
 
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Rion

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I think Usmash in more of an anti air than Brawl’s- the hitboxes seem shifted more upward for a bigger disjoint! It seems to have similar kill power like in Smash 4 as well.

However it looks like it struggles to hit grounded opponents, plus as always, the multihut component is somewhat janky and causes escapes. But for that, I’m pretty sure there will be at the very least a patch to fix it if they don’t by release.

I know a lot of folks are sad at Dtilt’s nerfed angles for comboing, but it seems like Utilt might replace that with how good it seems to be shaping out to be, especially if the disjoint/intangibility is as they say.

Also Uthrow killing Ridley at 140% when he’s no doubt a reasonably heavy character is looking very good! Ahh, something to make people a little scared to over-shield against Zelda at mid percent is also a very good addition.

I remain optimistic!
 

Cress!

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As a supportive gorl I'll say "10/10 cosplay of precious boi" because it's spot on considering all the source material we've seen of the boi via your avatar. But as a true gorl™ all I can do is smh because you are not Zelda. Or, if you wanted to keep the chin hair, Zeldo, the true gorl™ who is a boi.

Also your current avatar is easily the best one.
BlessT sparkles.
BlessT colors.
BlessT smile.
BlessT boi.
View attachment 161755

Now all you need is to Secret-K-Pop-Atize Kaito and you'll have an SSS tier avatar forever.
If I went as a Zelda I'd choose Skyward Sword Zelda because SS Zelda is the best one and deserves more recognition.
And I'm kinda done doing the daily avatar thing here, daily doesn't work over here too well so maybe I'll switch to monthly like Ffamran. But ye this is absolutely one of my favorite pics so it's here to stay for a while (and the source btw since that's a cool thing to have).
Celica is getting a refine for her Ragnarok but who cares because red magic will forever be garbage. rip4lyf
idk I think red magic is cool. I think it's less so that red magic isn't that good and moreso that most red mages are kinda bad. For notable red mages, there's B!Tharja (who's a seasonal so she isn't the best thing to invest into), Lilina (who can 1 shot a ton of units, but if she doesn't 1 shot them then rip her), Neighrika (who is good but she doesn't have anything truly bonkers, she's just a solid unit), and Celica (who's also just a solid unit rn without anything broken to help her shine). There's also W!Tharja but all armors are great so just ignore her.
Maybe it's because I use Celica on my main team and I'm only trying to justify myself, but I think it does have its uses. There just needs to be better users of red magic. :colorful:
 

EODM07

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How's it going Insect Glaive mains? :nifty::ultzelda::nifty:

Since I'm in the mood... I'll copy False Swipe Gaming again and look back at another character! :secretkpop:

This time, I'll bring in our boy, Gordeau!

Now, when getting into Under Night, you first have to understand on how vastly different the game is compared to its later versions. This version of Under Night, was broken; as in several characters could do upwards to 6k to 7k worths of damage in a single combo; compare that to the latest version of Under Night we have where the combo limitation is now around 3k to 4k.

Gordeau was no exception. He had insane range thanks to his 5C, giving him what some think to be the longest range in the entire game, well... Not quite, since some could argue that Vergil's Wife-- I mean, Yuzuriha. Waldstein, and Merkava have even longer reach then him. But anyway, Gordeau was a strong threat during this time in Under Night, sitting at the top with the other three, having strong loops; the ability to steal the opponent's GRD. Plus, having the most Unga-like Neutral out of the entire cast!

However, despite these; Gordeau has some problems. His 5C leaves him very open to punishes if blocked; meaning that you can easily counter attack him, unless he Reverse Beats to keep himself safe. But there are still many ways to counteract him, Yuzuriha's amazing range can snag him quickly, snuffing out his recovery from 5C>5A. Merkava's 214X, and 5C can catch him too safely. Gordeau's hardest Match-up is probably Yuzuriha, who was undoubtedly the best character in the game, due to her massive reach, fast normals and the ability to loop people to death; he has close to Even MUs against the likes of Merkava and Waldstein, who share close to the same reach as him.

All in all, Gordeau had a great start in UNIB, sitting at Top Tier. A great start for this character.
The changes to UNIEL were kind to Gordeau. He gained a nice amount of buffs to his moveset and tools, allowing him to apply more pressure and even do some solid damage, even with the combo nerfs to everyone. Gordeau has managed to thrive in this meta, his reach is still incredible; and still having the ability to steal GRD is great. And he still retained his safe reach which what made him incredibly strong.

Alioune, a US Under Night Player, even put him 2nd on his Tier List; tied with Waldstein, so it's up to you whether you think Gord is Top Tier or Waldstein. Gordeau's MU spread is also really damn good, only having an Even MU against Waldstein himself. So while Yuzuriha fell from grace, the Top 4 had officially been broken...
This meta was not too kind to Gordeau this time around, Gordeau lost one important key component which made him thrive in the previous metas, being his safe reach. Gordeau has issues dealing with many of the potent threats now compared to previous incarnations, having rough matchups against Seth, Phonon and Vatista; whilst having some close to even MUs against Waldstein, Merkava, Yuzuriha, Chaos and Nanase, but it isn't really much for our Man Of Greed. As of now, Gordeau sits in B Tier of many UNIST Tier Lists. A huge farcry from his originally S tier placement.
Gordeau almost made it back to the top in BBTAG, with several claiming that Gordeau is High Tier (Sitting at A Tier), however; some have debated that Gordeau is actually Mid Tier, but we'll get to that later.

Gordeau's Netural and safe reach has been very good to Gordeau, as a character from the Under Night series, all UNIST characters can make their unsafe moves safe. Gordeau can do 5B>2A to make his long reaching normal safe if blocked. He can dish out a lot of damage all simply from doing just 5B>236X in the corner along with an Assist, the most he is able to reach is easily 16k with the help of Yu Narukami, Makoto Nanaya, Kanji Tatsumi, etc. Which is pretty much a potent Touch Of Death combo for any character with 16,000 or less health. He is often seen as well as a really REALLY good Assist character, up there with Nu-13, Es, Jin and Ruby Rose. Thanks to his 5P assist, which is an amazing combo extender and even better for block strings too to apply pressure, or to force your opponent to accidentally Push Block him instead of the lead character. Not only that, since there's no GRD system in this game, Assimilation has instead been changed to be a Meter stealing tool, allowing for Okizeme setups.

However, Gordeau does suffer from several issues. For one, his Neutral is very predictable, even at lower levels of play; many will be fishing 5B or jB to start combos, which means that it can be very difficult to open up your opponent unless you get a very strong read or punish. He has one of the slowest DPs in the game (A+D), which means that an opponent could easily bait out his DP, wait for the animation to end and then punish for big damage; he has only two moves that hit Low, being the first hit of his 2B and 2C, compare that to Yu Narukami who has roughly 4 to 5 Low hitting moves in the form of 2A, 5B, 2C, 214X. And Gordeau's 5C has a huge blindspot, meaning that you can accidentally cross yourself up with this tool due to how incredibly slow it is to come out.

Matchup wise, Gordeau's hardest matchup has to easily be Ruby and Jin, due to the character's fast projectiles, the ability to have insane mixups and even potent combos as well (Plus, that Jin can just Touga in Resonance), it can be a hard time getting for Gordeau. Some of his good matchups however include Yukiko, Weiss, quite a bunch of the grapplers due to being able to outrange them with 5B. But now, let's go to what I mentioned earlier...

The High to Mid Tier debate, several players of this game has argued that Gordeau is Mid Tier instead of High Tier. These are due to the fact that Gordeau has a lot of issues dealing with a lot of the Top Tier characters, like Jin, Yu, Ruby, Es, etc. And that he is very easy to predict, and that many of the High Tiers can even beat him quickly due to how predictable a Gordeau can easily be. However, many that consider him High Tier argue that his damage output is great and he makes an amazing assist character, able to synergise with any character to help extend their combos and help out with their Neutral with moves like 4P and 5P.

Gordeau has also won a bunch of Japanese tournaments, promotional tournaments and even EVO. Sitting in 1st Place at many of these tournaments, though it would mainly be due to Ruby Rose, god she's annoying to fight. Players like Heiho have shown how strong and threatening Gordeau can be with Ruby, and thanks to IAS (Invincible Active Switch) Gordeau has been able to nab these tournaments; but then again, it's mainly because of the Ruby.
And now we're at the end!

So how viable was Gordeau? Honestly, I'd say he was... Good.
Gordeau's intial debut in Under Night was when the whole cast was broken to hell and could even do a lot of damage or just TOD anyone, but over the years; Gordeau slowly improved in EXE.Late, to losing his safe options to becoming debatable in BBTAG over High Tier or Mid Tier placement.

He has had a good run in many of these games, but he has helped define the meta of EXE.Late and with how powerful as an assist character he is in BBTAG, I dunno if we'll see him go away, anytime soon... That is until the Balance Patch for BBTAG comes out this month.

Couldn't resist doing this again. :secretkpop:

Anyway, I've now reached HR 2 in MHGU (FINALLY), so now I can just go on and do all the other Hub Quests, since I put the Hub Quests off for so long, I was focusing on the Village Quests (I'm still at 4* Village Quests, but now I'm going to focus on the Hub Quests).

 
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Lorde

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maybe they’ll finally say something about metroid prime 4


and i assume there won’t be any smash stuff
 
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at the very least, they might sneak in a newcomer

and yeah. they should show us metroid prime 4, or bayonetta 3, or that new yoshi game. any one of those games. xenoblade 2 dlc is guaranteed to be talked about and probably other 3rd parties. animal crossing being announced would be a ****ing shocker but i doubt it's happening
 

Freelance Spy

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Because this isn't a smash direct, I predict that we won't see anyone hinted at like Isaac or skull kid. Instead, strap in to be blindsided by bandana dee, Geno, or my favorite, Shantae.
 

Rickster

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Behold gorls, the ultimate Zelda footage

Oh and this opinion video from the same uploader (this is the same person who made the other posted video btw)
 

Freelance Spy

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Can we get a counter to see how many times "Zelda is bad" (+derivatives) has been posted in this thread?


I'm curious :^)
I'm thinking about six.

Do I get a prize if I win?
Behold gorls, the ultimate Zelda footage

Oh and this opinion video from the same uploader (this is the same person who made the other posted video btw)
Uptilt really seems to have replaced Dtilt as a combo starter.

LOL at Raykushi using shiek as an example of why Zelda is good like I did earlier. I'm fairly confident that we are viable now.

I can finally rest.
 
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Lorde

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odin’s prf is a blade tome (with no cooldown penalty) and the refine is atk/spd link

but cherche got an 11 mt brave axe with built-in panic ploy wtf

celica got an upgraded brazen atk/spd refine which is pretty good
 
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Lil Puddin

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Can we get a counter to see how many times "Zelda is bad" (+derivatives) has been posted in this thread?


I'm curious :^)
I had a bot that was in charge of that, but it locked up due to the incredibly high frequencies of "Zelda is bad" (+derivatives). :secretkpop:

odin’s prf is a blade tome (with no cooldown penalty) and the refine is atk/spd link

but cherche got an 11 mt brave axe with built-in panic ploy wtf

celica got an upgraded brazen atk/spd refine which is pretty good
tbh I usually hope for a role enhancement or change when prf weapons come around.

That's good enough for Odin score wise and buff wise if someone bothers with the stupidity (as in annoying to use NORMALLY) of link skills. With Legendary Lucina he'll be good since her assist counts as a movement assist. It might be fun to toy around with.

Cherche's axe is just IS way of saying "oops yea, hammer was a bad idea because hammers are always bad lmao." At least Cherche is even stronger than before, even if her role didn't change at all.

Celica's refine synergizes nicely. Like "lmao you thought me with +5 atk/spd at 100% hp was bad lmaooooooo bye gorls."

Odin may be fun to use tho.
All of this assumes Summoner Support and +spd/-hp (tho res/def can also be banes it kinda doesn't matter rip)

For Arena, the lazy dark destroyer of worlds:
Grimore + any 4 charge attack special will activate, use Astra for the lulz
Close Counter/QR3/Flashing Blade Seal
Corrin as his Support buddy, along with Fortify Res/Def combo and a movement assist, apply all buffs to the Dark Boi

So during the enemy's phase he has a stat total of: 45/68/47/33/33. O O O O O P S T

For whatever, the cursed dark boi husbando guy:
Grimore + Glimmer or Moonbow
LnD 3/Desp/Flashing Blade Seal
Anyone who can apply Fortify Def/Res or if you wanna be lazy and not use a movement assist just Hone Atk/Spd

So when he attacks he has 45/69/48/26/26 or 45/55/46/22/22.

So no matter how you use him, he's a pretty strong boi now. +6 atk ain't no joke on a blade tome. He also has great bulk so he can go all in with LnD and still survive 1 hit (most likely). He can be a great user of Flashing Blade and he gets great scoring in the arena. (Problem tho, using him in the arena means you'll run into Bow Lyn teams or Rein ripriprip)
 
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~ Valkyrie ~

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This thread's looking little more optimistic now. And apparently there's been some working evidence why.

Anyway, it's neat to see there's working elements towards Zelda's potential unearthed lately. Wonder how much to go before we can take it all to good heart. I need my badass moe-dorable princess~

BTW, something probably cutesy - but this is what I've been doing this summer:













Legend of Zelda - A Link to the Past, amirite~
 
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Metallinatus

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I think the timing is right to say that I'm about to beat A Link to the Past for the first time, I literally got the last heart piece minutes ago, but it's very late here, so I will finish the final dungeon tomorrow.
I have been in a roll these past few months finishing ALBW, Zelda 1 and now ALttP all for the first time, those are the games that finally made me a Zelda fan, and it's all thanks to Sakurai and our new Zelda.
Yes, I decided to play ALBW because of Smash. Best thing I've done this year.
 

Rickster

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Some more Zelda by Nairo himself

Notice how Usmash connects to Kirby's shield on the platform. This wouldn't happen in Smash 4 so it either confirms
- a change in Battlefield
or
- a hitbox buff on Usmash

I'm betting it's the latter going from other videos and feedback from people who have played the game.
 
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Ffamran

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but cherche got an 11 mt brave axe with built-in panic ploy wtf
I'm not so sure how to feel Cherche's Axe being a personal Brave Axe. It works and she's a good Brave Axe user, but I wished it was something else as someone with a +Spd Cherche and +Spd Cherche can do stupid things, especially if you stack speed buffs on her. I might just promote her to get another 5* axe flier and one with a personal Brave Axe later on, but I might not refine it even though built-in Panic Ploy is pretty useful and she'd have 49 HP to work with. A speed refine essentially gives her an axe version of Amiti.

celica got an upgraded brazen atk/spd refine which is pretty good
Celica apparently can have +19 Atk/Spd with her unique refined Ragnarok and Brazen Atk/Spd 3. =Atk and =Spd Celica would have 65 attack and 52 when she's at <= 80% HP. For comparison, +Atk Lilina with unique refined Forblaze and Death Blow 3 hits 66 attack, but she only has 25 speed. Granted, Lilina's not supposed to get hit back, but Celica becomes increasingly dangerous if you don't kill her or accidentally drop her to Brazen range with Savage Blow and weapons with the effect. Also, apparently if you had a +10 Celica, -HP Celica would just need to use Ardent Sacrifice to get into Desperation range as she'd have 39 HP and 29 is 74% of her health. =HP Celica would have 43 HP and 33 would be 76%. Whale problems, I guess. :p

Last thing for FEH nonsense, Odin's Grimoire animation is beautiful: https://www.reddit.com/r/FireEmblem.../odin_now_has_access_to_projection_magic_new/.
 
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