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Legend of Zelda Zelda Project - Live Action Film Attempt

Phantom7

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A group of talented and dedicated Zelda fans have teamed up to begin a massive project, currently known as "The Zelda Project", in which they will create a Zelda movie trailer to release to the public and to Nintendo, in attempt to begin production of an actual full-length Zelda film.

The current name of the film is "The Legend of Zelda: Advent of Darkness", set during post-OoT to bridge the gap between MM and TP.

Here's the official website, where you can find more information:TheZeldaProject.net


Malon standing in a field... possibly Lon Lon Ranch?


The current Link.


A very convincing model of Saria set in the Lost Woods.


Malon Singing.
 

SkylerOcon

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As a mod, I should be above this. But...



Fan-made Zelda anything will suck. The only good fan-made projects come from series that has a generally intelligent fanbase, like Half-Life. Zelda does not have a generally intelligent fanbase.

I hope this turns out good, though. But chances are that it won't.
 

Dragoon Fighter

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IF IF IF IF you can pull this off I will be amazed but here is the biggest problem with video game movies is normally one of the following.

1) There not loyal enough and they might well be a different story all together.

2) There two loyal and the movie looks like someone playing a video game rather than a movie.
 

finalark

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Pretty much every attempt I've ever seen for any sort of fan film has crashed and burned (with the exception of the Mega Man Movie, which actually followed the game too closely). I doubt that this will be any different.
 

Spire

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Well they did say in the blog that they'll be using actors and not cosplayers (as seen in the photos) in the actual film, and furthermore, they won't start shooting for a while. They're still working on principle photography and cosplay photography (for the sole purpose of satisfying their and fans' needs). If you look at the top of their page, it seems that they're going to have a band of characters consisting of Link, Zelda, Malon, Saria, a new chick, and a new guy. I support them and will be following this attempt (because it already looks better than the dreadful Hero of Time fan film), but this is not how I would personally go about making a Zelda film.

Here's the guy they used for Link in the photoshoot:


Not a bad choice in my opinion. He looks much more like TP Link, with the rounded nose and general eye shape, but whatever, it's still Link.

EDIT: If it's worth anything, Matt Key and Paul Duraso (who played Luigi and Mario in There Will Be Brawl) will be playing Ingo and Talon, who of course were based on the Mario Bros. These guys are good, so this could work.
 

Mr.Freeman

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I think I speak for everyone when I say this:





Seriously, though, I don't think its gonna work out.
 

finalark

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Yeah, but this already looks so much better. The Hero of Time was pretty awful in my opinion.
Yeah I have to agree. I remember when I heard about it I thought "this could be cool." Then when I watched it I was just kind of like... "... that was pretty bad."
 

Undrdog

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Eh, I thought it was fine for what it was. I mean I wasn't even expected any kind of production value, let alone a story.
 

finalark

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Eh, I thought it was fine for what it was. I mean I wasn't even expected any kind of production value, let alone a story.
I remember hoping that it would at least be entertaining, but it failed there too. It's been a long time since I've seen it so my thoughts my have changed by now.
 

Kingdom Come

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I hate any fan attempt to make Zelda. Normally I hate any attempt to make a video game movie.

Mario Bros., Street Fighter, Mortal Kombat: Annihilation. All bad movies, the only good video game movie was the first Mortal Kombat.
 

Spire

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I hate any fan attempt to make Zelda. Normally I hate any attempt to make a video game movie.

Mario Bros., Street Fighter, Mortal Kombat: Annihilation. All bad movies, the only good video game movie was the first Mortal Kombat.
Prince of Persia wasn't terrible, so long as you had a coke and popcorn to accompany you. And Final Fantasy: The Spirits Within is actually pretty good, yet hugely underrated. FF7: Advent Children starts to get pretty good around the
Bahamut fight
.
 

Kingdom Come

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I haven't seen any Persia or FF7. But Spirits Within could never hold my attention. Doing a movie based off a video game is always going to be a difficult task, because usually what makes a fun game good is the dungeon and plot. The hard part is cutting out the dungeon and leaving the plot IMO. For ex. Zelda is soooo much about the dungeons and puzzles. There is no way a 2 hour movie can have all the dungeons and puzzles. Which then leaves the to focus on a story, a story with 3 characters unless they make things up(or give Malon a large role).

Or, they could just base it off the Mangas. But then there is almost no character or story development going on. Speaking from an OoT perspective.
 

Spire

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See, I believe the dungeons and puzzles could work as trials not only for Link and any companions he has, but also for the audience. Rather than write the film so that the audience is just interested in the characters, interest them in the fine-tuning of the entire film as a puzzle. Rather than treating environments as mere background scenery, treat them as personalities themselves. Allow Link to accompany the audience through the temples, allowing the both of you to experience the workings of the temple together. Build the film up to be a huge puzzle itself, so that as Link unwinds the puzzles within temples (and hence the temples themselves as puzzles), he unveils higher truths which the audience member can allot in their own mental inventory as a key component to figuring out the blanketing purpose of the film as a whole. Make The Legend of Zelda a journey into the deep recesses of the mind, make it a meditational experience. Utilize your own courage to push through (meaning make the film tense, bewildering, and frightening), unlocking your inner power to harden your wisdom in the long run.
 

Luigitoilet

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I always liked the Super Mario Bros movie. Sure, at first it was massively disappointing, but I love the ridiculous post apocalyptic 90s look they did. It's like if you drank a bunch of robitussin while playing Mario, then you go outside into public and you're tripping and everything looks like some bizarro Mario thing. I also loved Bob Hoskins as Mario. John Leguizamo as Luigi is WTF but it works okay I guess.

As for a Zelda movie, I will never be keen on that idea. If anything, I would rather see a Majora's Mask movie rather than any other game. That wouldn't work though as that game is barely representative of the series. I don't see any other game working as a movie though. I mean, Link to the Past's story is already a movie and it's called Star Wars.
 

Kingdom Come

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But, the thing about the puzzles and exploration and all of that is this. How would you fit this into a 2 hour, 3 hour movie at the longest?

It sounds perfect really Spire it does. But, unless they make 1 game into multiple movies in the manner you described it's not going to work.

Also, The first Zelda and Majora's Mask as Toilet said would probably be the most suitable for a big screen movie. Most likely LoZ because you can add substance to it and take out the dungeons and leave like 3 IMO. Majora's is a sequel though which would be the only problem.

OoT would also make a great movie. But, 3 children dungeons, 7 temples, 3 mini dungeons, and then all the depth they would add to the characters would make it too long. And, all of those are vital to the story except the ice dungeon. If they did it like the manga though, I wouldn't mind. Just don't make Volvagia Link's pet. Give a relationship between Link and the women (Zelda, Ruto, Saria, Malon) and I want to see Epona play a big role.

I dream waaaay too big. But, yea those are my thoughts.
 

Spire

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A friend of mine and I came up with this idea for a seven-part saga a couple years ago:

The Legend of Zelda
The story begins with Link returning to his time as a child at the end of OoT meeting Zelda off the bat, looking through the peephole at Ganondorf and discussing his mal intent. The first third of the movie is based in Hyrule, interacting with the locals (we are introduced to Malon, Talon, Ingo, Impa, and numerous others, including his obtaining of Epona) searching for Navi and showing flashbacks to his time as an adult in OoT. Link makes his way into the Lost Woods around the end of the first third where he encounters Skull Kid and Majora's Mask who steal Epona (and we'll see how wrought Link is about this), and subsequently stumbles into Termina. To really put emphasis on the three-day limit, the first sequence where he has to wait out the cycle to get the Ocarina back is going to be cut. He does however encounter the Happy Mask Salesman who teaches Link how to take the mask off and as he ventures around Clock Town, we see the familiar faces that we were introduced to earlier in the film, though it's apparent that they are not the same. So, he ventures to Woodfall Temple and defeats Odolwa, freeing the first giant. Of course more story elements are woven in and out, I'm just trying to get the gist out. So the latter third of the film focuses on Link venturing to Snowhead Temple and disapatching Goht, freeing the second giant. Goht marks the final climax of the film, and afterwards, we see Link traveling towards the ocean. The main themes of this film are Link searching for both Navi, Epona, and a way to get back to Zelda.

Majora's Mask
It begins with him traveling to Romani Ranch and meeting the Romani sisters, the younger of which looks identical to the Malon he met in the first film, the older of which has yet to be seen on film. Here, Link is reunited with Epona. Basically the Great Bay sequence with the Pirate's Fortress, Great Bay Temple, and freeing the third giant, then the Ikana Canyon sequence (including the graveyard and the bottom of the well which is going to be scary as ****), Stone Tower Temple, and freeing the fourth giant. Then concluding with the moon and the finale with Majora. Ends with Link traveling back to Hyrule. Essentially he found Epona and his way back to Zelda, but did not manage to find Navi, so with 2/3 of his quest fulfilled, we complete the second of three films.

Ocarina of Time
The film begins with Link having a nightmare about his ventures through the Great Deku Tree, Dodongo's Cavern, and Jabu Jabu's Belly. Just as OoT began in the game, Link is shivering and trembling in his sleep, and then he is awoken by Navi. Because the search for Navi was a strong emphasis in the first two films, those who don't know that OoT is actually a prequel are going to assume that it's a sequel and that he found her. When she wakes him, she tells him that he needs to go to the Temple of Time to deliver the stones. As they are leaving, he meets Saria who tells him to come back for her. We are reintroduced to the Master Sword in the pedestal of time, just as the series began. Link draws it and awakens as an adult, so you understand that perhaps he was an adult before the first film. Navi reminds Link that he needs to return to Saria, so he travels to and through the labyrinthine Sacred Forest Meadow only to be ambushed by Sheik. The three travel into the looming Forest Temple and face Phantom Ganon, upon whose defeat reveals an imprisoned Saria who awakens as a sage. It is here that Sheik gives the monologue which she gave in the Temple of Time in the game about the sages.

Because there is a passageway from the Lost Woods to Goron City, Link, Navi, and Sheik take this route. Desolate and echoing, they seek out any remaining Gorons only to find Link, the son of Darunia who tells them of the peril that Ganondorf brought on his people, offers up the Goron Tunic, and continues to roll around. The three travel through Darunia's chamber into Death Mountain Crater and deeper into the Fire Temple. Upon discovering the hallowed Megaton Hammer, they meet up with Darunia at the temple's end, and the four fight the mighty Volvagia, though Darunia parts with them as he too awakens as the destined sage as Sheik explained. The firey cloud above Death Mountain dissipates, lifting the shadow over Kakariko. Link, Navi, and Sheik make their way down Death Mountain trail to Kakariko Village where they run into a drunken Talon, rambling about Ingo taking over Lon Lon Ranch and trying to forcibly wed his daughter Malon. Sheik decides to stay in Kakariko, so Link and Navi travel to Lon Lon to settle the ordeal. Ingo bets that if Link can beat him in a race, he'll give him Epona, otherwise he has to surrender himself to hard labor. So Link wins and hops the fence, all the while Navi reminding him of the Zoras. So they ride to Zora's Domain, only to find it snowing along the river and the once paradisiacal basin has now been almost completely frozen....

I may finish this later, but I don't particularly care about writing out the rest because this is not how I would make a Zelda film now. Simply just sharing an idea I had two years ago.
 

Spire

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Eh, I really don't like the idea of the OoT tbh.

I liked the first two and the idea of OoT being a prequel.
So you don't like the story of OoT, but you like the idea of the first two followed by OoT... So you want the first two to be followed by OoT, yet you don't like the story of OoT. Wowzers :dizzy:
 

Spire

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In terms of how a movie should be made, let me ask: what do you guys love the best about Zelda?
 

finalark

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FF7: Advent Children starts to get pretty good around the
Bahamut fight
.
Gonna be honest here, Advent Children, as a movie, is pretty terrible. But does that stop it from being entertaining as hell even to the people who haven't played the original game? Nope.

EDIT: Oh, wow. I thought that this post was on page two. I feel dumb now.
 

Spire

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Gonna be honest here, Advent Children, as a movie, is pretty terrible. But does that stop it from being entertaining as hell even to the people who haven't played the original game? Nope.

EDIT: Oh, wow. I thought that this post was on page two. I feel dumb now.
That's why I noted that it gets pretty good (as in entertaining) around that scene, which is roughly 2/3 of the way through. Everything before that is absolutely atrocious, and that's not to say that everything after it is good either, because there are definitely horrid moments throughout the entire film.

So far with my experience of the FF7 expanded universe, everything sucks. FF7 had this certain charm and then AC, BC, CC, and DC totally *******ized it. And of course, there's only one person to blame: Tetsuya Nomura. All he did for FF7 was design the characters/enemies, and under intense pressure and direction from Yo****aka Amano, Yoshinori Kitase, and Kazushige Nojima. For instance, he based the majority of the character designs off Amano's initial artwork, which is why to date, I think FF7 sports the best character design, because it was kind of a collaboration between the two. Basically Amano's whimsical groundwork with Nomura's stylized flair (and barely any zippers or buckles!). Once Nomura took over the expanded universe, he royally ****ed everything. I kind of hate him for that.

Anyways... Zelda.
 

Lore

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Gonna be honest here, Advent Children, as a movie, is pretty terrible. But does that stop it from being entertaining as hell even to the people who haven't played the original game? Nope.

EDIT: Oh, wow. I thought that this post was on page two. I feel dumb now.
It was an ok movie, but I heard that the plus version or whatever it's called fixes a lot of stuff. I've never seen the new version myself, though.

40 posts per page ftw.

On topic: This movie has potential to be ok, but they don't have a huge hollywood budget, so it won't be amazing.
 

Kingdom Come

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What I love most about Zelda which I think couldn't be replicated in a movie is the sense of adventure. The field being as wide as it is being able to ride Epona through just for the hell of it. Just running around in that wide open field, and then how big Hyrule as whole is. Being able to explore all of this, even though it's not a necessity. Taking time out of the quests, just to roam the fields is probably what drives me back to play Ocarina of Time twice a year. Even though I've done it a fafillion times, thats what was most fun.
 

Dragoon Fighter

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What I love most about Zelda which I think couldn't be replicated in a movie is the sense of adventure. The field being as wide as it is being able to ride Epona through just for the hell of it. Just running around in that wide open field, and then how big Hyrule as whole is. Being able to explore all of this, even though it's not a necessity. Taking time out of the quests, just to roam the fields is probably what drives me back to play Ocarina of Time twice a year. Even though I've done it a fafillion times, thats what was most fun.
mmmmmmmm..... maybe an interactive DVD?
 

AngryMoblyn1881

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O_0 fail in my opinion, but i must say i was intrigued when I saw the saria, that was incredably good casting!
 

Ct.O.B.

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A Zelda movie would be okay as long as they didn't try to make it look too much like the games. Look at the Super Mario Bros. Movie! It was OK, and it strayed way off the path of the adventures the Bros. go through on the consoles. They tried not to make it a raging fanboy film with everything Mario, and for that, they deserve some credit. If this happens, it should be based more so off of what the writers and directors want it to be, so long as they're aware that making the movie essentially into an un-interactive video game will suck.
 

Spire

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A Zelda movie would be okay as long as they didn't try to make it look too much like the games. Look at the Super Mario Bros. Movie! It was OK, and it strayed way off the path of the adventures the Bros. go through on the consoles. They tried not to make it a raging fanboy film with everything Mario, and for that, they deserve some credit. If this happens, it should be based more so off of what the writers and directors want it to be, so long as they're aware that making the movie essentially into an un-interactive video game will suck.
Wow, someone else who actually likes the Super Mario Bros. movie. I love that film for the exact reasons you stated.
 
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