standardtoaster
Tubacabra
Credits to SuperDoodleMan for most of the frame data.
Images compiled by Stratocaster. Images edited by standardtoaster.
"Hitbox System" format, method, and organization developed by Stratocaster.
All animated GIF's are at 1/3rd game speed.
Download for individual frames
Shield stun and Advantage data
by flagitious
-------------------------------------
Short Flash
Total: 29
Hit: 11, 13, 15
IASA: 27
Shield stun: 4
Shield hit lag: 2
Advantage: -9
-------------------------------------
F Tilt
Total: 37
Hit: 12-15
IASA: 37
Shield stun: 13
Shield hit lag: 6
Advantage: -17
-------------------------------------
D Tilt
Total: 31
Hit: 5-7
IASA: 30
Shield stun: 9
Shield hit lag: 4
Advantage: -19
-------------------------------------
U Tilt
Total: 43
Hit: 10-24
IASA: 40
Shield stun: 11
Shield hit lag: 5
Advantage: -23 to -9
-------------------------------------
Dash attack
Total: 37
Hit: 6-13
IASA: 36
Shield stun: 13
Shield hit lag: 6
Advantage: -22
--weak part--
(Hit: 9-13)
Shield stun: 4
Shield hit lag: 9
Advantage: -17
-------------------------------------
U Smash
Total: 56
Charge frame: 4
Hit: 5, 7, 9, 11, 13, 15, 24, 26, 28,
30, 32, 34
IASA: 51
-------------------------------------
D Smash
Total: 39
Charge frame: 2
Hit: 4-7, 13-16
Leg invincible: 4-16
IASA: 32
Shield stun: 11
Shield hit lag: 5
Advantage: -21
Advantage second hit: -12
-------------------------------------
F Smash
Total: 39
Charge frame: 11
Hit: 16, 18, 20, 22, 24
Shield stun: 14
Shield hit lag: 6
Advantage: -7
-------------------------------------
N-Air
Total: 49
Hit: 6-7, 10-11, 14-15, 18-19, 22-23,
26-27
IASA: 42
Auto cancel: <5 38>
Landlag: 18
Lcanceled: 9
Shield stun: 4
Shield hit lag: 2
Advantage: -7
--last hit--
Shield stun: 7
Shield hit lag: 3
Advantage: -5
-------------------------------------
U-Air
Total: 54
Hit: 14-16
Auto cancel: <13 45>
Landlag: 25
Lcanceled: 12
NOTE: the firey explosion isn't tied
to the hitbox, and will happen even
if you land on frame 14
Shield stun: 13
Shield hit lag: 6
Advantage: -6
-------------------------------------
B-Air
Total: 35
Hit: 5-8
IASA: 33
Auto cancel: <4 25>
Landlag: 18
Lcanceled: 9
Shield stun: 18
Shield hit lag: 8
Advantage: +1
--weak hit--
Shield stun: 11
Shield hit lag: 5
Advantage: -3
-------------------------------------
D-Air
Total: 43
Hit: 14-17
IASA: 43
Auto cancel: 40>
Landlag: 24
Lcanceled: 12
Shield stun: 9
Shield hit lag: 4
Advantage: -7
-------------------------------------
F-Air
Total: 39
Hit: 8-11
IASA: 36
Auto cancel: <7 25>
Landlag: 18
Lcanceled: 9
Shield stun: 18
Shield hit lag: 8
Advantage: +1
--weak hit--
Shield stun: 11
Shield hit lag: 5
Advantage: -3
-------------------------------------
Ledge stand <100%
Total: 32
Invincible: 1-30
-------------------------------------
Ledge stand 100%>
Total: 59
Invincible: 1-55
-------------------------------------
Ledge roll <100%
Total: 50
Invincible: 1-39
-------------------------------------
Ledge roll 100%>
Total: 79
Invincible: 1-64
-------------------------------------
Ledge attack <100%
Total: 53
Invulnerable: 1-23
Hit: 27-30
-------------------------------------
Ledge attack 100%>
Total: 69
Invulnerable: 1-30
Hit: 34-39
-------------------------------------
Ledge jump <100%
Total: 38
Invulnerable: 1-10
Soonest FF: 41
-------------------------------------
Ledge jump 100%>
Total: 48
Invincible: 1-20
Soonest FF: 51
-------------------------------------
Grab
Total: 30
Grab: 12-13
-------------------------------------
Running Grab
Total: 40
Grab: 12-13
-------------------------------------
Din's Fire
--Minimum--
Total: 77
Hit: 60-62
--Maximum--
Total: 138
Hit: 98-101
--upon release--
Total: 40
Hit: 23-26
Release window: 38-76
NOTE: the hitbox of the fire expands
the further from Zelda it is
Landfallspeciallag: 4
-------------------------------------
Transform
Total: 69
invincible: 34-43
First frame of Sheik: 44
(Sheik's transform is not the same)
-------------------------------------
Nayru's Love
Total: 59
Invincible: 4-11
Hit: 12, 15, 18, 21, 24, 27,
Reflects: 4-41
-------------------------------------
Teleport
Total: 114
Hit: 10-11
Invincible: 33-53
Time to aim: 33
Can grab edges
Landlag: 30
Landfallspeciallag: 4
-------------------------------------
Taunt
Total: 90
-------------------------------------
jump
airborne on frame 7
Air time: 63
Earliest FF: 31
FF air time: 48
SH air time: 47
Earliest FF: 24
SH FF air time: 33
2nd jump earliest FF: 26
-------------------------------------
air dodge
invulnerable 4-19 out of 49
-------------------------------------
ground dodge
invulnerable 3-20 out of 32
roll
invulnerable 4-19 out of 31
landing lag: 4 frames
dash becomes run at frame 16
Turn-jump Threshold: 11
Run turnaround: 23
Images compiled by Stratocaster. Images edited by standardtoaster.
"Hitbox System" format, method, and organization developed by Stratocaster.
All animated GIF's are at 1/3rd game speed.
Download for individual frames
Shield stun and Advantage data
by flagitious
-------------------------------------
Short Flash

Total: 29
Hit: 11, 13, 15
IASA: 27
Shield stun: 4
Shield hit lag: 2
Advantage: -9
-------------------------------------
F Tilt

Total: 37
Hit: 12-15
IASA: 37
Shield stun: 13
Shield hit lag: 6
Advantage: -17
-------------------------------------
D Tilt

Total: 31
Hit: 5-7
IASA: 30
Shield stun: 9
Shield hit lag: 4
Advantage: -19
-------------------------------------
U Tilt

Total: 43
Hit: 10-24
IASA: 40
Shield stun: 11
Shield hit lag: 5
Advantage: -23 to -9
-------------------------------------
Dash attack

Total: 37
Hit: 6-13
IASA: 36
Shield stun: 13
Shield hit lag: 6
Advantage: -22
--weak part--
(Hit: 9-13)
Shield stun: 4
Shield hit lag: 9
Advantage: -17
-------------------------------------
U Smash

Total: 56
Charge frame: 4
Hit: 5, 7, 9, 11, 13, 15, 24, 26, 28,
30, 32, 34
IASA: 51
-------------------------------------
D Smash

Total: 39
Charge frame: 2
Hit: 4-7, 13-16
Leg invincible: 4-16
IASA: 32
Shield stun: 11
Shield hit lag: 5
Advantage: -21
Advantage second hit: -12
-------------------------------------
F Smash

Total: 39
Charge frame: 11
Hit: 16, 18, 20, 22, 24
Shield stun: 14
Shield hit lag: 6
Advantage: -7
-------------------------------------
N-Air

Total: 49
Hit: 6-7, 10-11, 14-15, 18-19, 22-23,
26-27
IASA: 42
Auto cancel: <5 38>
Landlag: 18
Lcanceled: 9
Shield stun: 4
Shield hit lag: 2
Advantage: -7
--last hit--
Shield stun: 7
Shield hit lag: 3
Advantage: -5
-------------------------------------
U-Air

Total: 54
Hit: 14-16
Auto cancel: <13 45>
Landlag: 25
Lcanceled: 12
NOTE: the firey explosion isn't tied
to the hitbox, and will happen even
if you land on frame 14
Shield stun: 13
Shield hit lag: 6
Advantage: -6
-------------------------------------
B-Air

Total: 35
Hit: 5-8
IASA: 33
Auto cancel: <4 25>
Landlag: 18
Lcanceled: 9
Shield stun: 18
Shield hit lag: 8
Advantage: +1
--weak hit--
Shield stun: 11
Shield hit lag: 5
Advantage: -3
-------------------------------------
D-Air

Total: 43
Hit: 14-17
IASA: 43
Auto cancel: 40>
Landlag: 24
Lcanceled: 12
Shield stun: 9
Shield hit lag: 4
Advantage: -7
-------------------------------------
F-Air

Total: 39
Hit: 8-11
IASA: 36
Auto cancel: <7 25>
Landlag: 18
Lcanceled: 9
Shield stun: 18
Shield hit lag: 8
Advantage: +1
--weak hit--
Shield stun: 11
Shield hit lag: 5
Advantage: -3
-------------------------------------
Ledge stand <100%
Total: 32
Invincible: 1-30
-------------------------------------
Ledge stand 100%>
Total: 59
Invincible: 1-55
-------------------------------------
Ledge roll <100%
Total: 50
Invincible: 1-39
-------------------------------------
Ledge roll 100%>
Total: 79
Invincible: 1-64
-------------------------------------
Ledge attack <100%
Total: 53
Invulnerable: 1-23
Hit: 27-30
-------------------------------------
Ledge attack 100%>
Total: 69
Invulnerable: 1-30
Hit: 34-39
-------------------------------------
Ledge jump <100%
Total: 38
Invulnerable: 1-10
Soonest FF: 41
-------------------------------------
Ledge jump 100%>
Total: 48
Invincible: 1-20
Soonest FF: 51
-------------------------------------
Grab

Total: 30
Grab: 12-13
-------------------------------------
Running Grab

Total: 40
Grab: 12-13
-------------------------------------
Din's Fire

--Minimum--
Total: 77
Hit: 60-62
--Maximum--
Total: 138
Hit: 98-101
--upon release--
Total: 40
Hit: 23-26
Release window: 38-76
NOTE: the hitbox of the fire expands
the further from Zelda it is
Landfallspeciallag: 4
-------------------------------------
Transform

Total: 69
invincible: 34-43
First frame of Sheik: 44
(Sheik's transform is not the same)
-------------------------------------
Nayru's Love

Total: 59
Invincible: 4-11
Hit: 12, 15, 18, 21, 24, 27,
Reflects: 4-41
-------------------------------------
Teleport

Total: 114
Hit: 10-11
Invincible: 33-53
Time to aim: 33
Can grab edges
Landlag: 30
Landfallspeciallag: 4
-------------------------------------
Taunt
Total: 90
-------------------------------------
jump
airborne on frame 7
Air time: 63
Earliest FF: 31
FF air time: 48
SH air time: 47
Earliest FF: 24
SH FF air time: 33
2nd jump earliest FF: 26
-------------------------------------
air dodge

invulnerable 4-19 out of 49
Code:
Soonest FF:
26
26 ^ 26
25 | 25
23 | 23
|
20<-------21-------->21 right
|
20 | 20
|
V
20
ground dodge

invulnerable 3-20 out of 32
roll


invulnerable 4-19 out of 31
landing lag: 4 frames
dash becomes run at frame 16
Turn-jump Threshold: 11
Run turnaround: 23