Both characters have about equal range in all attacks. MK, of course, has more priority in most situations and his moves tend to come out faster. Eggs are useful but not that useful, most likely only a few will hit, and spamming is not an option if he's approaching from the ground. Bair doesn't always work as an approach but has enough range to hassle MK from a distance. Shield can stop MK's killing moves more easily than most other shields. Don't try to gimp his recovery, it's not worth it and you'll be begging for a footstool.
So what's the ratio on this one? The replies are pretty diverse.
Also, so that we can get it out of the way, the Kirby boards agree that matchup is neutral.
So what's the ratio on this one? The replies are pretty diverse.
Also, so that we can get it out of the way, the Kirby boards agree that matchup is neutral.
- Yoshi has better range in the air and they are equally ranged on the ground (except for Kirby's f-smash), but Kirby counters by having better priority in his fair and bair and in most ground attacks.
- Yoshi stops Kirby's dair with a uair and his uair with a dair.
- Kirby will find it harder to perform grab combos on Yoshi because he can jump for super armor or simply nair to break the combo.
- Uair juggling works very well against Yoshi if his second jump is gone.
- Both characters are great at racking damage but may have trouble KOing, which is where Yoshi gains a slight advantage because Kirby is lighter.
- Neither character will be able to gimp the other.
- Kirby shouldn't have a problem getting past Yoshi's egg spam.
Basically, each character fails to absolutely capitalize on the other's weaknesses simply because they can't directly counter the other character's faults. For example, Yoshi has a terrible shield game but Kirby will rarely be able to pressure him into shielding anyway. Things like that make this a neutral matchup.