If you use ur shine to detonate the grenades, u wont get blown up
>_< I actually forgot about that. I'm used to blastering the nades when he's just thrown them, so he gets hurt.
Here's my input for Snake positioning.
Make sure you're far enough that using the blaster, he can't get to you quickly. It's dangerous in case the person in question has a good handle on running with a perfect shield. I can do it when I set my mind to it, as does a friend of mind. Even without perfect shielding, Snake can get to you while shielding.
So keep a good distance from him, and make sure you whip out his blaster when he can't punish you. It's also good to use when he's mortar sliding, although some of us who prefer to grab (providing we have the timing).
Never be above Snake, and make sure your bairs are spaced well and you do them briskly.
Try and get Snake up in the air, using throws, utilt or whatever. When this happens, juggle his sad ***. We should all know that his aerials suck. Uair is obviously the way to go.
Last note when near Snake, make sure your shield is up. Ftilts and Utilt ****, and get ready to DI when at high damage. All else, if too close, make sure you grab.
I've probably just repeated stuff, but generally, we like to be UNDER Snake, but other than that, it's, depending on play style, a lot of other places. Too close to Snake, and you can get grabbed and then followed with a tech chase. We like to be in the 'wall of bair' zone.