Johnknight1
Upward and Forward, Positive and Persistent
- Joined
- Feb 25, 2007
- Messages
- 18,979
- NNID
- Johnknight1
- 3DS FC
- 3540-0575-1486
Actually M2K and other notable players have said it before, lol. M2K thinks Pichu is vastly underrated. Honestly, it's not a lot different offensively than Pichu.Pichu > Roy, GnW and Zelda. You heard it here first.![]()
That's not even half of it. Brawl had at least 12 companies working on it.The choices for the Brawl dev team, outside of Sakurai of course, were simply bizarre. They basically cobbled together a bunch of Game Arts employees (a nobody dev that mostly makes RPGs) and a few Monolith Soft employees (a somebody dev that mostly makes RPGs) and decided that as long as Sakurai's in charge, everything's going to be fine, even if he's the only guy on the team that has experience making fighting games. As much as some people use Brawl as evidence against Sakurai being a great game designer, Brawl probably would've been much worse had he not been involved. Actually having a team of professional fighting game designers should make Smash 4 a much more polished game than its predecessors.
HAL Laboratories (they left sometime in development), Sora, Monolith Soft, CERO, and Game Arts were the primary studios as far as I know.
And yeah, Game Arts are nobodies, especially compared to the Bamco team which includes a combination of people who worked on Tales, Soul (via Team Soul), Tekken, etc.
Last edited: