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Will Smash 4 be the "Street Fighter 4" of Smash Bros?

Will Smash 4 be the "Street Fighter 4" of Smash Bros?

  • Yes

    Votes: 36 25.9%
  • No

    Votes: 18 12.9%
  • Don't Know

    Votes: 38 27.3%
  • Don't Care, I just want to have fun with it

    Votes: 47 33.8%

  • Total voters
    139

Johnknight1

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Pichu > Roy, GnW and Zelda. You heard it here first. :smash:
Actually M2K and other notable players have said it before, lol. M2K thinks Pichu is vastly underrated. Honestly, it's not a lot different offensively than Pichu.
The choices for the Brawl dev team, outside of Sakurai of course, were simply bizarre. They basically cobbled together a bunch of Game Arts employees (a nobody dev that mostly makes RPGs) and a few Monolith Soft employees (a somebody dev that mostly makes RPGs) and decided that as long as Sakurai's in charge, everything's going to be fine, even if he's the only guy on the team that has experience making fighting games. As much as some people use Brawl as evidence against Sakurai being a great game designer, Brawl probably would've been much worse had he not been involved. Actually having a team of professional fighting game designers should make Smash 4 a much more polished game than its predecessors.
That's not even half of it. Brawl had at least 12 companies working on it.

HAL Laboratories (they left sometime in development), Sora, Monolith Soft, CERO, and Game Arts were the primary studios as far as I know.

And yeah, Game Arts are nobodies, especially compared to the Bamco team which includes a combination of people who worked on Tales, Soul (via Team Soul), Tekken, etc.
 
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D

Deleted member 245254

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You mean like how the first tournament for Brawl included items because they wanted "To hype the game up." Such effort.
Well there is a little more to it than that. They allowed non-exploding capsules, which was a major inherent reason why they were banned in the first place back in Melee so the idea was that items could possibly be part of the meta with the unfavorable RNG thing removed. There was a time when regions were still arguing over whether to have them on or off.

Otherwise a solid zinger.
 

κomıc

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Well there is a little more to it than that. They allowed non-exploding capsules, which was a major inherent reason why they were banned in the first place back in Melee so the idea was that items could possibly be part of the meta with the unfavorable RNG thing removed. There was a time when regions were still arguing over whether to have them on or off.

Otherwise a solid zinger.
Right. I also remember there were discussions of allowing "certain items" and banning others. I must say, it was an interesting concept but to hear the real intentions is shady as hell.
 
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