Paranoid_Android
Smash Lord
I don't have a DS, so I don't know, but is the Wii likely to have multiple accounts per console, a server list, matches with elaborate rules, and all the bells and whistles of a basic RTS game?
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You're half right. It's free to download and use til June, then if you want to keep using it, it's just a one off payment of a few Wii points.I'm pretty sure that the Opera Browser is a free DL til June, but after that, it costs N Wii points. It's still free to use if you have it, though.
I think it's been mentioned in an article that was linked a few pages back, but apparently you'll need only 1 friend code for all games, though my memory might be a bit off considering my old age.I don't have a DS, so I don't know, but is the Wii likely to have multiple accounts per console, a server list, matches with elaborate rules, and all the bells and whistles of a basic RTS game?
Is that absolutely 100% confirmed?You're half right. It's free to download and use til June, then if you want to keep using it, it's just a one off payment of a few Wii points.
Nice. Very nice.Full tech specs.
729 MHz IBM PowerPC "Broadway" CPU
243 MHz ATI "Hollywood" GPU
24MBs "main" 1T-SRAM
64MBs other 1T-SRAM
512MBs internal flash memory
3MBs texture memory on GPU
Built-in 802.11b/g Wi-Fi capability
One SD memory card bay
AV multi-port: S-video, composite, component
Analog (left/right) audio / DPLII
Four GameCube controller ports
Two GameCube Memory Pak slots
Two USB 2.0 ports
Compatible with up to four wireless Wii-motes
Self-loading media drive
Accepts 12cm Wii and 8cm GCN discs; no DVD movies
I think my laptop has better specs.
Yes .Is that absolutely 100% confirmed?
Xbox 360= $300-400, $50 controllers.Sensai said:Then again, this is the company that's selling the Wii for 250 dollars and controllers for 60....greed.
Yes. Your laptop was also designed to do a whole lot more stuff than just play games.Full tech specs.
729 MHz IBM PowerPC "Broadway" CPU
243 MHz ATI "Hollywood" GPU
24MBs "main" 1T-SRAM
64MBs other 1T-SRAM
512MBs internal flash memory
3MBs texture memory on GPU
Built-in 802.11b/g Wi-Fi capability
One SD memory card bay
AV multi-port: S-video, composite, component
Analog (left/right) audio / DPLII
Four GameCube controller ports
Two GameCube Memory Pak slots
Two USB 2.0 ports
Compatible with up to four wireless Wii-motes
Self-loading media drive
Accepts 12cm Wii and 8cm GCN discs; no DVD movies
I think my laptop has better specs.
The thing is, the 360 is not being advertised as a multiplayer, "let's get everyone together" console. . .it's a traditional, hardcore, 1-player gamer console; that's why you don't necessarily need multiple controllers.I find it amusing that people are like, "Well, yea, Wii is $250, but I mean, when you add three more controllers, it costs as much as a 360, etc."
Um...Yah. A 360 with just ONE controller.
PS3 controllers are, what, $50? And 360 are about the same?
This is fancy technology compared to the others, so yea, it's gonna be a little more expensive.
And while $60 for a controller isn't very mainstream, and $250 doesn't seem so mainstream...look at the iPod, look at a lot of other things that sell well that aren't too cheap.
It's not about price so much as it is functionality.
If people want Wii, they're going to save up and buy it.
The price seems a little too expensive to me, but then again, Nintendo is actually making a PROFIT.
The Wii also costs a lot less to PRODUCE then the others one, also. Nintendo's selling everything at profit from day 1.applejack said:Xbox 360= $300-400, $50 controllers.
PS3= $500-600.
Wii=$250, $40-20 controllers.
the Wii costs a lot less than the competition and those controllers probably take some money to make. Least of three evils.
Because they can. If a company can sell something for a higher profit and get away with it, they will. DOn't you think that if Sony felt they could get away with selling the PS3 for $700, they would do it? Of course they would. But they can't because there would be riots in the streets. Same goes for the 360, to a lesser extent.The Wii also costs a lot less to PRODUCE then the others one, also. Nintendo's selling everything at profit from day 1.
So why not just do like they always do and sell the system for 200, lose a little, but make up for it in hardware sales?
http://www.1up.com/do/newsStory?cId=3154680When forecasting its profit margin for the year, Sony expected to take a hit from the upcoming PlayStation 3 launch; companies regularly lose money when making new hardware, so some financial hemorrhaging was to be expected. What Sony couldn't have foreseen, however, was the massive battery recall that ended up costing them a whopping $429 million and sent their bottom line screaming into the basement.
Yahoo breaks down the battery snafu: practically every laptop maker in the world has recalled Sony's lithium-ion batteries due to their unfortunate (though rare) habit of overheating and bursting into flames. The cost to Sony's profits is obvious, but the more subtle damage was done to the company's image as a mainstay of consumer technology. The recall couldn't have come at a worse time for Sony, whose gaming division also posted a loss of $366 million as a result of PS3 prep. Even Sony's movie business failed to impress, adding another $129 million to the company's total losses.
While Sony's decision to reduce the number of PSPs shipped in fiscal 2006 makes a certain amount of sense in light of this financial news, its decision to lower the cost of the PS3 in Japan by 20% is curious. Such a slash will reduce what little profit the company was going to make on the hardware that would have almost certainly sold out at the full asking price.
http://www.gamespot.com/news/6160561.html?tag=latestnews;title;0First, the good news. As part of its earnings announcement today, Microsoft boasted that high Xbox 360 sales have boosted quarterly revenue for its Entertainment and Devices division by 70 percent. "Demand for Xbox 360 consoles, software, peripherals, and Xbox Live" increased the department's July-September revenue to $1.03 billion, up from $606 million during the same period the year prior.
"The Xbox 360 has sold 6 million consoles worldwide...to date and achieved record cumulative attach rates for software and peripherals in the United States, while Xbox Live passed the 4 million member mark during the quarter," the company said in a statement.
Now, the not-so-good news--just because the 360 is popular doesn't mean it's profitable. For the quarter, the Entertainment and Devices Division lost $96 million, versus the $173 million that it lost during July-September 2005. The Xbox 360 did not launch until November 22, 2005, so it was not on sale during the same quarter last year.
The Xbox 360 is currently the only next-gen console on the market, but it will face competition when Nintendo's Wii and Sony's PlayStation 3 launch next month. It comes in two models: The $299 hard drive-less core unit and the $399 wireless-controller-equipped premium package.
Overall, Microsoft took in $10.81 billion during the July-September quarter, the first of its fiscal year. That was an 11 percent year-on-year increase--the same percentage bump its quarterly operating income enjoyed, going from $4.05 billion during the same period in 2005 to $4.47 billion in this year's July-September quarter. Net quarterly income was $3.48 billion, which came out to $0.35 per share.
http://www.gamespot.com/news/6160557.htmlAlthough the Wii won't be on sale for weeks, Nintendo is already enjoying robust financial numbers. Today in Tokyo, the company reported a 54.4 billion yen (around $459.5 million) profit for the first half of its fiscal year, which ended on September 30.
The figure is a 48 percent increase from the 36.63 billion yen (approximately $309.2 million) the company reported during the same period the prior year. The Kyoto-based game giant rang up 298.82 billion yen (approx. $2.52 billion) in overall six-month sales, a massive 69 percent increase from the 176.36 billion yen (around 1.49 billion) it took in from April-September 2005.
To anyone following the game industry, the reason for Nintendo's success will be unsurprising. The company announced it has sold more than 10 million units of its DS handheld this year, a trend which accelerated after the sleeker DS Lite was released this spring. So far, the company has sold 26.82 million units of the DS and DS Lite since the platform debuted in late 2004.
Brisk sales of DS hardware translated to brisk sales of DS software. New Super Mario Bros. has sold 6.76 million units worldwide since it went on sale in May. Another popular game, Brain Age: Train Your Brain in Minutes a Day, sold 4.59 million units during the April-September period--bringing its lifetime sales total to 8.51 million units. The game hit Japan in May 2005, arrived on US store shelves in mid-April 2006, and came to Europe in June 2006.
Despite its surging sales, Nintendo's full-year outlook remains the same since it revised the figure upwards three weeks ago. The Mario factory now predicts its net profit for its entire business year, which ends on March 31, 2007, will be 100 billion yen (about $850 million), a 20.5 percent increase from its previous estimate of 83 billion yen (about $705 million).
Are you serious? o_O That changes my whole plans of purchasing a Wii...I listned to something on IGN about a controller blowing up in a guys hand. (Wii) The guy said he had first degree burns, and the controller literally exploded when he turned the lights on or someting. Anyone else hear this?
That's possibly the least likely thing I've ever heard of.I listned to something on IGN about a controller blowing up in a guys hand. (Wii) The guy said he had first degree burns, and the controller literally exploded when he turned the lights on or someting. Anyone else hear this?
I haven't heard a thing about that.I listned to something on IGN about a controller blowing up in a guys hand. (Wii) The guy said he had first degree burns, and the controller literally exploded when he turned the lights on or someting. Anyone else hear this?
The website was wrong, there is no date.Guys do you know the release date for SSBB its the next march 30th its crazy.This was in a futur Shop website.
Wow... I feel pretty stupid. I listened to it going to sleep, but I could've sworn I thought it was real. Upon rechecking it, Sensai is right. Anyways heres the link:ROFL.
I'm sorry, fellas. GAW, someone did say that. It's 100% sarcastic, OBVIOUSLY.
chuckles